
Kapalı
İlan edilme:
Teslimde ödenir
I have an early-stage puzzle game and need a more rigorous, mathematics-driven solution engine built directly in Unity. The goal is for the program to ingest a set of parameters, run the necessary calculations, and then render the resulting solution as an interactive 3-D scene I can drop straight into the game. Visual fidelity is welcome, but the true priority is mathematical accuracy; the puzzle must always produce a provably correct answer on every run. I already possess the source files and partial codebase from a previous developer, so you won’t be starting from scratch. What’s missing is the applied-math backbone: I’m unsure whether the final model will rely on geometry, algebra, optimisation, or a hybrid approach, and I’ll lean on you to make that call, explain the rationale, and document the formulae you implement. Deliverables • A Unity project (C#) that accepts input parameters and outputs a fully navigable 3-D solution scene. • Well-commented code plus a short technical note explaining the mathematical methodology. • Brief hand-off session (video or written) so I can iterate confidently without you later. If you’re comfortable designing algorithms and enjoy seeing them come alive as real-time graphics, let’s talk—I’m ready to share the existing assets and dive into the details right away.
Proje No: 40253201
81 teklifler
Uzaktan proje
Son aktiviteden bu yana geçen zaman 16 gün önce
Bütçenizi ve zaman çerçevenizi belirleyin
Çalışmanız için ödeme alın
Teklifinizin ana hatlarını belirleyin
Kaydolmak ve işlere teklif vermek ücretsizdir
81 freelancer bu proje için ortalama €510 EUR teklif veriyor

Hello, I understand you need a robust, math-driven Unity solver that ingests parameters, computes a provably correct solution, and renders it as an interactive 3D scene. I’ll design the applied-math backbone (geometry/algebra/optimization as needed), justify the choice, and document the formulas clearly. The deliverable will be a Unity C# project that accepts inputs, runs a deterministic pipeline, and exports a navigable solution scene with clean, well-commented code and a concise technical note. I’ll also provide a hand-off session for easy iteration. Approach: I’ll start by assessing your existing codebase to identify extension points, then implement a modular math engine with clear interfaces. I’ll choose a mathematically rigorous method (likely a hybrid of optimization + geometry) to guarantee correctness, implement unit-tested routines, and wire them into Unity so the scene updates in real time from inputs. The visualization will prioritize accuracy, with optional fidelity boosts if needed. I’ll deliver a short technical note detailing the formulas and rationale, plus a brief hand-off. Proposed questions to align scope (8-10 important items): What are the exact input parameter formats and ranges, and are there unit conventions I should follow? What constitutes a provably correct solution in your case, and what edge cases must be handled? Do you prefer a purely deterministic pipeline or a stochastic element with verification? Should the engine support runtime parameter
€750 EUR 19 gün içinde
8,8
8,8

Hello, "At Live Experts, we fully understand your project requirements and have the breadth of skills needed to tackle the challenges at hand. With a deep understanding of mathematics, game development, and proficiency in C#, C++, and OpenGL, we are confident in our ability to deliver the Unity project you need. Our unique blend of mathematical rigour and graphics design ensures that the solution doesn't just work but also looks great when integrated into your game. What sets us apart is our meticulous approach to problem-solving that is reflected in our well-commented code and comprehensive technical notes. This will not only ensure a smooth handover process but also empower you with the knowledge you need for future iterations. In addition, I should mention that we're adept at 3D Modelling which gives us extra edge in this particular project. Our team also has extensive experience in big data analysis using Hadoop and Spark, which may prove beneficial if your project requires scalability. As we strive for excellence, our overarching goal is to provide an outcome that not only meets your expectations but also adds value to your game. Get in touch with us now so we can get started on bringing your concept to life with a solid mathematics-driven solution engine." Thanks!
€750 EUR 4 gün içinde
8,4
8,4

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
€750 EUR 7 gün içinde
7,1
7,1

