we need to modify gst-omx decode plugin and write new plugin that is based on eglglessink (found in gst-plugins-bad). Now, gst-omx decodes and copies frames to memory after which eglglessink copies frames back to GPU.
Desired goal is to make sink that shares eglimage with gst-omx decoder so that frames are zero-copy. New sink plugin should render to OpenGL texture (sample program will be made - for demo purpose).
I will supply you will all hardware and information needed.
8 freelancers are bidding on average $2046 for this job
Hi, Veltrod Software services is a global software consulting company specialized in providing Mobile applications, Social media frameworks and eCommerce solutions. Leveraging best-in-class people, processes, and t Daha Fazla
Hello sir. Thank you. i am ready. No problem to complete.
I have experience of 7.0+ years in developing applications using VC++ (SDK/MFC, GUI programming, 2D/3D Graphics Programming using Direct3D APIs and GPU's Shader Programming using HLSL) so i can complete this project ea Daha Fazla
It's an easy task for us. We have gone through the project requirements and may start working on it immediately. Please check PM for complete details.Thanx.
the project very interested, i think it suitable for me. i have develop video and audio following OpenMAX-IL and integrated to StageFright, in that time, i have reference gst-omx source.