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Hi, I need someone who understands Roblox Studio and Blender. I have around 35 existing voxelized 3D character models inside a Roblox Studio map. The models are already created and already placed in the Roblox Studio file. This is NOT a modeling job. This is NOT a redesign job. You do not need to create any new models from scratch. The task is only to fix the broken/buggy colors, textures, and materials so the characters look correct again. I will provide reference images: - BEFORE image: shows the current broken/buggy version - AFTER image: shows how the character should look after fixing What you need to do: - open the Roblox Studio file - take the existing voxelized character models - import/export them into Blender if needed - fix the material colors/textures - make the colors cle...
I'm looking for an experienced game developer to create an immersive military role-playing game for Roblox. The game will allow players to roleplay as members of five military branches, as well as the Air and Army National Guard, with a focus on inter-branch collaboration. Key Requirements: - Role-playing as military personnel from various branches - Emphasis on inter-branch collaboration in gameplay - The game is for Roblox Ideal Skills and Experience: - Strong background in game development, particularly in RPGs - Experience with multiplayer collaboration mechanics - Ability to create engaging, realistic military scenarios and missions - Proficient in game design software and programming languages If you have a passion for military games and the technical skills to b...
Hi, I am looking for someone for a simple Roblox/Blender recoloring job. I already have a Roblox Studio map with multiple voxelized 3D character objects inside. Important: The voxelized models already exist and are already placed in the map. Nothing needs to be remodeled. Nothing needs to be created from scratch. No sculpting, no rigging, no animation, no new geometry. The only task is: - take the existing voxelized objects from my Roblox Studio map - open/import them in Blender - repaint/recolor the existing parts - slightly change the colors so they are not exact copies of the original characters - keep the same shape and voxel style - keep the models optimized for Roblox - export them back - put the recolored models back into the Roblox Studio map - send me the finished Roblox Studio...
I am building an 8-minute playable vertical slice for a 2D side-scrolling action game, to show to investors. Hand-painted style, gritty sci-fi, warm desaturated palette, strong backlighting. Painterly rather than vector-flat or pixel art. I have finished concept art for six environments. I need them rebuilt as production-ready game backgrounds. What you would deliver • Six environments rebuilt as separated parallax layers (sky / far / mid / playfield / near / atmosphere), each with alpha, plus a flat collision layer • Each environment extended horizontally to 3–4 screens; two of them also extended vertically to 2 screens • A modular kit of roughly 50 reusable pieces — floors, platforms, ladders, catwalks, walls, market stalls, crates, grime overlays — wit...
I’m building a driving-school app that motivates learners with in-app achievements. I need roughly thirty-five unique badges, delivered in two visual treatments per badge: • Polished digital achievement emblems or modern gaming/motorsport badges, slightly 3-D version that students will see in the app. • A clean, flat 2-D counterpart for instructor reports and analytics dashboards. That means about seventy finished graphics in total, all conveying progress milestones such as "Lane Leader", "Night Navigator", "Hydro Hero", and so on. Final artwork should be supplied in layered vector (SVG/AI) plus transparent PNGs so I can scale or animate them later. Color palettes must remain consistent between the 3-D and 2-D sets for easy cross-referencin...
I'm developing a 2.5D isometric military strategy game and need pixel art unit sprites. Requirements: - Units: Infantry, Vehicles, Aircraft - Style: Pixel Art - Detail Level: Simple and Minimalistic Ideal Skills and Experience: - Proficiency in pixel art - Experience with isometric game assets - Ability to create military-themed sprites Looking forward to your bids!
I'm seeking an experienced Minecraft modpack developer to create an immersive Adventure and RPG modpack. Key Features: - Theme: Adventure and RPG - Emphasis on: - Exploration and Looting - Character Progression and Skills - Difficulty Level: Hard Ideal Skills and Experience: - Proficiency in Minecraft modding - Experience with Adventure and RPG modpacks - Knowledge of exploration, looting mechanics, and skill progression systems - Ability to balance difficulty for a challenging gameplay experience Looking for a creative and detail-oriented freelancer to bring this vision to life.
I'm seeking a skilled Roblox developer to create a detailed modern urban night map with a cityscape theme. The map should prominently feature high-rise buildings. Key Requirements: - Nighttime cityscape theme - Modern urban environment - Detailed high-rise buildings Ideal Skills and Experience: - Proficiency in Roblox Studio - Experience creating detailed urban environments - Strong understanding of lighting and atmospheric effects for nighttime settings - Attention to detail and creativity in design Please provide samples of similar work. Looking forward to your bids! im on a budget we know little to no editing skills and we have quite a good idea on what game we want so hit us up!
