How to come up with a great business idea
Struggling to come up with the best idea? Our exhaustive guide runs through the idea generation process to help you tap into your inner Steve Jobs.
Game Testing is a process that helps developers ensure the overall quality of their game. It involves examining the game for any bugs, glitches, or problems and ensuring that it meets the creators’ original vision and the needs of the players when the game is released. With experienced testers combing through every corner of a game, they are ultimately responsible for its success — detecting potential flaws before they reach players.
When launching a game, it’s critical to have a reliable and experienced Game Tester on hand to ensure high-quality results. With specialized game knowledge and technical skills, Game Testers provide invaluable feedback that not only help identify existing issues but also uncover unrecognized opportunities for improvement.
Here's some projects that our expert Game Tester made real:
Game Testing is a vital part of the game development process — one that should be handled by experienced professionals who understand the technical nuances of gaming. By hiring a highly skilled Game Tester to take on your game project, you can rest assured knowing it meets a high standard of quality and performance expectations. If you're looking for help on your next game project, why not consider listing your project on Freelancer? Our talented testers have the experience to manage your entire project from start to finish and guarantee success at every step.
Müşterilerimiz, Game Testers freelancerlarımızı 11,103 değerlendirme içinden 5 üzerinden 4.9 ile derecelendirdi.Game Testing is a process that helps developers ensure the overall quality of their game. It involves examining the game for any bugs, glitches, or problems and ensuring that it meets the creators’ original vision and the needs of the players when the game is released. With experienced testers combing through every corner of a game, they are ultimately responsible for its success — detecting potential flaws before they reach players.
When launching a game, it’s critical to have a reliable and experienced Game Tester on hand to ensure high-quality results. With specialized game knowledge and technical skills, Game Testers provide invaluable feedback that not only help identify existing issues but also uncover unrecognized opportunities for improvement.
Here's some projects that our expert Game Tester made real:
Game Testing is a vital part of the game development process — one that should be handled by experienced professionals who understand the technical nuances of gaming. By hiring a highly skilled Game Tester to take on your game project, you can rest assured knowing it meets a high standard of quality and performance expectations. If you're looking for help on your next game project, why not consider listing your project on Freelancer? Our talented testers have the experience to manage your entire project from start to finish and guarantee success at every step.
Müşterilerimiz, Game Testers freelancerlarımızı 11,103 değerlendirme içinden 5 üzerinden 4.9 ile derecelendirdi.Knight Online PVP deneyimini ayakta tutan oyuncu sınıflarının yeteneklerini ince ayara getirmekte. Yalnızca mevcut skill’lerin güç, mana, gecikme ve etki değerlerini yeniden dengelemek, gerekirse birkaçını devre dışı bırakmak istiyorum. Yeni yetenek ekleme ya da harita düzenleme talebim yok; tamamen “mevcut yetenekleri modifiye etme” üzerine yoğunlaşacağız. Beklediğim çıktı – Güncellenmiş ve ilişkili veri dosyaları – Live ortamda çakışmasız çalıştığının kısa testi – Hangi değerleri değiştirdiğinizi ve nedenini anlatan küçük bir not dökümanı Knight Online sunucu dosyalarına, özellikle de SQL tabanlı skill tablolarına hâkim, daha önce en az bir PVP ...
I’m looking to add a brand-new, lore-friendly railgun-style weapon mod to Cyberpunk 2077 that feels as close as possible to Mikoto Misaka’s coin-flinging signature. The emphasis is on faithfully reproducing the weapon mechanics: a single, electrically charged projectile that hits with very high damage output and interacts properly with the game’s recoil, charge-up, and penetration systems. Visual and audio flair can follow later, but the mechanical feel—charge time, projectile speed, damage curve, ammo consumption—has to be spot on. The finished mod should install cleanly through REDmod (or another modern pipeline you recommend) and remain compatible with CET, TweakXL, and the current official patch. I’ll also need concise installation instructions and ...
I'm looking for an experienced game developer to create a first-person dungeon crawler RPG for PC. The visual style is flexible, so you can choose between 2D, 2.5D, or 3D. This is for a "proposal" game for my BF. It will be a sort of side quest script from the series based on a fan fic I wrote. Bidder must provide a DCC quote in the bid to be considered Key requirements: - Engaging dungeon crawler mechanics - Immersive first-person perspective - Flexible visual style (2D, 2.5D, or 3D) - PC platform optimization - MUST BE familiar with the DCC series Ideal skills and experience: - Proven track record in RPG development - Strong understanding of dungeon crawler dynamics - Expertise in chosen visual style - Experience with PC game optimization Please provide...
