For this final part of the final project, you will be texturing a 3D asset using Substance Painter. Your goal is to create high quality textures based on your references and concept art. I will be looking to grade the texturing on how well it illustrates the textural quality of the asset, how well it brings out and supports the detail of the model, the technical skill in the creation of the texture sets, and the quality of the final product.
Additionally, you will export your finalized textures, assign them to an aistandardsurface material applied to the object, and use 3-point lighting to light your model and render it.
submit multiple (3 minimum) rendered images of your model showcasing the detail and effort put into its creation
renders should be a minimum of 1000x1000 pixels and well lit.
What is already done,
I have completed building the 3D model in Auto desk Maya, the UVS need to be completed in order to export it to 3D Substance Painter and then textured. The wooden texturing needs to match the reference photo that is attached.
Bu iş için 37 freelancer ortalamada $147 teklif veriyor
Hello buddy. I will output this model for you in the best way and I promise you will enjoy it. Give me this project, you won't regret it, I promise you. Please do not see my work in my profile
Greeting of the day ! Regarding your " Texture and Render of Barrel Stand " project I can do it without problems. I have great experience in-design and illustration of all kind OF GRAPHIC DESIGNING. On the other han Daha Fazla
✔ Expert Here || Available Now.! Hello.! I’ve already understood the project because it requires the expertise in 3D Rendering, 3D Animation, 3ds Max, Maya and 3D Modelling. I've expertise in 400+ Technologies & awa Daha Fazla