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I’d like to commission a complete 3D arcade-style mobile game for Android, from first prototype all the way to live publication on Google Play. Here’s the vision: fast-paced, one-touch mechanics in the spirit of classic arcade gameplay, rendered with lightweight 3D graphics that perform smoothly on a wide range of devices. I am open to fresh concepts you already have on hand or to brainstorming a brand-new idea together—fun, repeatable gameplay with a clear high-score loop is what matters most. Commercial rollout is essential, so the build must include a solid ad-monetisation layer (AdMob or Unity Ads preferred, but I’m flexible if you have another SDK you trust). Please plan for rewarded video and interstitial placements that respect the user experience. Deliverables • Play-ready APK and all project source files (Unity, Godot or another engine you propose) • Integrated ad units configured with my IDs and tested end-to-end • Store-listing assets: icons, feature graphic, short promo video (optional but appreciated) • Google Play submission handled through my developer account, including compliance checks and first release rollout • Post-launch support for any critical fixes discovered in the first two weeks Acceptance Criteria • Smooth 60 FPS on mid-range Android devices (I can provide a test list) • No crashes across Android 8.0+ • Ads load and display at the staged moments agreed during design • All third-party licences cleared and documented Timeline, revenue-share ideas, or alternative feature sets are negotiable—share what you can deliver and the price that makes sense for you, and we’ll shape the scope accordingly.
Project ID: 40709188
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41 freelancers are bidding on average €582 EUR for this job

Hello, I have carefully reviewed your requirements for a complete 3D arcade-style Android game, from prototype through Google Play publication, with fast one-touch gameplay, lightweight 3D visuals, and a strong high-score/replay loop. With 9+ years of game development experience and 200+ successfully delivered games, I have extensive experience with Unity mobile games, arcade mechanics, Android optimization, AdMob/Unity Ads, and Google Play deployment. You will get: 1. Complete 3D arcade gameplay and polished core loop 2. Optimized lightweight 3D graphics targeting 60 FPS 3. Rewarded and interstitial ads with your IDs 4. Play-ready APK and complete source project 5. Store icon, feature graphic and listing assets 6. Google Play submission and compliance support 7. Third-party license documentation 8. Two weeks of post-launch critical bug support I will discuss the concept, feature scope, timeline, and budget based on your requirements. Available to start immediately. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
€500 EUR in 20 days
6.8
6.8

Hi there! I'm Sahil, a highly competent 3D game artist with over six years of experience. Throughout my career I have consistently displayed unwavering commitment to client satisfaction. Working with me means you get a trustworthy and dedicated partner who is focused on producing a product tailored to meet your vision and goals. Over the years, I have honed my skills to deliver fast-paced, engaging gameplay experiences - the lifeblood of arcade games. My mastery of 3D art techniques enables me to create lightweight graphics that not only perform smoothly, but also look captivating. One of my core strengths is my ability to integrate ad-monetization layers seamlessly into games without undermining user experience, which aligns perfectly with your requirements. Having worked extensively with AdMob and Unity Ads, I am highly confident that I can ensure effective monetization while still creating enjoyable gaming sessions for your users. Let's talk about how we can bring your dynamic game vision to life and make our creative collaboration worthwhile!
€250 EUR in 2 days
6.3
6.3

Hey, building a fast-paced one-touch 3D arcade game for Android sounds like a blast, especially keeping it locked at 60 FPS on mid-range phones. I'd build this in Unity using unlit shaders and simple batching to keep draw calls low, then wire up AdMob for the rewarded video spots. The tricky part is usually preventing ad SDK preloads from dropping frames during gameplay, but handling initialization on menu screens keeps everything smooth. Do you already have a core mechanic in mind, or should we brainstorm a few quick prototypes?
€750 EUR in 21 days
5.9
5.9

Hi there, Building a 3D mobile game is easy, but poor optimization and intrusive ads can crush frame rates and drive players away before they ever reach the high-score loop. I specialize in lightweight Unity 3D development, ensuring rock-solid 60 FPS performance across mid-range Android devices while embedding non-disruptive AdMob or Unity Ads that maximize revenue. I will handle the entire lifecycle, from your core arcade mechanics and store assets to full Google Play publication. To help us refine the scope, here are my questions: 1. Do you have a specific theme in mind, or would you prefer to choose from a few high-retention arcade concepts I already have ready? 2. Do you want to use a single ad network like AdMob, or set up mediation to maximize yield across multiple providers? Drop me a message so we can get started right away!
€750 EUR in 21 days
5.7
5.7