I'm looking for a developer to create a platformer game called "Yeet a Brainrot" featuring Roblox YouTuber eggs. The game should have a cartoony style and be available on PC, Mobile, and Console. Requirements: - Platformer game mechanics - Cartoony art style - Cross-platform compatibility (PC, Mobile, Console) Ideal Skills: - Experience in game development, especially platformers - Strong 3D/2D art skills for a cartoony theme - Proficient in developing for multiple platforms Please provide a portfolio showcasing relevant experience.
I’m looking to license or purchase a complete, already-finished Triple Chance slot game that runs smoothly on Windows desktop PCs. The build should be plug-and-play for me: install, launch, and the reels spin exactly like the classic Triple Chance experience. A key requirement is a built-in print function so the game can immediately send ticket or voucher information—winnings, session data, or simple receipts—to any standard Windows printer without extra configuration. The printer call must fire automatically after each game session or via a clear “Print” button inside the UI. I’m flexible on the underlying technology; Unity, C++, C#, or any stable framework is acceptable as long as it installs cleanly on current Windows versions and does not depen...
I need a fully-working mod menu (without needing to be the host or force host for the match or game) for Call of Duty: Black Ops 2 that runs on a PlayStation 3 with HEN only—no CFW. Every option must function in both Multiplayer and Zombies. What the menu has to do • Detect when other players are running any kind of mod menu. • Shield me from hostile actions (kicks, freezes, forced crashes) especially from theater mode mod users try also to protect me from hen mods and cfw (if possible). • Let me kick or crash problem players myself. • Rank-up, derank or completely reset stats from leaderboard for any profile without corrupting their profiles, including my own, in both game modes. Nothing else is required; aimbot, god-mode and similar extras should be le...
I already use the Windows “Any Weapon” trainer for Manhunt on my desktop, but I’d like the exact same functionality on my Steam Deck running the default SteamOS image. Your job is to package or rebuild the trainer so it launches through Steam, recognises the Proton-executed game process, and lets me toggle every cheat—unlimited ammo, health boosts, weapon unlocks and, of course, the signature “any weapon” option—directly on-screen without crashing the title or tripping Easy Anti-Cheat. Manhunt is installed through my Steam library with Proton GE, so whatever you create must hook cleanly in that environment. I’m happy if you adapt the existing Windows executable with a compatibility layer, write a native Linux helper, or compile a brand-new t...
I need the 2003 Xbox real-time strategy title “Alien Vs Predator: Extinction” rebuilt so it runs natively on Windows. The core gameplay, factions, units, maps, AI behaviour, cut-scenes and balance should feel faithful to the original; what I want added is robust online multiplayer. My must-have improvement is head-to-head PVP so two players can field their customised armies over the internet rather than just split-screen or system-link. In addition, please work a co-op version of the story campaign and a Team Battle mode that supports up to four independent teams (2-4 human or AI players in any mix). I’m flexible on engine choice—Unity, Unreal or even a proprietary solution—so long as the final build installs easily on modern Windows PCs, supports common res...
⚠️ ⚠️ ⚠️ Important – Read Before Submitting a Proposal ⚠️ ⚠️ ⚠️ We are currently receiving a high volume of placeholder bids, generic responses, and automated proposals. These will not be considered. Your bid is carefully reviewed and tailored to this specific brief, this project will be on a FIXED price Your proposal includes concrete ideas, relevant experience, and/or examples directly related to this project You are providing a realistic timeline and budget, not a placeholder offer You are personally involved in the work and not submitting on behalf of an unknown third party without disclosure Game is a next-generation mobile real-time strategy MMO inspired by AAA titles like Million Lords and refined with selected, high-quality systems from Lords Mobile and Rise of Kingdoms...
I’m building a challenging outdoor-themed obby for the Roblox platform and need a developer who can take the entire experience from concept to publish-ready. The setting should feel fresh and natural—think cliffs, rivers, treetop bridges and other nature-inspired elements—while the gameplay remains firmly in the “Hard” category. Players must feel that every jump counts, yet the course should still reward persistence rather than frustrate. Core game mechanics will include: • Power-ups placed strategically so skilled players can earn brief advantages without trivialising the difficulty • A built-in timed challenge mode that records and displays best runs to encourage replayability and competition Beyond those features, smooth checkpoint logic, p...
