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I’m adding a playable human character to my 2D video game and need a full set of pixel-art animations to bring them to life. The style should be crisp, retro-inspired sprite work that can drop straight into a Godot workflow. Core actions required • Walking (4-direction) • Mining • Resource gathering (up root/grab) • Farming (plant-and-harvest cycle) • Fishing (idle) Character should be unisex with swapable head, chest and legs so players can customise their character. Each action has to feel fluid, readable at a small scale, and share the same palette and proportions so the transitions look seamless in-game. Please deliver individual PNG frames and a combined sprite sheet, both with transparent backgrounds. Consistent pivot/alignment across all sheets is essential so I can plug them straight into my animation controller. If you already use Aseprite, Photoshop, or similar pixel-art tools, let me know—source files are a plus but not mandatory. I’ll review work in short loops, provide any tweak notes on timing or silhouette clarity, and sign off once every action plays correctly in engine at native resolution. Looking forward to seeing your pixel chops in action!
Project ID: 40566061
60 proposals
Remote project
Active 57 yrs ago
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