You need to:
(a) Write a program that reads the game grid from an input le.
(b) Implement a basic minimax agent to solve the game.
(c) Implement a minimax agent with alpha-beta pruning to solve the game.
(d) Compare two agents in terms of:
• The number of nodes evaluated in the search tree
• The running time
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I have 3 year of experience in coding in C/C++ and I have a working knowledge of Machine Learning. I have understanding of the underlying minimax algorithm.