Dear chosen developer, I know this seams long, but I have what I think to be a promising game idea. I am a creative person and have been planning this for almost a month don’t get scared away by all these words. You would just need to read these next few sentences to get the idea and can then refer to the many other details and questions and just to make it more interesting and of a complex, well built experience for gamers. I’m seeking a skilled game developer to create a survival game similar to DayZ, but set primarily on a large lake or sea. The game should be built using Unity or honestly whatever you think this project can be accomplished in/whatever your most comfortable using. The map should consist of multiple large coastal cities, a mountain/hilly region, plains, fores...
I would like a clean, external-only cheat for Rainbow Six Siege with ESP as the headline feature. My absolute priority is seeing opponents and their gadgets through walls and floors in real time, so rock-solid Player ESP and Gadget ESP come first. A toggle-able in-game menu is a must so I can quickly enable or disable each overlay. Secondary niceties such as a basic aimbot and a recoil controller are welcome, but they should never compromise the stability or stealth of the ESP layer. I expect the build to stay out of the game’s memory space, communicate with the game via external reads/writes, and remain undetected by the current BattleEye release. Deliverables • Compiled external cheat (.exe or similar) with Player ESP and Gadget ESP working on the latest R6 patch &bull...
We need 10 BETA testers for our card game on WEAR OS. You must own a smartwatch using WEAR OS like Samsung Watch, Google Pixel, etc. For us to release the game, we need 10 more testers. We will pay $5 and write a glowing review. You just have to join our beta program, play the game on your smartwatch, and stay enrolled for 2 weeks. Thats it. The game is called Techu on the Chair, and it is on Google Play Store already for Android. Please bid $5 and tell us your watch.
I want to make a online game. Role play game . Like Rp grand mobile . You and try that game or see in yt . I want game same like it
I'm looking for an experienced developer to create a realistic roleplay server on FiveM. The server must include an economy system, law enforcement system, and housing system. Essential features: - Realistic roleplay mechanics - Detailed economy system - Comprehensive law enforcement system - Housing system for players Ideal skills and experience: - Proficiency in FiveM and server development - Strong understanding of roleplay dynamics - Experience with economy and law enforcement scripts - Ability to create and manage housing systems within the game Please provide examples of previous work and your approach to ensuring a smooth and engaging player experience.
I'm looking for an experienced developer to code an Arma Reforger server centered around roleplay (RP) scenarios. Key elements include: - RP interactions between law enforcement, civilians, and gang members - Realistic law enforcement features, particularly arrests and jailing Ideal Skills and Experience: - Proficiency in Arma Reforger server scripting - Strong understanding of RP dynamics - Experience with law enforcement gameplay mechanics - Ability to create engaging, balanced interactions among players
I want to bring a brand-new adventure experience to life in Roblox. The core idea is to drop players into a richly detailed world made with Roblox Studio and scripted in Lua, then let them uncover the story at their own pace—discovering hidden areas, triggering events, and progressing through challenges that keep them hooked for repeat sessions. Here’s how I picture the collaboration working: • Full-game build inside Roblox Studio, including environment design, asset integration, and gameplay scripting. • Intuitive progression system (checkpoints, rewards, badges) so players always feel a sense of accomplishment. • Clean, well-commented Lua scripts that I can maintain or expand after launch. • Polished user interface: menus, inventory, pop-ups, and o...
I own licensed copies of both Fallout 3 and Fallout: New Vegas and now I want to merge them into a single Tale of Two Wastelands installation that already feels like a fresh, modern game. Your task is to build a clean TTW setup on my machine, then layer in the mods I specify across three categories: graphical enhancements, gameplay tweaks, and new quests/content. I’ll supply the exact mod list before you begin; you streamline load order, resolve patches, and make sure everything is stable from Doc Mitchell’s clinic through the Capital Wasteland. Please work with Mod Organizer 2 (or a similarly safe, plugin-based manager) so the install remains portable and easy to back up. Once everything is running smoothly, export your MO2 profile and share a concise step-by-step so I c...
