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I have a single 3ds Max 2018 scene packed with wardrobe props—shirts, dresses, sneakers, folded stacks, handbags and so on—and I need each item exported as its own GLB file. Please keep the original mesh quality intact; no decimation or poly reduction is required. I will send you the .max file along with every texture map, and I want those textures embedded directly inside each GLB without any edits or enhancements. Use the following naming convention for every export: B[number]_[Part Name].glb (Example: [login to view URL], B02_Sneakers.glb.) Deliverables • One texture-embedded GLB per prop, named exactly as above • Clean geometry matching the source meshes (original fidelity) • Returned in a neatly organised folder or ZIP so I can drop it straight into my pipeline If you have experience moving assets from 3ds Max to glTF/GLB—whether through Babylon, Blender, or 3ds Max glTF exporters—this should be straightforward. Let me know your turn-around time and any questions about the scene structure.
Project ID: 40522637
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Hi, I can export each wardrobe item as a separate texture-embedded GLB, preserving the original mesh quality and materials exactly as provided. Experienced with 3ds Max to GLB workflows and can deliver clean, organized files with your required naming convention. Portfolio: [login to view URL] Regards, Waseem Iftekhar
$25 USD in 1 day
2.9
2.9
14 freelancers are bidding on average $20 USD for this job

Hi there! We are a team of architects, interior designers and 3D artists. I have read your requirement for Architectural design and I am sure that I can do the job very well. Our Services: --Architectural and interior design including Residential and commercial. -- Photorealistic 3D Renders --High quality 3D Modelling. We work in AutoCAD, Proge CAD, Sketchup,3DSMax, Vray, Solidworks, Maya Do have a look at my portfolio: https://www.freelancer.in/u/smstudio125 Chat to discuss. I do hope we'll be able to spevak soon will love to work with you. Regards, Koncept 10
$20 USD in 7 days
7.3
7.3

Hello, I am confident in efficiently converting your 3ds Max wardrobe props into GLB files while maintaining the original mesh quality as requested. I will ensure that each item is exported following the specified naming convention and that textures are embedded without any alterations. With my expertise in 3D Modeling and 3ds Max, I can guarantee clean geometry matching the source meshes and organized delivery of the files in a format ready for your pipeline. Please have a look our Freelancer Portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 The deliverables will include texture-embedded GLB files named according to the provided convention, maintaining the original fidelity of the meshes. Effective communication during United Arab Emirates time will be maintained throughout the project. Looking forward to your positive response to establish a business relationship that will benefit both of us. Best regards, Kirandeep K.
$20 USD in 1 day
6.2
6.2

Hi , I checked your project about Convert 3ds Max Props to GLB and I can help you with this. I have experience working on similar projects and can deliver a clean, modern and high quality result based on your requirements. You can check my previous work here: https://www.freelancer.com/u/muhammads867 I understand your requirements clearly. I focus on delivering high-quality, professional results that match your vision. Quick question: Do you have any reference design or style in mind? Looking forward to working with you Best Regards, M. Sajid
$15 USD in 1 day
2.4
2.4

Hi, Accurate file conversion is essential to ensure 3D assets remain optimized, compatible, and ready for real-time applications. I can convert your 3ds Max props to clean and optimized GLB files while preserving geometry, materials, textures, and overall quality. My focus is on delivering efficient, game-ready, and web-compatible assets that meet your project requirements. With experience in 3ds Max, 3D asset optimization, and GLB/GLTF workflows, I can provide reliable and professional results. I'd love to review your props, textures, or project specifications and discuss the best approach. Best regards, Diksha L.
$21 USD in 1 day
1.9
1.9

Hi, I have 3ds Max 2023 so I can work with the source file. I will give each item its glb material and export it with the naming convention that you asked. I think it can be done in 1-2 days, but it's unclear from the attached photo that how many separate objects there are in the file. I can do one object and if you were happy with the result, you can accept my proposal and I'll do the rest Kind regards,
$20 USD in 2 days
1.4
1.4

Hi There ! Hope you are having the good days . I believe I am highly suited for your 3ds Max to GLB conversion project. My proficiency with computational fluid mechanics, design prototypes, and RF engineering have honed my attention to detail and commitment to maintaining the fidelity of original designs - a critical requirement for your project. I understand the significance of retaining the quality of your meshes, especially in wardrobe items which can vary in complexity. My experience working with various software including Solidworks, Ansys and hardware like Tensorflow combined with my exposure on simulating designs would be a great asset in ensuring that each item is exported as an individual GLB file keeping its original mesh quality intact. I assure you timely delivery of neatly organized folder or ZIP ready for your pipeline without any discrepancy or mismatch of data. Regards Sparktech
$20 USD in 7 days
1.6
1.6

