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We are developing a racing game on a custom engine and are looking to establish a relationship with a highly skilled 3D Character Artist/Technical Character Artist for future production work. While full production is still a few months away, we would like to identify and onboard the right artist now to ensure a smooth pipeline when development reaches the next stage. Project Requirements (Per Character): We need photorealistic racing driver characters with full facial animation capability suitable for real-time gameplay. Deliverables include: High-fidelity head mesh with clean, game-ready topology (no raw scan data) Optimized character mesh suitable for a custom game engine PBR texture sets (2K resolution) Facial blend shape library covering: Jaw movement Lip shapes and phonemes Eye expressions Brow movements Cheek deformations Complete skeletal rig Facial joints and skin weighting Hair created using alpha-tested geometry/cards Racing suit and helmet with high-quality textures Clean asset organization and export-ready files Required Skills: Expert-level character modeling and topology Realistic human anatomy and likeness creation Facial rigging and blend shape development Skin weighting and deformation setup Hair card creation for games PBR texturing workflows Maya, Blender, 3ds Max, or equivalent professional tools Experience delivering characters for game engines Please Include in Your Proposal: Portfolio examples of photorealistic game characters. Examples of facial rigs and facial animation systems. Character models you've created from scratch (not solely scan-based workflows). Estimated timeline for a character of this complexity. Your rate per character or preferred pricing structure. This is intended to become an ongoing collaboration as our project moves toward future milestones. We are looking for artists who can consistently deliver AAA-quality character assets and work closely with our team during production.
Project ID: 40510484
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38 freelancers are bidding on average $20 USD/hour for this job

Hi there, I can create AAA-quality racing driver characters with photorealistic modeling, game-ready topology, facial blend shapes, optimized rigs, and production-ready assets tailored for real-time performance. My focus is on clean deformation, realistic likeness, efficient asset organization, and a scalable workflow that supports long-term production needs as your project grows. I’ve worked on high-end character creation, facial rigging, animation-ready assets, and real-time game characters requiring strong topology and realistic presentation. Allow me to share my recent work over a chat.
$20 USD in 40 days
8.6
8.6

Hello, i am ready exited to work you as i read your job description I am also an expert in making 2d,3d modelling and animating characters 2dautocad drawing ,elevation, solid work, Revit ,FBX ,Unity, Render also interior and exterior design. I have experience in field of more than 5+ years. I can Create Intro and Explainer Videos. for products and companies. Kindly check My Portfolio as well. Hope for your very soon reply. Thank you
$15 USD in 40 days
7.8
7.8

HI, I can deliver senior-level character art and technical character development, including high-quality sculpting, game-ready topology, UVs, texturing, rigging preparation, and optimized assets for real-time or cinematic production pipelines. 1️⃣ Is the character intended for games, cinematics, VR/AR, collectibles, or animation? 2️⃣ What software pipeline is required—ZBrush, Maya, Blender, Unreal Engine, Unity, or a custom workflow? 3️⃣ Do you need concept-to-final character creation or support for a specific stage such as modeling, retopology, texturing, or rigging? Warm regards, The Blend Nation.
$25 USD in 40 days
7.6
7.6

With close to a decade of experience as a 3D artist, I’ve tackled various projects ranging from creating architectural models and engineering drawings to delivering top-tier graphic design and branding solutions, meaning I know the intricacies involved in producing the high-quality assets required for gaming projects such as yours. Moreover, my intimate understanding of tools like Maya, Blender, 3ds Max – all prominently mentioned in your job description – further demonstrate my technical prowess and aptitude in producing lifelike game assets.
$22 USD in 3 days
7.5
7.5

As a highly skilled 3D Character Artist and Technical Character Artist, I bring to the table the artistry and technical finesse required for this project. With a deep understanding of photorealism, anatomy, and facial rigging—combined with my solid experience in producing game-ready assets—I am confident in delivering exceptional characters for your custom racing game.
$20 USD in 3 days
7.5
7.5