Greetings! I can build your 3D arcade-style Android game from prototype through live publication on Google Play. I will focus on fast, one-touch mechanics with lightweight 3D graphics that run smoothly across a wide range of devices, and a clear high-score loop that keeps players coming back. I am happy to work from a concept you have or brainstorm a fresh one together. The build will include a solid ad-monetisation layer with AdMob or Unity Ads, using rewarded video and interstitial placements that respect the player experience. Deliverables will include the play-ready APK, full project source files in Unity or Godot, integrated and tested ad units with your IDs, store-listing assets like icons and feature graphic, Google Play submission through your developer account including compliance and first rollout, and two weeks of post-launch support for critical fixes. I will target smooth 60 FPS on mid-range devices, no crashes on Android 8.0+, and fully documented third-party licences. Happy to discuss timeline and pricing. Thanks, Revival
€250 EUR in 7 days
5.0
5.0

With experience in developing 3D mobile games, I understand your need for a fast-paced arcade-style game with lightweight 3D graphics for Android. I have successfully created similar games integrating AdMob for ad-monetization. How do you envision user engagement strategies within the game to enhance retention and maximize ad revenue? Regards, Yogesh Kumar
€260 EUR in 6 days
4.7
4.7

I understand you're seeking a complete 3D Android arcade game, from prototype to Google Play launch, with fast one-tap gameplay, lightweight 3D visuals, and a solid ad monetization layer. I can deliver a polished title that runs smoothly on mid-range devices and includes end-to-end Play Store readiness. Solution: - Build a fast-paced arcade loop in Unity with optimized 3D art, physics, and responsive input for single-tap play. - Implement lightweight 3D game art pipeline (low-poly models, optimized textures) to sustain 60 FPS on Android. - Integrate ads using AdMob or Unity Ads with rewarded video and interstitial placements aligned to UX. - Set up Play Console submission flow, compliance checks, and first-release rollout, with detailed licensing notes. - Provide post-launch hotfix support for critical issues in the first two weeks. Deliverables: - Play-ready APK and full project source (Unity). - End-to-end ad integration tested with your IDs. - Store assets: icons, feature graphic, promo video (optional). - Google Play submission with compliance review and first release. - Two weeks of post-launch support for critical fixes. Budget + timeline: - Budget: 20,000-30,000 USD. Timeline: 8-12 weeks. Portfolio reference: - Portfolio: https://www.freelancer.com/u/zarminagull189 Closing: I will work with you to ensure a fun, repeatable gameplay loop and a smooth market launch.
€550 EUR in 7 days
3.3
3.3

I can help bring your vision for a 3D arcade-style mobile game to life, and I’d like to offer a free consultation to discuss your ideas and objectives. Sound good? One risk with arcade games is balancing fun with monetization. If ads disrupt gameplay, players might quickly leave. This could hurt your user retention and overall revenue. Getting this right is crucial. I'd start with a prototype focusing on one-touch mechanics and smooth performance. This way, we can test gameplay early and adjust monetization strategies without compromising user experience. We can brainstorm ad placements that enhance, not hinder, fun. I’ve built similar games with integrated ad layers and smooth performance on various Android devices. Revisions are part of my workflow, ensuring we fine-tune the game based on feedback. What’s your target timeline for the first prototype? Do you have existing assets we should consider?
€350 EUR in 7 days
3.2
3.2

I can take this from a one-touch 3D prototype to a Google Play release, including the ads and submission — not just the APK. My approach would be: Prototype the core arcade loop first and validate that it feels fun/repeatable. Build the game in Unity with lightweight 3D assets and performance profiling aimed at stable 60 FPS on your test devices. Add AdMob/Unity Ads with rewarded + interstitial placements designed around natural gameplay breaks rather than interrupting the loop. Prepare the Android build, store assets, privacy/compliance requirements and Google Play release. Provide the complete Unity source, documented third-party licences, and 2 weeks of critical post-launch fixes. For this budget, I’d suggest keeping the first release focused on one polished core mechanic, high-score/replay loop, ads, analytics and the complete publishing pipeline, then expanding based on retention. A couple of things I’d want to clarify: do you already have a game concept, or should I propose 2–3 arcade concepts before development? And can you provide the target-device test list?
€500 EUR in 7 days
2.7
2.7

Hello there, I am excited about the opportunity to develop a fast-paced 3D arcade-style mobile game for Android that aligns with your vision. I specialize in creating lightweight 3D graphics and integrating ad-monetization layers seamlessly. I can ensure smooth performance on a variety of devices and prioritize a clear high-score loop for engaging gameplay. I propose using Unity for development, ensuring a user-friendly experience and meeting all the specified deliverables. Could we discuss further details to align the game mechanics with your vision? Thanks, Manisha
€500 EUR in 7 days
2.2
2.2

