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I need several high-detail character sculpts created directly in ZBrush, finished to a standard suitable for resin 3-D printing. The style is fully realistic—true-world anatomy, believable cloth folds, and clean surface treatment that will hold up at 1/10–1/6 scale. The workflow I expect: • Start from my supplied concept sheets and reference photos. • Block, refine, and polish the sculpt entirely in ZBrush, keeping subdivision levels intact for easy edits. • Decimate and key the model where necessary, then export water-tight STL and the native ZTL. • Check wall thicknesses, overhangs, and part tolerances so the piece prints without supports fusing. A quick gray render or turnaround GIF showing final forms before delivery will help confirm approval. Clean topology is less critical than print readiness, but major intersections should be merged smoothly. If you are comfortable sculpting lifelike skin, fabric, and hard-surface details inside ZBrush and have prior experience preparing files for physical output, this task should feel straightforward.
Project ID: 40555243
6 proposals
Remote project
Active 57 yrs ago
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