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I’m building a brand-new 2D pixel-art title that will ship on both PC and mobile. Core gameplay mechanics are already prototyped; what’s missing are the visual pieces that make the world come alive and the maps that knit those pieces together. The immediate scope covers three areas that overlap tightly: • Sprite production – characters, enemies, props, UI elements and their frame-by-frame animations, delivered as neatly organised sprite sheets (PNG) with accompanying JSON or XML frame data if your pipeline exports it. • Tileset design – terrain, structures and decorative elements at a consistent pixel density, ready for seamless tiling. • Level mapping – assemble the tiles into playable, engine-ready maps (Tiled TMX or an equivalent format) and populate them with collision and spawn metadata. Artwork should stay true to classic pixel aesthetics: clear silhouettes, restricted palettes and animation that reads well on small mobile screens without losing charm on a desktop monitor. Files must be layered and named logically so I can drop them straight into the current build (Unity and Godot templates available—use whichever you prefer). Acceptance criteria 1. Sprite sheets import without manual cleanup, and animation clips align perfectly in-engine. 2. Tilesets tile flawlessly with no visible seams at 1× and 2× scaling. 3. Each map opens in the Tiled editor with collision, spawn points and layer hierarchy intact. If you enjoy crafting pixel universes and have a solid grasp on efficient mobile asset pipelines, this phase should feel right at home. Let’s give this adventure its visual heartbeat and set the stage for the gameplay that follows.
Project ID: 40494458
34 proposals
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34 freelancers are bidding on average $169 USD for this job

When it comes to creating a pixel-perfect world for your 2D game, my multi-faceted skill set makes me a standout candidate. As an experienced Engineer and Graphic Designer, I possess both the precision needed for clean sprite production and the eye for aesthetics necessary for tileset design. These abilities are backed by expert-level proficiency with popular tools like Unity and Godot, along with various file formats such as JSON and XML which you've specified.
$66 USD in 1 day
6.9
6.9

As a seasoned 2D Game Art specialist, I believe I possess the necessary expertise to breathe life into your pixel-art game. Encompassing skills in Animation, Game Design and Visual Design, I've worked on a myriad of projects that demanded a similar attention to detail and efficiency. Additionally, having mastered various design software including Unity and Godot (which incidentally you use), I can ensure that all your sprite sheets, tilesets and maps are impeccably layered and named for a streamlined integration into your current build.
$60 USD in 1 day
6.9
6.9

As the "Jimmy Neutron the Boy Genius" of the design world, I'm well-acquainted with pixel art production and understand the limitations and peculiarities involved in maximizing its visual appeal. With expertise spanning 6 years, I've honed my skills in graphic design, animation and game art; offering a unique amalgamation of creativity, technical flair, and attention to pixel-perfect detail. Having worked with clients from various industries, I recognize the value of deep collaboration to understand specific needs. I love a good challenge and thrive under pressure. Equipped with a keen understanding of efficient mobile asset pipelines—I’ll ensure your pixel universes stay true to their classic charm while delivering seamless tiling that scales correctly. I invite you to review my portfolio here: https://www.freelancer.com/u/Jneutron1237890 Please feel free to reach out so we can discuss your project in greater detail and explore how I can assist you most effectively. Best Regards, Jimmy G.
$50 USD in 1 day
5.8
5.8

Hi I can create detailed and visually engaging pixel art game maps with consistent tile sets, clear level design, and optimized layouts that enhance gameplay experience while maintaining a cohesive retro aesthetic. Tejal
$250 USD in 7 days
6.2
6.2

Hello, I’ve gone through your project description "I’m building a brand-new 2D pixel-art title that will ship on both PC and mobile......" and understand your expectations. I’m a professional artist/designer with 10+ years of experience in Unity, Pixel Art, Animation, 2D Game Art, Game Development, Visual Design, Godot and Game Design. Portfolio: https://www.freelancer.com/u/ArtisticQueens
$100 USD in 1 day
5.8
5.8

With over eight years of experience in graphic design, including a specialization in digital illustration, I have the precision and expertise you need to bring your pixel game to life. My knowledge of efficient mobile asset pipelines and familiarity with both Unity and Godot makes me an ideal candidate for seamlessly integrating your game's artwork into the build process. However, what truly sets me apart is my love for storytelling through art. I understand that sprite production, tileset design, and level mapping are not just about technical precision but also about creating a vivid world that players can immerse themselves in. I take immense pleasure in crafting pixel universes that are not only visually appealing but also retain all the inherent charm pixel-art is known for. Let's transform our ideas into reality ready to chat about the project and bring our vision to life Budget and deadline will be discussed over chat https://www.freelancer.ca/u/Jomsmathews Regards, Joms G.
$50 USD in 1 day
5.2
5.2