Hi, I’ve built Android arcade-style games with smooth 3D rendering and one-tap gameplay. You want a complete 3D Android game with 60 FPS on Android 8.0+ plus AdMob or Unity Ads rewarded and interstitial placements, integrated end-to-end for a clean Google Play launch. I’ll deliver a Play-ready APK, source files, and store assets with stable ad timing and post-launch hotfix support. I deliver publish-ready mobile builds with careful performance tuning and reliable SDK integration.
€400 EUR in 7 days
2.2
2.2

✍️I can create a fast-paced, one-touch mechanic arcade-style mobile game for Android, ensuring lightweight 3D graphics perform well across devices. I understand the importance of a solid ad-monetization layer, like AdMob or Unity Ads, to enhance the revenue potential while respecting the user experience. I have worked on similar mobile game projects where effective ad placements maximized player engagement. So I know the risks of poor ad integration leading to user frustration. My approach would involve developing a play-ready APK with integrated ad units configured with your IDs and tested end-to-end. I would ensure compliance checks are completed and submit the game to Google Play under your developer account while preparing store-listing assets like icons and a feature graphic. How do you envision balancing fun gameplay with effective monetization? Best, Kurt.
€350 EUR in 5 days
1.4
1.4

Rough numbers above, we'll sharpen both the price and delivery timeline once we've had a quick chat about the concept direction. From reading the brief, you want a complete 3D arcade game for Android, one-touch mechanics, high-score loop, wide device compatibility, and a full commercial rollout on Google Play with ad monetisation baked in from the start. The two weeks of post-launch support tells us you're not just looking for a build-and-hand-off shop, you want someone who'll stay close until it's actually stable in the wild. Here's how we'd approach this: - Game concept and prototype: We'd kick off with a short concepting session, either refining an idea we already have or brainstorming with you, then build a playable prototype in Unity so you can feel the mechanics before we go deep on polish. - Engine and performance: Unity with URP (Universal Render Pipeline) keeps 3D visuals looking good while hitting 60 FPS on mid-range hardware. We'd test against Android 8.0+ across a device matrix throughout, not just at the end. - Ad integration: AdMob wired up with rewarded video and interstitial placements at natural break points, configured with your publisher IDs and tested end-to-end before submission. We can add Unity Ads as a fallback mediation layer if you want coverage. - Store assets and submission: Icons, feature graphic, and a short promo clip, then we handle the full Google Play submission through your developer account, compliance review included. - Post-launch: Two-week critical-fix window, with a clear channel for reporting issues so nothing sits idle. Once we align on the concept and scope, we'll put together a written proposal covering milestones, timeline, and a firm price. Want to jump on a quick call this week to walk through the game idea and nail down the scope? Best, 96 Studio
€525 EUR in 30 days
0.9
0.9

Hi there, I'm excited about your 3D arcade-style mobile game vision. With over 10 years developing high-performance Android games, I'll deliver a polished, monetized product from prototype through Google Play launch. I specialize in lightweight 3D arcade mechanics using Unity, optimized for smooth 60 FPS across mid-range devices. I'll integrate AdMob/Unity Ads with strategic rewarded and interstitial placements that enhance rather than disrupt gameplay. My approach ensures compliance with store policies while maximizing revenue potential. I handle end-to-end delivery: core gameplay development, full ad monetization integration, store assets, and Google Play submission with pre-launch compliance checks. Post-launch, I'll provide critical bug fixes and optimizations during your first two weeks live. Whether you have a concept in mind or want to brainstorm fresh ideas, I work flexibly to match your vision and timeline. I'll provide transparent scoping and realistic delivery estimates upfront. Let me know if my profile looks interesting, and we can set up a time to talk. Best regards, Elijah M
€700 EUR in 6 days
0.0
0.0

A great arcade game needs simple controls, instant feedback, and replayable challenge. Hi, I can build your **complete 3D arcade-style Android game** from prototype through Google Play launch, with a focus on fast one-touch gameplay, strong replay value, and smooth performance across a broad range of devices. I’d recommend **Unity** for this project because it provides a strong workflow for lightweight 3D mobile games, Android optimization, AdMob/Unity Ads integration, analytics, and Google Play deployment. I’ll first prototype the core mechanic and high-score loop, then build the final gameplay, UI, progression/retry flow, sound, lightweight 3D assets, and performance optimization around the approved concept. For monetization, I’ll integrate **rewarded video and interstitial ads** at carefully chosen moments so they support revenue without disrupting gameplay. I’ll test the ad flow with your IDs and verify the Android release build before submission. Deliverables will include the **play-ready APK, complete source project, configured ads, store assets, Google Play submission, compliance checks, and two weeks of critical post-launch fixes**. **Estimated timeline:** 4–6 weeks **Proposed fixed price:** $1,500–$2,500 depending on the final game scope. I can begin with a small playable prototype so the core mechanic is approved before full production. Regards, Hamza
€251 EUR in 3 days
0.0
0.0

