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Level Design is a skill that provides the design, layout, and creation of game levels. It is a fundamental part of any video game development process, and level designers can take on a variety of roles depending on the needs and scope of the project. Most often, they develop the architecture and layout of each level, create environmental art and other assets, set up level events and gameplay logic, and ensure game mechanics are accurate and will provide a positive user experience. Level Designers can use programmes such as Unity, Unreal Engine 4 and other design software to create compelling game experiences.
Here's some projects that our expert Level Designer made real:
Our Level Designers can create stunning experiences for players for whatever type of video game you may need. From adventure and RPG levels to simulation scenarios, our professional freelancers have been creating digital magic for projects on Freelancer.com. If you’re looking to challenge your configuration skills or add mystery to your world via clues or event triggers, our talented freelancers can breathe life into your project. We invite you to hire one of our Level Designers today so they can get started helping you bring your vision to life!
Müşterilerimiz, Level Designers freelancerlarımızı 16,676 değerlendirme içinden 5 üzerinden 4.8 ile derecelendirdi.Level Design is a skill that provides the design, layout, and creation of game levels. It is a fundamental part of any video game development process, and level designers can take on a variety of roles depending on the needs and scope of the project. Most often, they develop the architecture and layout of each level, create environmental art and other assets, set up level events and gameplay logic, and ensure game mechanics are accurate and will provide a positive user experience. Level Designers can use programmes such as Unity, Unreal Engine 4 and other design software to create compelling game experiences.
Here's some projects that our expert Level Designer made real:
Our Level Designers can create stunning experiences for players for whatever type of video game you may need. From adventure and RPG levels to simulation scenarios, our professional freelancers have been creating digital magic for projects on Freelancer.com. If you’re looking to challenge your configuration skills or add mystery to your world via clues or event triggers, our talented freelancers can breathe life into your project. We invite you to hire one of our Level Designers today so they can get started helping you bring your vision to life!
Müşterilerimiz, Level Designers freelancerlarımızı 16,676 değerlendirme içinden 5 üzerinden 4.8 ile derecelendirdi.Unity’de geliştirdiğim sonsuz koşu (endless runner) türünde bir mobil platform oyunu için düşük poligonlu, karikatürize bir estetikte seviyeler tasarlanmasına ihtiyacım var. Oyunun hedefi; renkli, akıcı ve cihazları yormayan sahnelerle oyuncuya eğlenceli ve akıcı bir parkur deneyimi sunmak. Oyun yapısı gereği bölümler modüler olacak ve oyuncu ilerledikçe yeni parçalar ardışık şekilde oluşturularak kesintisiz bir koşu deneyimi sağlanacak. Proje kapsamı • Tasarlanacak her seviye, platform öğeleri, engeller ve toplanabilir objeler dahil olmak üzere tam oynanabilir halde Unity sahnesi olarak teslim edilmeli. • Tüm varlıklar düşük poligonlu olacak; malzeme ve renk paleti karikatürize stil...
I need a small but fully-playable prototype built in Unity that proves out the core loop of an online action game. The focus is fast-paced combat that two or more players can drop into instantly over LAN or simple peer-to-peer matchmaking. Scope • Build a single arena level where players can move, jump, dodge, and attack with one melee and one ranged ability. • Implement basic multiplayer networking so at least two clients can see each other’s movement and attacks in real time. • Add lightweight UI for health, cooldowns, and a match timer. • Provide clean, well-commented C# scripts and a Unity project that opens without errors in the current LTS version. I originally pictured something third-person, but I’m flexible—first-person or even a top...
