Debug and Bugfix the issue of double video pointers beeing used by gstreamer and C++/LUA-Application
- This is pretty much squarely in the application logic around struct video and in the lua application and not really GStreamer related. Now the lua video objects are completely different between rendering and decoding so the texture will never be displayed. You need to either make them the same or transfer textures from the decode to the renderer in the application.
Your 'mission' is finished as soon as this is solved and we have video playback in the application!
You'll get full access to required project sources (via gitlab) and should be able to compile/run the project. Target plattform is Ubuntu 18.04.x on INTEL Atom devices - but any other INTEL integrated GFX should be OK for developing. Final tests will be done internal.
If you want your bid to be taken for serious, send me a message describing your knowledge of Gstreamer and pipelines for simple displaying HD playback (via EGL).
Required is an GStreamer Expert knowing also some C++/LUA-Language as info-beamer is a C++/LUA-Based Application using GStreamer for Video-Playback.
For any questions, fell free to contact me any time.
Bu iş için 9 freelancer ortalamada €547 teklif veriyor
I am good at Gstreamer. I have done audio plugin development from scratch and also did porting of video plugins on Qualcomm. I am a bit new to lua but i am sure i will handle it.