Hi there! Your project’s focus on creating a high-performance, 3D arcade-style Android game with smooth one-touch controls and robust monetization is exactly where my expertise lies. I’ve delivered multiple Unity-based mobile games from concept to Google Play launch, always ensuring seamless 60 FPS gameplay, reliable ad integration (AdMob/Unity Ads), and compliance with Play Store requirements. For your game, I propose a collaborative approach: we can iterate on a proven arcade mechanic or brainstorm a fresh, addictive loop together. I’ll handle everything—from prototyping, lightweight 3D art, and ad placement, to store assets and guiding the Play submission. My workflow includes rigorous device testing, licensing audits, and post-launch support, ensuring quality and commercial readiness. To align fully with your vision: do you have any favorite arcade classics or gameplay inspirations in mind? And for ad placements, are there particular user moments you’d like to prioritize for rewarded videos or interstitials? Best Regards, George
€250 EUR in 10 days
0.0
0.0

·:¨༺ I'M ALWAYS WITH YOU ༻¨:· ### Part 1 , Understanding / Observation The tricky part here isn't just a 3D Android port , it's balancing lightweight visuals with a rock-solid 60 FPS across mid-range devices while integrating a clean ad experience that doesn't break rhythm. ### Part 2 , Relevant Experience Proof One Unity3D/Android arcade project involved shipping a 60 FPS game across 6 mid-range devices with a 1.2GB APK footprint. I integrated AdMob rewarded video and interstitials, and delivered APK + full source, plus store assets and a Play Console-ready bundle. The game faced tight GC pressure and texture memory constraints, which we addressed with object pooling and lightweight shaders. The deliverable included a ready-to-submit Google Play listing and a two-week post-launch hotfix plan for crashes. ### Part 3 , Practical Thinking A key tradeoff is visuals vs. performance; I’d lean toward simple lighting and streaming assets to keep the frame budget. Hidden complexity lives in timer-based ad placements that must respect gameplay flow and state resets. ### Part 4 , Natural Reply Trigger I’m ready to align on whether you want a brand-new concept or a proven mechanic and to deliver a quick prototype that proves 60 FPS on your test list.
€555 EUR in 2 days
0.0
0.0

I can take this from prototype to Google Play launch and keep the arcade loop tight, smooth, and monetizable. Your brief already points to the hard parts: lightweight 3D, one-touch gameplay, rewarded video, interstitial placement, and a clean submission path. I’ll build the game so it stays responsive on mid-range Android devices, then wire in AdMob or Unity Ads with your IDs, test the placements end-to-end, and prepare the store assets and release flow. For the commercial side, I’ll also make sure Which is the real north star here: highest retention, strongest ad revenue, or fastest Google Play launch? so the gameplay, ads, and first release all support the same goal. If you want, I can work in Unity 3D and shape the concept with you before production so we lock the core loop early. Zohaib
€350 EUR in 7 days
0.0
0.0

I have a working base for exactly this style of simple tap arcade loop. Your project simply requires adapting that foundation to your ad targets and store compliance. The actual constraint on lower tier phones is garbage collection stalling the main thread during rapid inputs. I prevent that stutter by using strict object pooling for all moving parts, which locks memory allocation and keeps sixty frames per second stable. You will receive the polished Android build with verified ad placements, complete source files, and handled Google Play submission plus store assets. I also cover critical patches for the first fourteen days after launch. I will send a free working demo of the core mechanics before you commit. Do you want me to upload that prototype today?
€250 EUR in 7 days
0.0
0.0

Hi, I can develop your complete 3D arcade-style Android game from concept/prototype through Google Play launch. I’ll build smooth one-touch gameplay, optimized lightweight 3D graphics targeting 60 FPS, high-score/replay mechanics, and integrate AdMob/Unity Ads with rewarded and interstitial placements. I’ll also handle testing, store assets, Play submission, compliance, source files, and 2-week post-launch critical support. Ready to discuss the concept, scope, timeline and budget. Thanks Amit
€500 EUR in 7 days
0.0
0.0

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