With over a decade of experience in 3D modeling and animation under my belt, I am confident that I can meet and exceed your project requirements. My name is Muhammad aka Mehar Awais and I'm here to turn your vision of photorealistic racing driver characters into a compelling reality. Having worked on numerous high-profile projects in the past, including character creation for game engines, I am intimately familiar with the challenges and needs of a racing game like yours. My proficiency in Maya, Blender, 3ds Max and other industry-leading tools combined with my skill in realistic human anatomy has allowed me to build not only high-fidelity head meshes but also flawless topologies, facial blend shape libraries and clean skeletal rigs, perfect for a custom engine like yours. Moreover, my expertise in PBR texturing enables me to create sharp textures that enhance visual appeal while ensuring optimal performance. In terms of organization and time-management, you won't have to worry with me on your team. I understand the importance of smooth collaborations, timely deliveries, and ongoing communication. Given the scope of your project and the significant future milestones it promises, my vision aligns perfectly with yours - consistently delivering AAA-quality assets by working closely with the team throughout production.
$40 USD in 2 days
6.3
6.3

As an experienced and versatile 3D artist, I believe I possess the skills and capabilities your project demands. My track record includes creating high-quality character assets for AAA games, and my expertise extends across each requirement listed. For instance, I have deep experience in realistic human anatomy and likeness creation, essential for developing photorealistic racing driver characters. Moreover, I'm proficient in all major professional tools like Maya, Blender, and 3DS Max. Another strength of mine lies in facial rigging and blend shape development - something that is absolutely pivotal for your project as you require full facial animation capability. Evidenced from my portfolio, you'll find examples of sophisticated facial rigs complemented by a rich array of expressions-ariety that showcases my proficiency in this domain. Furthermore, my strong focus on clean asset organization and export-ready files would ensure a smooth pipeline utilization during the course of your project. Also ; the fact that I work closely with teams aligns perfectly with your need for someone who can weave seamlessly into your team as we move closer to future milestones. Estimating timelines is based on the complexity of each character; however , to provide a ballpark figure, a character such as this would typically take between 3-4 weeks. My rates depend on the complexity of each project
$17 USD in 40 days
5.2
5.2

Having been in the creative industry for several years, I have honed my skills in 3D character modeling, rigging, and animation- all necessary in the realization of your game. My expertise isn't restricted to a singular software; I'm comfortable maneuvering Maya, Blender, 3ds Max or any equivalent professional tool. In addition to constantly delivering AAA-quality assets for successful games, I have substantial experience with character creation from scratch, a skill unique to me as vast majority of my work involves creating photorealistic game characters with clean topologies. Distinctive is the value that I place on communication and collaboration. I ensure smooth pipeline and am equipped to easily adapt to your custom engine setup. Advanced methods like PBR texturing workflows and hair card creation are part of my repertoire as is the completion of assets with export-ready organization.
$20 USD in 1 day
5.0
5.0

Hello. My name is Philippe Giraud. I'm a freelance 3D graphic designer specializing in character creation. Your project greatly interests me as I'm also involved in motorsports. My proposal: a free test project on a character to see if we can work together. Sincerely, Philippe
$15 USD in 25 days
3.9
3.9

I'm excited about the opportunity to collaborate on your custom racing game project, especially given my background in 3D animation, motion graphics, and design. Although I don't have direct experience as a Senior 3D Character Artist or Technical Character Artist, my skills in 3D modeling, rigging, and texturing can be applied to this role. I'll focus on creating high-quality character models from scratch, using tools like Maya and Blender. My strength lies in producing clean, game-ready topology and PBR texture sets that meet your project's requirements. I'm confident in my ability to deliver facial rigs, blend shape libraries, and skeletal rigs suitable for real-time gameplay. For a project of this complexity, I estimate a timeline of 3-5 days per character. My rate is $20 per character, but I can discuss a preferred pricing structure with you if needed. To give you a sense of my capabilities, please take a look at my Freelancer profile: https://www.freelancer.com/u/SahilRao1247 I'm looking forward to discussing this project further and exploring how we can work together.
$15 USD in 1 day
5.3
5.3

