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Give the Panavia Tornado its missing shadow - rebooting a classic Flight Simulator -- 2

In 1993, Digital Integration created a DOS flight simulator which many consider a classic. Tornado.

See Wikipedia: [login to view URL](1993_video_game)

Digital Integration's Tornado source code was released to Github as open source in 2017 and 2018.

2017: [login to view URL] (1993 original source code)

2018: [login to view URL] (modded source code)

The source code is the 3D engine of the game, written by one person, the original programmer who is still living and contactable (by me). The source code can be compiled into a single executable file - FIGHT.EXE.

The game's biggest visual defect/omission is the Tornado aircraft lacks a shadow. The aim of the project is to add a working, functional shadow beneath the Tornado in the game. The shadow should be dynamic in that:

* it assumes a 12 o'clock sun position (the position may be changed to other sun positions)

* it can grow and shrink based on the height of the Tornado from the ground

* it can show on slopes, gradients and hills modeled in the game

* be in the same shape as the modelled Tornado, but of course shown in the proper perspective

Mock up here: [login to view URL]

Pricing based on which tier you are able to work your 'magic' with:

Tier1: USD$100 will be the amount I will pay if you can craft a basic, crude, but functioning shadow for the player's single Tornado. Contact me immediately after you have done this. Do not proceed to Tier2 unless I give the go ahead.

Tier2: USD$200 will be the amount I will pay if you create a working, properly shaped/designed and functioning shadow for the player's single Tornado. Contact me immediately after you have done this. Do not proceed to Tier3 unless I give the go ahead.

Tier3: USD$500 will be the amount I will pay if you are able to create working, elegant and functioning shadows for the player's single Tornado AND all six other drone Tornados. Contact me immediately after you have done this. Do not proceed to Tier4 unless I give the go ahead.

Tier4: USD$800 for a working, elegant and functioning shadow for ALL aircraft in the game

If you are a programmer who is able to code in 16-bit x86 ASM (assembly language), please see if you will be able to add a shadow to the gamer's Tornado. If you are interested, please contact me.

Major source link of development of the Tornado game:

[login to view URL],[login to view URL]

See how to compile, link and run the source code:

[login to view URL],[login to view URL]

Original 1993 (x86 ASM) Source code, all ready to compile/link/run with DOSBox is here:

[login to view URL]

The LATEST 6th April 2021 (x86 ASM) Modded Source code, all ready to compile/link/run with DOSBox is here in the file [login to view URL]:

See files section.

TERMS AND CONDITIONS:

1. You MUST WORK ON THE MODDED CODE (I.E., the file named "[login to view URL]" as of 6th April 2021)

2. You must submit to me all work done on the modded code in the form of a zip file of all latest source code.

If you are not willing to invest in a few hours inspecting and modding the source code of the game, then this project is not for you. But if you are excited to bring an old DOS flight simulator to life with a dynamic shadow, then by all means contact me. I will bring you up to speed on how to compile the original and modded source code to produce the executable named FIGHT.EXE. I am also in contact with the original programmer who wrote the 3D engine of the game.

Any takers?

Cheers

Kam Boon Seng

Beceriler: Montaj, x86/x64 Çevirici

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İşveren Hakkında:
( 0 değerlendirme ) Durian Tunggal, Malaysia

Proje NO: #29788673