Ripler is a location-based game where players are represented by colorful circles on a colorless map. Players compete and work together to claim territory by moving around in the real world to find food and fight other players in the parallel game world.
Your job will be to carry on from where the previous developer left off. The prototype that you will be working with is written in Java and XML and Gradle. You will be doing some simple stuff like improving the UX/UI and animations and also some other stuff like tweaking some back-end code to remove some old features and game mechanics and add in some new ones.
The game is already very near to completion, so I’m offering USD 100 for the final tweaks and assistance with publishing the game. This amount is non-negotiable at this stage.
I have attached an APK with the last stable build of the game so that you can take a look at the game and get a feel for what the project is about. (On the map, Long press the menu button to enable test-mode. When test-mode is enabled, you can tap on food and enemies to jump directly to their respective GPS coordinates.)
Please put the word “Pineapple” at the top of your bid so that I know that you have read this.