With my extensive experience of over 8 years, I have garnered a deep understanding and proficiency in game art, development, and design. The pixel art style holds a special place in my heart and has been a consistent favorite throughout my career in designing for video games. From characters and environments to UI elements, I am well-versed in creating highly-detailed, yet navigable spritesheets. I am also adept at using Tiled TMX or other equivalent formats to assemble tiles into maps with layer hierarchy, collision, and spawn metadata. Whether it's the restricted color palettes or the detailed shapes that come with classic pixel aesthetics, I am meticulous in ensuring that your 2D pixel game looks stunning on both PC and mobile devices without compromising its charm. Deadline & Cost will be quoted after the discussion Kindly check out my previous work https://www.freelancer.com/u/roger220 1. Multiple rounds of revision 2. 100% Satisfaction So that you will consider me every time for future job whenever you needed. Best Regard Roger P.
$50 USD in 1 day
5.4
5.4

Hi, I reviewed your pixel art game project and understand you need fully engine ready sprite sheets, tilesets, and level maps that bring your 2D world to life while maintaining classic pixel aesthetics across PC and mobile. I will create characters, enemies, props, and UI elements with clear silhouettes and consistent palettes, produce seamless tilesets for terrain and structures, and assemble playable maps complete with collision and spawn metadata in Tiled or equivalent format. All files will be logically layered and named for direct import into Unity or Godot. I have worked on similar pixel art projects with mobile friendly pipelines and can share examples once we connect in chat. Do you want the tilesets and sprites optimized primarily for mobile clarity, or should they maintain desktop scale fidelity even if it slightly complicates mobile readability? Best Regards, Muskan
$50 USD in 1 day
4.7
4.7

Hi, I have wrapped up a similar project - producing a complete 2D pixel art asset package including animated sprite sheets with JSON frame data, seamless tilesets, and Tiled TMX maps with collision layers, spawn points, and organized layer hierarchy, all optimized for both Unity and Godot and readable on mobile without losing charm at desktop scale. Can start right away.
$1,000 USD in 28 days
3.9
3.9

Hello, Pixel worlds that carry identity, clarity, and smooth gameplay readability across PC and mobile, turning your prototype into a complete visual experience where every frame and map feels connected and playable Sprite sheets, tilesets, and level mapping built for production-ready pipelines that drop straight into Unity or Godot without cleanup or restructuring 1 Character, enemy, UI and prop sprites designed with clean silhouettes and consistent pixel density 2 Frame-by-frame animations packed into organized sprite sheets with export-ready JSON or XML data 3 Seamless tilesets with structured terrain, structures, and decorative elements for flawless tiling 4 Engine-ready maps in Tiled format with collision layers, spawn points, and clean hierarchy setup 6+ years experience in pixel art production, game asset pipelines, and level design for indie and mobile titles, delivering structured visuals that support smooth gameplay flow. Placeholder bid placed here, final budget can be discussed after scope alignment. Open to collaborate and start shaping the visual direction within 10-15 Seconds Best Regards, Neha K.
$250 USD in 7 days
4.1
4.1

Hello, I’d love to help bring your 2D pixel-art game world to life with clean, engine-ready sprites, seamless tilesets, and playable Tiled maps. I can deliver organized PNG sprite sheets, frame data, layered tiles, collision/spawn metadata, and Unity/Godot-ready assets with consistent pixel density, readable silhouettes, and mobile-friendly animation. My focus will be on creating charming classic pixel art that drops smoothly into your build without cleanup.
$240 USD in 2 days
3.6
3.6

As a seasoned 2D and 3D artist with proficiencies in graphic design, my experience aligns closely with your project's needs. I’ve honed my skills especially in designing pixel art style, crafting unique and engaging characters and environments that stay true to the game's core aesthetic. Over time, I have become well-versed in the technical aspects of mobile asset pipelines, ensuring glitch-free integration of sprites and animations into various game engines. Moreover, I am proficient in game development software like Unity and Godot which would allow me to seamlessly incorporate the provided artwork into your current build, providing you with easy-to-implement solutions. My strong sense of efficient file management would be an asset here easing your need for manual cleanup while handling complex frame data.
$35 USD in 1 day
3.7
3.7

Hi there, I just read your posting. It sounds like you need an expert in pixel art and 2D game design to bring your new title to life. I have extensive experience in creating engaging sprite sheets, tilesets, and level maps that enhance gameplay and fit seamlessly within game engines. With my expertise in visual design, I can deliver meticulously organized PNG sprite sheets complete with JSON or XML frame data. I specialize in crafting pixel art with clear silhouettes and limited palettes that work beautifully across both mobile and desktop platforms. I understand the importance of flawless integration during the importing process, ensuring that sprite sheets and tilesets function without manual adjustments. Additionally, I will ensure that maps open correctly in Tiled, complete with collision and spawn metadata. I'm excited to partner with you in crafting the visual heartbeat of your game. Best regards, Elijah M.
$100 USD in 3 days
0.0
0.0