I want to launch a single Roblox experience that merges five popular ideas into one cohesive, replay-friendly package: • “Steal a Brainrot” – a light-hearted stealth sequence where players sneak into guarded zones to capture a Brainrot pet. • “Escape Tsunamis for Brainrots” – a frantic wave-dodging obstacle run. • “Escape Lava for Brainrots” – vertical parkour as rising lava forces quick decisions. • “Grow a Garden” – a calm, timer-based farming loop that produces buffs or cosmetic items. • “Adopt Me”-style pet raising – players care for, trade, and level up their Brainrots. Survival is the core theme, so each activity should feel like a challenge to stay alive or ke...
I want to bring a fast-paced “Robot Wars” style arena to life on PC with a bright, cartoon look. The core loop is simple but needs to feel tight: players mine central resource nodes—Iron, Tyres, Weapons parts and Control chips—using a starter Hammer. Anything they gather is stored in an inventory and reflected in Leaderstats. At each of the ten player bases, those resources are fed into a fabrication machine that builds combat robots in five rarities, from Common up to Legendary, each rarity carrying its own preset health and damage values. Robots then face off in manual-control duels: 1 vs 1 or 2 vs 2, with punch, kick and dodge mapped to standard keys. Key systems I need you to code and wire together: • Mining loop with spawn timers, Hammer tool and item d...
I'm looking for a professional to help improve my Growtopia private server scripts and add in new features. Key tasks include: - Fixing bugs - Optimizing performance - Adding new game modes, specifically quests with NPCs Ideal skills and experience: - Proficiency in scripting for gaming servers - Experience with Growtopia or similar games - Strong problem-solving skills - Ability to develop engaging quests and manage NPC interactions Looking forward to your proposals!
Custom Neon Mod Menu for Among Us (Latest Version) ⸻ Category: Programming & Tech > Game Development ⸻ Job Description: I am looking for a skilled game mod developer to create a custom mod menu for Among Us (Steam PC, latest version 17.2.1 or newer) using BepInEx. The mod menu should open with the INSERT key, have a sleek neon theme (blue/orange glow with pulse effects), rounded tabs, and a draggable window. It should contain a variety of toggleable features in different tabs (Visuals, User, Players, Roles, Sabotage, Host, Misc). The developer must thoroughly test the mod in private lobbies and provide a video demo showcasing the menu and all its features. ⸻ Required Features: ⸻ Visuals Tab: • Player ESP: Show player names, roles, and distance with glow lines. &bull...
it's a horror game based off the movie called abigail and with the game we'd want the graphics to be quality of course but with an eerie vibe as well, with this game of course there'd be different modes and an impossible mode which NO ENCORE Tone • No safe rooms • No predictable patterns • No mercy Players are prey, not heroes. ⸻ The Mansion Claustrophobic and ever-changing. Environmental Horror: • Hallways subtly shift • Doors sometimes lead somewhere else • Mirrors show The Prima behind you (even when she isn’t) • Distant ballet music plays randomly Lighting: • Very dark • Blue/black tone • Heavy fog • Deep shadows ⸻ The Vampi...
I need a fully configured Garry’s Mod server dedicated to Doctor Who style role-play. The core experience should feel like stepping straight into the show: players swap between The Doctor, a range of Companions, or even classic Villains and then immerse themselves in story-driven scenarios instead of pure combat or sandbox wandering. Key spaces must include a functional TARDIS interior (with animated doors and map-switching), believable sections of Gallifrey, and recognisable London streets set up as separate but seamlessly linked environments. LUA scripting, Source SDK work and any relevant GMod role-play frameworks will be necessary to handle custom character models, spawning logic, dialogue/quest hooks, and clean map transitions. Deliverables • Hosted or easily deploy...
This is a person who works part-time at a movie theater, for example at the ticket counter, the snack bar, or cleaning the screening rooms. The salary is not very high, but it is crucial to be able to pay rent and monthly expenses. The job can be tiring and sometimes stressful, especially during busy evenings or weekends with large audiences. However, there are also quieter moments between screenings that allow time to breathe and organize tasks. The employee must handle customers, ensure that theaters remain clean and functional, and occasionally assist coworkers during peak hours. Despite financial stress and irregular working hours, this job provides stability and a concrete way to remain independent. The main objective is simple: earn enough to pay rent, cover daily needs, and avoid fi...
Struggling to come up with the best idea? Our exhaustive guide runs through the idea generation process to help you tap into your inner Steve Jobs.
Learn how to find and work with the best freelance Business Plan Writer for your business plan needs.
Looking for skilled graphic artists who specialize in vector designs?