THIS IS NOT THE AUTO BID, PLEASE REVIEW IT IN DETAIL I’ve reviewed your project and understand you’re looking for a robust solution engine that leverages mathematical rigor within Unity for your early-stage puzzle game. My extensive experience in game development, particularly with Unity and C#, equips me to build the mathematical backbone that your project requires. Given your focus on provable accuracy, I will analyze the best approach for your puzzle, be it geometry, algebra, or a hybrid, and clearly document the methodologies in the code. I can ensure a polished Unity project that ingests parameters and outputs a fully navigable 3-D solution, alongside comprehensive code comments and a technical note on the implemented formulas. Let's schedule a session to go over your existing assets and discuss integration timelines. What specific parameters do you envision the solution needing to ingest?
€250 EUR 1 gün içinde
6,1
6,1

Hello, I am an experienced freelancer with over 1.5 years of active engagement on Freelancer.com. I hold a Ph.D. in Applied Mathematics and have strong expertise in mathematics, statistics, physics, and programming using Python and MATLAB. As a data analyst and academic expert, I can assist you with mathematical and physics-related problems, as well as provide high-quality solutions in MATLAB and Python coding.
€300 EUR 2 gün içinde
5,8
5,8

Hello, I understand you’re seeking a mathematically rigorous solution engine for your Unity puzzle game. I specialize in algorithmic design, applied mathematics, and Unity 3D development, allowing me to create a system that ingests input parameters, computes provably correct solutions, and renders them as interactive 3D scenes. I can evaluate whether geometry, algebra, optimization, or a hybrid method best suits your puzzle logic, and document the rationale clearly. My approach involves analyzing your existing codebase, designing robust mathematical models, implementing them in C# within Unity, and ensuring the output is fully navigable and visually coherent. I will provide well-commented code, technical documentation of all formulae and algorithms, and a short hand-off session to enable confident iteration on your end. Deliverables include a complete Unity project with interactive 3D solution visualization, annotated source code, a concise technical note explaining the applied mathematics, and a hand-off guide for ongoing development. This ensures correctness, transparency, and seamless integration into your game. Client Clarification Questions: Can you provide examples of input parameter sets and expected solution behavior for validation? Do you prefer real-time computation per input or precomputed solutions rendered in the scene? Thanks, Asif.
€750 EUR 11 gün içinde
5,9
5,9

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
€500 EUR 7 gün içinde
6,3
6,3

Hello, I am a C# Developer with 15+ years of experience in building secure, scalable, and high-performance applications. I specialize in desktop applications, enterprise solutions, API development, and database-driven systems using C# and .NET technologies. My expertise includes custom software development, integration with SQL Server, performance optimization, and clean, maintainable code. Recently, I also worked on OpenAI API integration for auto-generated content, images, and social sharing, showing my ability to adopt the latest technologies. If you are looking for a dedicated C# expert who delivers quality, innovation, and timely solutions, I’d be glad to collaborate on your project.
€250 EUR 7 gün içinde
5,7
5,7

Your puzzle solver will fail if the math engine can't guarantee deterministic results across different hardware. I've debugged Unity projects where floating-point drift caused "correct" solutions to break on mobile vs desktop builds. Before architecting the solution, I need clarity on two things: What's the maximum complexity of your puzzle state space - are we solving for 10 possible configurations or 10 million? And does your existing codebase use any third-party physics libraries that might introduce non-deterministic behavior? Here's the architectural approach: - C# + UNITY MATHEMATICS: Replace Unity's built-in math with the Mathematics package to ensure SIMD-optimized, deterministic calculations that produce identical results on every platform and every run. - CONSTRAINT SOLVER: Build a backtracking algorithm with pruning heuristics to explore the solution space efficiently - I've implemented similar systems for procedural level generation that solved 50K-node graphs in under 200ms. - 3D VISUALIZATION PIPELINE: Decouple the solver from the renderer so calculations run on a background thread while Unity's main thread handles mesh generation and camera controls without frame drops. - UNIT TEST HARNESS: Write parameterized tests that verify mathematical correctness against known solutions before any graphics code runs - this catches edge cases that visual inspection misses. I've built 8 Unity projects requiring custom algorithms, including a pathfinding system for a strategy game that handled 200 simultaneous agents without performance degradation. I don't take on projects where the requirements are vague - let's schedule a 20-minute call to review your existing codebase and define the exact puzzle constraints before I commit to a timeline.
€450 EUR 21 gün içinde
5,6
5,6

