We are looking for a very talented C programmer with vast experience in software renderers for game engines. Our engine is based on the Q1 engine and you will be responsible for improving the software renderer performance on our target platform, as well fixing any bottlenecks that might be causing slowdowns. The objective is to obtain a smooth and playable framerate on our target platform.
Further information, such as project specific data and our target platform specifications/data, will be provided on PMB. Thank you for the attention!
Bu iş için 12 freelancer ortalamada $527 teklif veriyor
Hello. I have experience in improving performance not special for game engines. Regards, Valery.
Hi! We`ve got great experience (7 years on the software market) in developing iPhone , iPad apps, games,3D graphics, flash, websites. Samples in PMB . RGDS, Alex.
I have experience regarding C programming, and game design. Please provide me with more information through PMB.
I have experience writing c++ software and 3D game renderering with opengl and the newton physics engine. I am a computer engineer who just gor graduated. I will start working with STMicroelectronics in August. Am v Daha Fazla
I can optimize your renderer, I am working on something similar but with a different goal: Render large point clouds at real-time on older PCs(P3ish old). Please tell me which platforms you are aiming for.
Hi, We are experienced developers with more than 10 years of experience in C/C++. We can do the job well. thanks RItesh
I am ready to work Your. NOw i am working on Game devel, That why i know much about this,But i am new here on freelance