Hello, I can handle your full 2D pixel-art pipeline end-to-end, from sprite production to tilesets and engine-ready level mapping. I specialize in creating clean, animation-ready sprite sheets with proper frame alignment and optimized palettes that work smoothly across both mobile and PC builds. For tilesets and maps, I will ensure seamless tiling, consistent pixel density, and fully structured Tiled (TMX) files with collisions, spawn points, and layered organization that imports directly into Unity or Godot without manual cleanup. Let’s bring your world to life with production-ready assets that are both visually consistent and technically stable. Portfolio: https://www.freelancer.pk/u/salahuddin1973 Best regards, Naufal
$100 USD in 11 days
0.0
0.0

We’ve recently completed a project with a similar scope, giving me valuable insight into the requirements, challenges, and best practices needed to deliver a successful outcome. After reviewing your requirements, I can provide a reliable, scalable, and well-executed solution tailored to your goals while ensuring a smooth user experience. I understand the importance of a clean user-friendly UI for high-end customers. I’d love to chat about your project further — worst case, you walk away with a free consultation and a few valuable ideas. Regards, Nabeel Ismail
$100 USD in 7 days
0.0
0.0

As a pixel art creator with over a decade of experience, I'm passionate about building immersive worlds that captivate players. My expertise in animation has been honed across various mediums - print, digital and now gaming. I've always found pixel art absolutely mesmerizing—the challenge of telling stories with limited resources fuels my creativity. Not only do I know the ins and outs of crafting visually pleasing sprites and tilesets, but I’m also well-versed in optimizing these assets for mobile platforms, ensuring smooth integration into popular engines like Unity or Godot. My deep understanding of color palettes, form readability, and attention to detail would complement your specific vision for a classic pixel universe. Additionally, I understand the importance of layered & organized assets, especially when collaborating in team projects—layers and files will be named logically and presented as seamless as possible. Let's hop on chat to discuss the project deadline and budget Here is my profile and portfolio https://www.freelancer.com/u/Naeemahmadi Best Regards Naeem P.
$50 USD in 1 day
0.0
0.0

Hi, Your prototype sounds like it's at the stage where gameplay is ready, but the art is still hiding behind placeholder squares. I've seen great games held back by colorful boxes pretending to be heroes, so let's fix that. I'm a Senior Game Engineer with experience delivering production-ready pixel art pipelines for Unity and Godot. Rather than treating sprites, tilesets, and maps separately, I build them as a unified workflow to ensure visual consistency, performance, and smooth engine integration. Potential challenges: - Animation jitter from sprite alignment drift. Solution: strict pivot, frame, and export standards. - Tile seams on mobile scaling. Solution: proper padding/extrusion and testing at 1× and 2×. - Map metadata issues between Tiled and engine. Solution: standardized collision, spawn, and layer structures with validation. Recommended additions: - Tile variation system to reduce repetition - Animated environmental tiles - Day/night palette support - Modular NPC and enemy customization - Asset export automation for faster updates Before implementation, I suggest reviewing the current prototype, art direction, resolution standards, and deployment requirements in detail so we can determine the most precise solution and execute accordingly. I'd be glad to discuss the project and propose a production plan that minimizes rework while meeting all acceptance criteria. Best regards
$100 USD in 3 days
0.0
0.0

This aligns perfectly with my skill set. I understand the need for clean, professional, and seamless 2D pixel art and maps for your game. I specialize in creating pixel-perfect sprites, tilesets, and level maps that align with your vision. While I am new to freelancer, I have tons of experience and have done other projects off-site. I would love to chat more about your project! Regards, Warrick Van Eeden
$100 USD in 7 days
0.0
0.0

I JUST COMPLETED A SIMILAR PROJECT. I have just designed pixel art assets for a 2D platformer with seamless animation integration. The main result you seek is engaging pixel art visuals that bring your game world to life. From your brief, I see the need for meticulously organized sprite sheets and flawlessly tiling tilesets. Often overlooked is ensuring that animation reads well on both PC and mobile screens. REACH OUT FOR A FREE CONSULTATION, WORST CASE YOU WALK AWAY WITH FREE ADVICE. Regards, Stefan.
$100 USD in 14 days
0.0
0.0

Hello! I have successfully delivered similar projects in the past, providing clean and professional 2D pixel art assets for games. Your need for sprite production, tileset design, and level mapping aligns perfectly with my expertise in creating integrated and high-performing game visuals. Do you have any more information you can send me, then I can set up a proposal for you? I offer a comprehensive range of services to bring your pixel universe to life, including sprite sheet creation, structured tileset design, and detailed level mapping. My experience in seamless asset integration and mobile optimization ensures that your game will perform exceptionally on both PC and mobile platforms. If you’d like I can outline the fastest structure to get this live without overspending early. It would be a pleasure to be of assistance.
$200 USD in 7 days
0.0
0.0

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