Give me one opportunity to handle your project. I assure you that I will complete the work with full dedication, accuracy, and professionalism. I am confident that my skills and experience will meet your expectations and deliver high-quality results on time. Software I use: AutoCAD, Autodesk Maya, 3ds Max, Blender, SolidWorks, Unreal Engine, Autodesk Inventor, Revit, 3D Modeling, 3D Rendering, Interior Design, Mechanical Design.
$20 USD in 7 days
0.0
0.0

Hi there, I have carefully reviewed your scene requirements and the reference image provided in 1000217885.jpg. I understand that you need a precise 1:1 export from 3ds Max 2018 to GLB without any decimation, poly reduction, or texture modification. Why I am the right fit for this: Pipeline-Ready Precision: I specialize in maintaining original mesh integrity. I understand that for a production pipeline, every vertex and texture map must remain untouched. I will ensure that your textures are correctly embedded within the GLB files exactly as requested. Naming Convention Compliance: I have noted your specific naming format (B[number]_[Part Name].glb) and will ensure every single asset is exported and organized into a clean, drag-and-drop ready structure. No Compromise on Quality: I don't believe in 'fixing' files that don't need fixing. Your meshes will remain exactly as you provided them—fidelity intact. I’m ready to begin immediately. I can deliver a sample export from your scene to ensure it aligns perfectly with your pipeline before I complete the rest of the batch. Let's get this done efficiently. Best regards,
$20 USD in 7 days
0.0
0.0

I would like to start off by saying that while my primary skillset centres around web development, I do have experience and proficiency with 3D Animation which aligns well with your project requirements. I strongly believe that my technical expertise combined with my commitment to delivering high-quality work will make me a great fit for this job. Having previously worked with similar asset conversion tasks, I'm very comfortable with 3ds Max and glTF/GLB exports and imports. My understanding of maintaining mesh quality during conversions and embedding textures without edits ensures that you'll receive exactly what you're seeking for your pipeline. Additionally, I absolutely understand the importance of respecting original fidelity and naming conventions - I'll ensure each prop is named accurately according to your specifications. Time efficiency and clear communication form the foundation of successful project handling, and these are areas where I truly excel. My aim is always to produce work that not only meets but exceeds expectations; hence, you can rely on me to deliver clean geometry matching the source meshes in a neatly organized format or ZIP file. I'm committed to making your life easier by taking care of all the intricate steps involved in this process so all you have to do is drop it straight into your pipeline. Let's collaborate and create remarkable results together!
$30 USD in 5 days
0.0
0.0

As a seasoned multidisciplinary designer well-versed in not only 3ds Max, but also glTF/GLB exportation, I can guarantee you a conversion process that retains every bit of the original mesh quality and texture inheritance from your scene. My proficiency extends to relevant tools such as Babylon and Blender that bring about glitch-free transfers. My extensive experience in intricate projects requiring high accuracy serves as a testament to the meticulousness I will bring to handling your wardrobe prop exports. You have my assurance of clean, efficient geometry that matches the source meshes faithfully without compromising the smallest of details. Being well-geared towards maintaining original fidelity, my process entails no decimation or poly reduction. Delivering your desired texture-embedded GLB files in the stipulated naming convention and neatly organized format is a promise I intend to keep. With my familiarity across rendering platforms like SketchUp, ZBrush, SolidWorks and working with meticulousness in converting complex freeform geometries while meeting strict engineering constraints, I believe my prowess will lend itself fittingly to your project’s aesthetics, design standards, and timeline requirements.
$20 USD in 1 day
0.0
0.0

With extensive experience in 3D Design and 3D Modelling utilizing tools such as SolidWorks and ANSYS, I am confident in my ability to seamlessly convert your 3ds Max props to GLB format. My background as a Mechanical Engineer also sets me apart, as it has honed my attention to detail and precision— crucial elements for preserving the original mesh quality without any edits or enhancements. I have had previous experiences using different softwares to move assets into glTF/GLB format, including Babylon and Blender, so this project is well within my wheelhouse. In addition to maintaining original fidelity and embedding textures directly, I will adhere diligently to your naming convention for each export ensuring a neat organization of the returned files—ready to be incorporated into your pipeline efficiently. I understand the value of completing projects promptly whilst ensuring exceptional quality. Given the opportunity, I assure you a professional work ethic, effective communication, and timely delivery of all deliverables impeccably organized as you require. Let's discuss further your scene structure and get your wardrobe props converted cleanly and quickly!
$15 USD in 1 day
0.0
0.0

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