Saya ingin memproduksi sebuah game teka-teki yang dapat memberikan penghasilan—baik melalui iklan, in-app purchase, ataupun mekanisme reward internal lain yang Anda rekomendasikan. Fitur multiplayer tidak diperlukan; fokus sepenuhnya pada pengalaman pemain tunggal yang adiktif dan mudah dipahami. Dalam proyek ini saya membutuhkan: • Konsep inti dan loop gameplay untuk genre teka-teki. • Desain level awal yang menantang namun tetap ramah pemain baru. • Implementasi sistem monetisasi yang efektif (mis. rewarded video, banner, atau toko item). • Antarmuka pengguna yang bersih dan menarik. • Build final yang siap rilis di platform yang Anda sarankan (seluler, PC, atau web—saya terbuka selama cocok dengan target pasar). Kriteria penerimaan: • ...
I'm seeking an experienced game developer to create a multiplayer and co-op mini-golf game, similar to "Golf With Your Friends." The initial release should prioritize PlayStation, but it should also be available on Windows and Xbox. The game should feature engaging, cartoony graphics. Key Requirements: - Multiplayer and co-op gameplay modes - Initial release on PlayStation, followed by Windows and Xbox - Engaging, easy cartoony art style Ideal Skills and Experience: - Expertise in game development across multiple platforms - Experience with cartoony graphic design - Proven track record in creating multiplayer and co-op game modes - Familiarity with PlayStation development and submission processes - Strong communication skills for regular updates and feedback Please includ...
Saya ingin merilis sebuah game Android yang sederhana namun adiktif untuk segera menghasilkan cuan. Fokusnya bukan pada konsep super-kompleks, melainkan pada gameplay yang cepat dipahami, seru, dan mudah dipromosikan. Apa yang saya butuhkan: • Ide & konsep game yang “menarik”—cukup unik agar pemain betah, tetapi cukup ringan agar time-to-market singkat. • Desain level, grafik, dan audio dasar (tidak harus AAA, asal clean dan konsisten). • Pengembangan penuh untuk Android—boleh native, Unity, atau engine ringan lain asalkan performa stabil di ponsel menengah. • Mekanisme monetisasi siap pakai: AdMob interstitial + rewarded video, opsional in-app purchase untuk hapus iklan atau item kosmetik. • Paket rilis siap upload ke Googl...
I want to create a fast-paced, first-person action game designed specifically for mobile devices. The core idea is to deliver tight, responsive controls and quick session gameplay that fits touch screens without compromising the excitement normally found on console shooters. Scope The project covers everything from initial concept art to a playable build ready for App Store and Google Play submission. I already know the key pillars—Action genre, Mobile platform, First-person view—so I’m counting on you to translate those pillars into engaging mechanics, intuitive UI, and optimized performance for a broad range of handsets. Key Objectives • Build a small but replayable first-person action loop (think 3–5 minute levels). • Design touch-friendly contr...
Game Concept Summary Working Title “Silent Judgement” (placeholder name) Genre Third-person stealth thriller Psychological crime drama Investigation + infiltration gameplay Engine Unreal Engine 5 (Blueprint based) Core Idea The game follows a quiet, calculated vigilante who secretly hunts dangerous criminals that the system failed to punish. He doesn’t see himself as a hero. He sees himself as a correction to a broken system. The gameplay revolves around: Stalking targets Investigating their crimes Planning infiltration Entering guarded environments Deciding how to confront them The tone is slow, tense, and psychological, not action-heavy. Visual Aesthetic The atmosphere is heavily inspired by psychological thriller games and indie horror style. Visual...
I want to bring a brand-new puzzle/strategy title to PC. The core idea is to challenge players’ logic and planning skills through progressively tougher levels that reward creative problem-solving rather than fast reflexes. Scope • Build a playable PC game for Windows (Steam-ready is a plus). • Design and implement engaging puzzle mechanics, intuitive controls, crisp UI, and a clean art style that fits the strategic tone. • Include an initial set of levels plus an editor or clear system that lets me add more content later. • Integrate basic sound effects and background music that enhance immersion. • Provide source code, compiled build, and documentation explaining how to modify levels, tweak difficulty, and push updates. Tech preferences I&r...
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