Animador 2D en Spine 4.2 para personaje de videojuego Busco una persona con experiencia en animación 2D y Spine 4.2 para preparar y animar un personaje destinado a un videojuego tipo slot. El personaje ya está diseñado y proporcionaré una imagen PNG de alta resolución. No cuento con PSD ni archivo editable, por lo que la persona contratada deberá realizar directamente desde el PNG la separación de las piezas necesarias, reconstruir únicamente las zonas ocultas necesarias para el movimiento, crear el rig y realizar las animaciones. Trabajo requerido - Separación de las piezas del personaje necesarias para el rig. - Reconstrucción puntual de zonas ocultas cuando sea necesario. - Creación del rig en Spine 4.2. - ...
Busco diseñador/ilustrador 2D con experiencia preparando personajes para animación en Spine. Tengo un personaje en formato PNG, sin archivo PSD o editable. Necesito convertir esa ilustración en un conjunto de piezas independientes y correctamente organizadas para que posteriormente otro profesional pueda realizar el rig y las animaciones en Spine 4.2. Trabajo requerido A partir del PNG proporcionado, deberás: - Separar las diferentes partes del personaje que necesitarán movimiento. - Preparar cuerpo, cabeza, brazos, manos, piernas, pies, ropa, accesorios y demás elementos relevantes. - Separar el cuervo como elemento independiente, ya que posteriormente tendrá su propia animación. - Reconstruir únicamente las zonas que est&...
Busco diseñador/ilustrador 2D con experiencia preparando personajes para animación en Spine. Tengo un personaje en formato PNG, sin archivo PSD o editable. Necesito convertir esa ilustración en un conjunto de piezas independientes y correctamente organizadas para que posteriormente otro profesional pueda realizar el rig y las animaciones en Spine 4.2. Trabajo requerido A partir del PNG proporcionado, deberás: - Separar las diferentes partes del personaje que necesitarán movimiento. - Preparar cuerpo, cabeza, brazos, manos, piernas, pies, ropa, accesorios y demás elementos relevantes. - Separar el cuervo como elemento independiente, ya que posteriormente tendrá su propia animación. - Reconstruir únicamente las zonas que est&...
Procuro Pixel Artist para sprites e animações de jogo 2D Estou desenvolvendo um jogo 2D no GameMaker e procuro um artista especializado em Pixel Art para criar os sprites e animações do projeto. O jogo terá um estilo cartunesco, expressivo e bem animado, com personagens, inimigos, bosses, objetos e efeitos. Preciso principalmente de: Sprites de personagens e bosses; Animações de idle, caminhada/corrida, ataques, dano e derrota; Sprites de armas, projéteis e objetos; Efeitos em pixel art; Sprite sheets organizadas e prontas para importar no GameMaker; Arquivos PNG com fundo transparente; Consistência de tamanho, proporções e estilo entre os frames. Já possuo referências visuais e ideias dos personagens ...
I need a single-player space shooting game developed on Scratch. The main objective is to complete levels. Requirements: - Create engaging and challenging levels - Design intuitive controls and mechanics - Incorporate sound effects and background music - Ensure smooth gameplay and level transitions Ideal Skills: - Proficiency in Scratch - Game design experience - Attention to detail in level creation
The name-badge template I’m building in GBStudio is almost finished; the one piece I’m stuck on is getting a provided PNG asset to appear through the Overlay / Window layer in a handful of scenes. The image is already sized and included in the project folder—no conversion work needed—yet I can’t get it to draw correctly when the player enters certain UI screens and the full-screen sequences I’ve set aside for it. Here’s what I need from you: • Load the supplied PNG into GBStudio’s asset pipeline without breaking palette limits. • Script its display so it consistently renders as an overlay element in my designated UI scenes and full-screen scenes. • Leave my existing event logic untouched; I only need the image layer hand...
We are 13-year olds, so like, yeah. We are trying to make a game where you roll fantasy fighting styles to battle with each other. This is deeply influenced by games like the Strongest Battlegrounds, but with a rolling feature. We need special cutscenes for awakening and finishers. VFX, SFX are necessary. If you want, we are happy to share a google doc that has further detail and information. You can just polish the system and UI if you feel like the money isn't enough, we will handle the rest.
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
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