İptal Edildi

3D-Starscroller for my DirectX8 Framework

For my framework based on MS Visual C++ 6 and DirectX8 (init of Window, Dx8 and texture-blit function already written), I need a starscroller with several effects included. It is a particle-system which uses little particle-textures (not just dots). It should like you are travelling in space (particles move from center of screen) and it should have several presets with the perspective changing (e.g. you turn your viewpoint and see the stars from side scrolling by). There should be also something like a fog, it can be seen in the demo, it has even source code to give inspirations.

I will provide you with a DOC which all in details.

Your own ideas to enhance this starscroller are very welcome. No external libraries as NET, SDL, OpenGL, DX9 etc should be used, I really must be able to compile it at the described settings: DirectX8.1 SDK, MS Visual C++6, running within my Graphics-Framework as sent. I add to the payment: credits in my program I will release later if the programmer wants that.

I can send a download link to interested bidders.


Beceriler: C Programlama

Daha fazlasını gör: texture 3d, program 3d, opengl programmer, download 3d graphics, download 3d, 3d program, 3d graphics programmer, 3d download, travelling, texture, stars, space graphics, SDL, payment settings, particles, own ideas, my, my space, my c, framework c, dots, credits, blit, add external source, directx demo

İşveren Hakkında:
( 29 değerlendirme ) Muenster, Germany

Proje NO: #96261