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We are seeking a highly skilled 3D character artist specializing in real-time hair creation using alpha cards and textures. The ideal candidate must have proven experience producing game-ready hair assets, including the creation and placement of hair cards, alpha maps, and optimized texture workflows. You should have a strong understanding of real-time pipelines, including efficient topology, shader setup, and performance optimization for in-engine use. Experience with layering hair cards to build volume and natural flow, as well as balancing visual quality with polygon budgets, is essential. Familiarity with industry-standard tools such as Blender, Maya, or similar software is expected, along with the ability to create clean UVs, bake textures, and export fully functional assets for real-time environments. IMPORTANT: Applicants must provide relevant portfolio examples demonstrating previous work with alpha hair / hair cards for game characters. Submissions without clear examples of this specific skillset will not be considered. We are looking for someone who can deliver high-quality, visually appealing, and performance-optimized hair assets that integrate seamlessly into a game-ready character pipeline.
Project ID: 40346444
6 proposals
Remote project
Active 3 mos ago
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Hey, You are looking for Game-Ready 3D Hair Artist Needed "Lets Gets Started, I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in design, Illustration, Photoshop, Graphic Design, Logo Design and Illustrator. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! SAHIL
£300 GBP in 5 days
6.6
6.6
6 freelancers are bidding on average £60 GBP/hour for this job

We will create high-quality, game-ready hair assets using optimized alpha cards, delivering natural volume, clean flow, and efficient performance tailored for real-time engines. From precise hair card placement and alpha map creation to shader setup and texture optimization, we ensure a seamless integration into your character pipeline. At pasngames, we have a dedicated onsite team led by a senior character artist with 9+ years of experience in real-time asset production. We will handle topology optimization, clean UVs, texture baking, and performance balancing—ensuring visually strong results within polygon budgets. Our workflow is built for consistency, scalability, and engine-ready delivery. You will get: • Quality optimized work • 100% client satisfaction • Fast delivery • Suitable pricing • Unlimited revisions • Complete NDA & IP protection (project security is our top priority) We will share relevant portfolio showcasing alpha hair and hair card systems with proven real-time results. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
£13 GBP in 40 days
6.4
6.4

Hello, Let’s hop on chat ASAP. I’m ready to start onboarding and begin right away! PLEASE CHECK MY RELEVANT PORTFOLIO: https://www.freelancer.com/u/anasahmedfreela2 I understand you’re looking for a skilled 3D hair artist to create optimized, game‑ready hair that performs beautifully in gameplay clean topology, realistic movement, and performance‑efficient rigs that fit your character pipeline. I specialize in game‑ready hair creation with proper UVs, physics/groom setups, and export‑ready assets, and due to confidentiality I’d be happy to share my recent work privately. What game engine and platform are you targeting (e.g., Unreal/Unity, PC/Console/Mobile)? Do you need groom cards/T‑poses and LOD setups included with the hair assets? Best regards, Anus
£10 GBP in 20 days
3.0
3.0

Chiswick, United Kingdom
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Member since Apr 3, 2026
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