Hi, my name is Aashiq (Ash) from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you are looking for a Senior 3D Character Artist & Technical Character Artist to create photorealistic racing driver characters for your custom racing game. Having helped businesses enhance their performance through high-converting websites and optimized content, I am confident in achieving the results you desire. Feel free to request samples of my successful projects. Based on what you mentioned, here is how we would approach the project: - Expert-level character modeling and topology - Realistic human anatomy and likeness creation - Facial rigging and blend shape development Rest assured, we will ensure clear communication and deliver a seamless, integrated, user-focused solution optimized for performance. Best Regards, Aashiq
$15 USD in 7 days
3.9
3.9

Hi, You've mentioned the need for a Senior 3D Character Artist & Technical Character Artist for your custom racing game project. With my expertise in 3D illustration and experience in creating photorealistic game characters, I believe I can be a valuable asset to your team. For your project, my approach would be to meticulously craft each character, focusing on realistic human anatomy, detailed facial rigging, and high-quality textures to ensure they meet the requirements for real-time gameplay. I have previously worked on a similar project where I successfully delivered detailed character assets for a game engine. To get a better sense of my skills, please visit my portfolio: https://www.freelancer.com.au/SajidaSaqira I would love to discuss how we can collaborate to bring your vision to life. Could we schedule a short call to further explore this opportunity? Best regards, Sajida
$18 USD in 40 days
4.0
4.0

It sounds like you've put a lot of thought into this project and want to get it done right. I recently completed a project developing photorealistic characters for a custom game engine. I am dedicated to achieving your goal of creating realistic driver characters for your custom racing game. Your requirement for facial blend shape libraries aligns perfectly with my expertise in facial rigging and animation. In response to your job post, my experience in character modeling, rigging, and PBR texturing aligns well with what you're seeking. Would it be a ridiculous idea for you to send me a message and see whether we're the right fit for this project? Kind regards, Curtley
$17 USD in 7 days
3.2
3.2

Hey! I’ve reviewed your project details and understand that you are looking to establish a long term relationship with a highly skilled 3D Character Artist who can deliver AAA quality racing driver characters for a custom game engine. The focus is on creating photorealistic, game ready characters with clean topology, realistic anatomy, advanced facial animation capabilities, optimized performance, and production ready assets that integrate smoothly into your development pipeline. My approach will start with creating a high fidelity character model from scratch using industry standard character creation workflows, ensuring clean topology suitable for real time gameplay and facial deformation. I will develop a complete facial rig with blend shapes covering phonemes, expressions, jaw movement, brows, cheeks, and eye animations to support natural performance and in game cinematics. The character will include optimized PBR textures, professionally weighted skeletal and facial rigs, game ready hair cards, and detailed racing apparel with high quality materials. Throughout production, I will maintain organized asset structures and export ready files to ensure efficient integration into your custom engine and future content pipeline. My goal is to provide consistent, scalable character assets that meet AAA standards while supporting your long term production needs. Let's come on chat
$20 USD in 40 days
3.0
3.0

██╗░░██╗██╗██████╗░███████╗ ███╗░░░███╗███████╗ ██║░░██║██║██╔══██╗██╔════╝ ████╗░████║██╔════╝ ███████║██║██████╔╝█████╗░░ ██╔████╔██║█████╗░░ ██╔══██║██║██╔══██╗██╔══╝░░ ██║╚██╔╝██║██╔══╝░░ ██║░░██║██║██║░░██║███████╗ ██║░╚═╝░██║███████╗ ╚═╝░░╚═╝╚═╝╚═╝░░╚═╝╚══════╝ ╚═╝░░░░░╚═╝╚══════╝ Hi , Good morning! I am a top Designer with skills including 3D Rigging, 3D Modelling, 3D Illustration, Animation, 3D Graphic Design, 3D Animation, 3D Visualization, Maya, 3D Rendering and 3D Art. Reading your job description, I think I am a good fit for your project and I am very confident about it. If you collaborate with me, your project will be successful. I TRUST. Please contact me to discuss more regarding this project. Looking forward to hearing from you soon
$20 USD in 36 days
2.0
2.0