Hi, I can take over your existing Unity project and build a mathematically rigorous solution engine that guarantees correct results and renders each solution as an interactive 3D scene. I have over 8 years of professional Unity and applied-algorithm experience, working on simulation-driven and logic-heavy systems where correctness is more important than visual effects. I will first review your current codebase and formalize the problem into a clear mathematical model (geometry, algebra, optimization, or a hybrid where needed). Based on that analysis, I will design a deterministic solver that ingests your parameters, produces a provably valid solution, and then maps that solution directly into a navigable 3D representation inside Unity. My focus will be on numerical stability, reproducibility, and transparent logic. Every formula and transformation used in the solver will be documented, and the C# code will be structured so the mathematical layer is cleanly separated from rendering and interaction. You will receive a Unity project that generates the 3D solution scene from input parameters, well-commented source code, a short technical note explaining the mathematical methodology and assumptions, and a brief hand-off so you can safely extend the system afterward. If you share the current assets and partial implementation, I can start by validating the model and proposing the exact mathematical approach before implementation. Regards, Muhammad Asad Ali
€500 EUR 8 gün içinde
5,7
5,7

As someone with over 7 years of experience in software development, I've honed my skills across a multitude of languages and frameworks including C# which will prove invaluable in tackling your Unity-based project. Moreover, my deep knowledge of mathematics and ability to navigate complex problems will come to bear on mapping out the most effective methodology for your puzzle game. I appreciate how important it is that the final model be mathematically sound, and I’ll ensure every code snippet aligns with proven formulae. Plus, as an added value, my diversified skill set enables me to approach challenges from different perspectives and provide optimization strategies where needed. Finally, one of my tangible strengths is my communication skills. I understand that a project doesn’t end at completion, but rather through iterations where the client takes ownership. To ensure a smooth transition for you, I'll deliver well-commented code along with comprehensive documentation explaining the mathematical methodologies employed. A brief hand-off session will further empower you to make future adjustments confidently. Therefore, if you need a seasoned developer who deeply understands your project’s requirements and can contribute effectively from day one, then let's collaborate -- because meeting your expectations is paramount to me!
€250 EUR 7 gün içinde
4,7
4,7

Hi — I’d love to help you build a mathematically rigorous solution engine for your puzzle game. You already have the Unity project and partial codebase; what’s missing is the applied-math backbone. My focus will be designing a deterministic, provably correct solver that ingests parameters, computes the solution using the appropriate mathematical model (geometry, algebra, optimization, or a hybrid), and renders the result as a fully navigable 3D scene inside Unity.
€500 EUR 7 gün içinde
4,6
4,6

Hello, I’m excited about the opportunity to contribute to your project. With my experience building Unity (C#) systems that combine algorithm design with real-time 3D rendering, I can take your existing codebase and implement a rigorous math-driven solution engine that ingests parameters, performs the required calculations, and generates a fully navigable 3D solution scene inside Unity. I’ll tailor the approach to your puzzle’s exact rules, selecting the right mathematical model (geometry, algebra, optimization, or a hybrid), explaining the rationale clearly, and documenting the formulae so the results are provably correct and consistent on every run. You can expect clear communication, clean and well-commented code, and a smooth hand-off with a short technical note plus walkthrough so you can iterate confidently after delivery. Best regards, Juan
€500 EUR 3 gün içinde
4,8
4,8

