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I’m looking for a **Hello Neighbor mod** that introduces a gameplay challenge tied directly to player performance—specifically, I want a mechanic where **each time the player dies, a new neighbor is added to the game**, effectively multiplying the threat. Mod Goal: Create a **progressive AI challenge** where the **number of neighbors increases by one every time the player dies**. This would significantly raise the stakes with each failure and enhance the overall tension and difficulty of the game. Key Requirements: * Modify the game so **a new neighbor spawns each time the player dies**. * Adjust AI behavior if necessary to ensure each neighbor actively engages the player. * Maintain **compatibility with the latest version of Hello Neighbor**. * Optionally: allow a cap or setting to control the max number of neighbors for performance reasons. Ideal Skills & Experience: * Experience modding **Hello Neighbor** or similar Unreal Engine games. * Strong knowledge of **AI scripting and behavior trees**. * Ability to work with game files, blueprints, and maintain **mod stability**. * Familiarity with **Unreal Engine 4**, the engine Hello Neighbor runs on.
Project ID: 39692025
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Active 9 mos ago
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