Hello, I understand that you're seeking a highly skilled 3D Character Artist to create photorealistic racing driver characters optimized for real-time gameplay in your custom engine. Establishing a reliable pipeline with the right artist from the outset is crucial for ensuring a smooth production process as your project develops. I specialize in creating high-fidelity character models with clean topology, ensuring they are fully optimized for game engines. My experience includes developing detailed PBR texture sets and crafting comprehensive facial blend shape libraries that encompass jaw movement, lip shapes, and various expressions. I am adept in tools like Maya and Blender, enabling me to produce realistic human anatomy while adhering to industry standards for rigging and skin weighting. Moreover, I focus on meticulous asset organization to streamline workflow and facilitate effective collaboration with your team. Could you share more about the specific artistic direction and aesthetic qualities you envision for the racing drivers in your game? https://www.freelancer.com/u/proggon Best regards, Wahaj Barlas.
$20 USD in 40 days
1.7
1.7

let’s clear up a misconception. AI tools don't replace designers; they enhance our workflow. The future belongs to professionals mastering AI alongside Adobe Creative Suite and Autodesk suite. There’s a huge difference between generating a random image and a pro designer building a 3d model from scratch (A to Z). I use maya to ensure proper 3d files, Refusing to adapt is the real failure. Rest assured, a true professional delivers final assets in fully scalable vector formats (MA, obj, fbx) with full ownership, not just flat AI images. Embracing tomorrow’s tools delivers the best results.
$20 USD in 40 days
4.2
4.2

Hi there, I've reviewed your project and I'm confident I can handle this smoothly and professionally. I have extensive experience in 3D character modeling, rigging, and animation, making me a perfect fit for your requirements. I can create photorealistic racing driver characters with intricate facial animations optimized for real-time gameplay on your custom engine. What you will get: - High-fidelity character meshes with clean topology - Detailed facial blend shape libraries and rigs - PBR textured sets for realism - Organized and export-ready files for seamless integration I have a strong portfolio showcasing photorealistic game characters, facial rigs, and animations. My expertise in Maya and Blender aligns perfectly with your needs. I am excited about the opportunity to work on this project and ensure top-notch character assets for your racing game. Let's discuss further details to kickstart this collaboration. Best regards, Minhaj Ali 3D Character Artist & Technical Animator
$20 USD in 10 days
1.4
1.4

Hi, Creating photorealistic racing game characters requires a strong blend of artistic skill and technical expertise to ensure both visual realism and seamless in-game performance. I can professionally create high-quality 3D driver characters, including photorealistic modeling, detailed texturing, realistic grooming, clothing and gear creation, character optimization, rigging support, and technical preparation for game engine integration. My focus is on delivering characters that not only look authentic but also perform efficiently within your custom racing game environment. With 10+ years of experience in 3D character creation and game-ready asset development, I can provide high-quality results tailored to your project's artistic vision and technical requirements. I'd love to learn more about your driver character specifications, target platform, and production pipeline. Best regards, Diksha L.
$15 USD in 1 day
1.4
1.4

I understand you need a Senior 3D Character Artist & Technical Character Artist for photorealistic racing drivers with full facial animation capability for your custom racing game engine. I've previously delivered fully rigged and animated character models for real-time applications that met strict polygon budgets and visual fidelity standards. My approach involves creating high-fidelity head meshes using ZBrush, followed by retopology in Maya for clean, game-ready topology. I'll then sculpt and texture details in Substance Painter and Marmoset Toolbag, ensuring photorealism. Rigging will be handled in Maya with facial blendshapes created for animation, all optimized for your custom engine pipeline. For the facial animation capability, is there a specific facial rigging solution or pipeline you currently use or prefer for your custom engine? Ready to start as soon as you confirm scope.
$25 USD in 7 days
0.0
0.0

Tuchin, Ukraine
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