100+ isometric building designs for mobile city building game

Yarışma Özeti

We, Sparkling Society, create mobile games and we are looking for more top designers!

Post 3 samples in this contest in ISOMETRIC format, just like the images used in games like City Island, CityVille & Paradise Island.

The winner gets 500 USD and after that we'll need a lot more of those and we'll define a project for you for 100+ additional buildings. Don't join the contest if you are not looking for such a commitment.

Depending on the quality of your designs, even if you're not the winner, you might be contacted for projects as well!

Tavsiye Edilen Beceriler

Genel Açıklama Panosu

  • emorren
    Yarışma Sahibi
    • 2 yıl önce

    Thanks everybody for participating. We have selected the winner (Rocketanimation), so congrats to Rocketanimation.

    • 2 yıl önce
    1. samanmehrabi
      samanmehrabi
      • 2 yıl önce

      Congratulation to RocketAnimation , His work was Good !

      • 2 yıl önce
  • Anim8orJaykumar
    Anim8orJaykumar
    • 2 yıl önce

    please extend the contest.. I want to join.

    • 2 yıl önce
    1. emorren
      Yarışma Sahibi
      • 2 yıl önce

      Sorry, that is not possible. Please send me what you have to mpeeters@sparklingsociety.net so we can see if there is a match.

      • 2 yıl önce
  • OxideAnimation
    OxideAnimation
    • 2 yıl önce

    can you extend please, Im working in still working in my entry.

    • 2 yıl önce
    1. emorren
      Yarışma Sahibi
      • 2 yıl önce

      Sorry, that is not possible. Please send me what you have to mpeeters@sparklingsociety.net so we can see if there is a match.

      • 2 yıl önce
  • leona1314
    leona1314
    • 2 yıl önce

    hello, please see my "comment" in #23 or #30, thank you very much

    • 2 yıl önce
    1. emorren
      Yarışma Sahibi
      • 2 yıl önce

      please see my reply, thanks!

      • 2 yıl önce
  • onepointsix
    onepointsix
    • 2 yıl önce

    Please Extend to Friday at least :)

    • 2 yıl önce
  • onepointsix
    onepointsix
    • 2 yıl önce

    Please extend to the end of the week!

    • 2 yıl önce
  • steamrocket
    steamrocket
    • 2 yıl önce

    Hi, please check #33

    • 2 yıl önce
  • imranahmedashik
    imranahmedashik
    • 2 yıl önce

    Hi, Please check#32

    • 2 yıl önce
  • steamrocket
    steamrocket
    • 2 yıl önce

    Hi, please check #26

    • 2 yıl önce
  • rocketanimation
    rocketanimation
    • 2 yıl önce

    Check my entry, we have done 3d model in Maya. We mainly use Maya for assets modeling for games.

    • 2 yıl önce
    1. emorren
      Yarışma Sahibi
      • 2 yıl önce

      it is awesome! you say 'we', are you from a team / corp?

      • 2 yıl önce
    2. rocketanimation
      rocketanimation
      • 2 yıl önce

      Yes we are team, we are capable to do assets modeling, texturing, animation, rendering compositing..

      • 2 yıl önce
  • Leandrocm3
    Leandrocm3
    • 2 yıl önce

    Please, sir, comment on #16. Thank you

    • 2 yıl önce
    1. Leandrocm3
      Leandrocm3
      • 2 yıl önce

      Please, sir, check the #16 again. There are two versions of the same model, one low poly and Isometric and the main highpoly perspective.

      • 2 yıl önce
  • steamrocket
    steamrocket
    • 2 yıl önce

    Hi, please check #15

    • 2 yıl önce
  • sandwalkers
    sandwalkers
    • 2 yıl önce

    #14 thanks

    • 2 yıl önce
  • leona1314
    leona1314
    • 2 yıl önce

    hi, I start working on it, please wait my entry, thx

    • 2 yıl önce
  • IsraelAntunez
    IsraelAntunez
    • 2 yıl önce

    You have any preference of the engine you use? I can do this in Maya or Max and Unreal Engine and Unity.

    • 2 yıl önce
    1. emorren
      Yarışma Sahibi
      • 2 yıl önce

      We develop in Unity and we use Photoshop / Maya (and sometimes Max) sometimes. In general with more experienced designers, we provide exact details on how the renders should be delivered in order to just import the pngs into the game right away (so no further adaptations from our side on the source files)

      • 2 yıl önce
  • jowain
    jowain
    • 2 yıl önce

    should the design style be realistic like simcity or a stylized cartoony look ?

    • 2 yıl önce
    1. jowain
      jowain
      • 2 yıl önce

      also how low poly should the design be ?

      • 2 yıl önce
    2. emorren
      Yarışma Sahibi
      • 2 yıl önce

      we like a number of styles, we have more realistic ones (like City Island 3) and also more playful cartoony ones for games that we are working on now. In general it needs to be colorful and appealing, but depends on the skills of the designer how exactly this is worked out in a style. We need the files to be 200px wide, so quite a lot of detail is required.

      • 2 yıl önce
  • aybekogobaev
    aybekogobaev
    • 2 yıl önce

    I understood your task like i must save an image in transparent format like *.psd for you to import in in your game and it is raster image...correct me if im wrong :)

    • 2 yıl önce
    1. emorren
      Yarışma Sahibi
      • 2 yıl önce

      we import png files into our games, we sometimes use the psd to do small adaptations first, but we import the final png

      • 2 yıl önce
  • aybekogobaev
    aybekogobaev
    • 2 yıl önce

    oops not *.psd *.png

    • 2 yıl önce
  • IsraelAntunez
    IsraelAntunez
    • 2 yıl önce

    Hi.

    • 2 yıl önce

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