Hello With over a decade of experience in the app and gaming industry, I am well-equipped to take on your Unity Puzzle Solver Visualization project. My extensive knowledge and mastery of Unity3D and C#, along with proficiency in Unreal Engine and C++, make me a strong candidate for this endeavor. In particular, my expertise in 3D modelling, game development, and mathematics will prove invaluable for implementing rigorous, math-driven algorithms within Unity. In addition to my technical skills, I bring a track record of delivering successful projects and optimizing existing codebases, as evidenced by my work on 5+ mobile apps and games with over 1M downloads. I not only specialize in developing apps and games from concept to launch but also provide post-launch support, such as code reviews and optimization, which aligns perfectly with your project's needs. Furthermore, my experience with performance optimization (as seen in the 40% frame rate improvement on a VR project) will ensure that your solution engine runs smoothly while offering high visual fidelity. Best Regards, Timothy B.
€1.000 EUR 15 gün içinde
4,4
4,4

Hello! I've been recommended by a Freelancer Recruiter. Nice to meet you. I've just completed a similar Unity-driven puzzle engine project for another client who needed a robust mathematical solution to optimize game levels. As a seasoned Unity developer, I'm perfectly suited to craft a rigorous, mathematics-driven solution engine that leverages your existing codebase. With expertise in Unity, C#, and applied math, I'll design an efficient algorithm that produces a provably correct answer on every run, incorporating geometry, algebra, optimization, or a hybrid approach as needed. I'll deliver a Unity project that accepts input parameters, outputs a fully navigable 3-D solution scene, and includes well-commented code, along with a short technical note explaining the mathematical methodology. My previous clients have seen impressive results – for instance, a 30% boost in game speed and accuracy. Multiple 5-star reviews on Unity-driven puzzle engine projects and math-driven game development confirm my expertise. I'd love to discuss the project details, including the mathematical approach, timeline, and a clear plan + quote. Happy to hop on a quick call (no obligation) to get started. Chris | Lead Developer | Novatech
€750 EUR 7 gün içinde
3,9
3,9

Hello, there! I can take over your existing Unity codebase and build the mathematics-first solution engine you’re missing, with provable correctness as the primary requirement and the 3D scene as the visual output of the solver. My approach is to first formalize the puzzle as a deterministic model (constraints, invariants, objective if any), then implement a solver that is testable, explainable, and stable across runs. Depending on what your rules require, that typically becomes either a geometry/constraint system (robust predicates, intersection and tolerance handling), an algebraic formulation (exact/near-exact arithmetic where needed), or an optimization/search hybrid with guarantees (constraint satisfaction with validation and backtracking, plus a proof-check stage). In Unity, I’ll separate concerns cleanly: input schema and validation, solver core (pure C# with unit tests), and a renderer that translates the solved state into an interactive, navigable 3D scene you can drop into gameplay. Every run will include a verification step that re-checks constraints against the computed solution, so “correctness” is enforced even when floating-point edge cases appear. You’ll also get a short technical note documenting the formulas, assumptions, and why the chosen method is the right fit for your puzzle. Best regards, Ian Brown
€500 EUR 7 gün içinde
3,5
3,5

Hello there, I reviewed your project Unity Puzzle Solver Visualization -- 2 and understood the requirements at a high level. I focus on delivering clear, stable, and maintainable solutions aligned with the actual scope, I can work with C# Programming, C++ Programming, Mathematics and follow a clean development process with proper structure and error handling. If this aligns with what you’re looking for, please come to chat to discuss further. Best regards
€250 EUR 7 gün içinde
3,3
3,3

Hey there! I'm William! I'm really thrilled to know more about your puzzles. I really enjoy solving problems and I would really like working in your project. I'm an unity developer and I've already worked on some puzzle solving problems too. Hope to hear from you.
€350 EUR 7 gün içinde
3,4
3,4

Hello, I hope you are doing well. I’m a problem-solver with a strong background in Unity, C#, and applied maths. I help teams turn abstract formulas into robust, real-time visualization engines. I’ll build a math backbone in Unity to ingest parameters, compute provably correct solutions, and render a fully navigable 3‑D scene that drops into your game. I’ll choose and justify the modeling approach (geometry, algebra, optimization, or hybrids) and document the equations and rationale, with well‑commented code and a concise technical note. I can handle this end-to-end, delivering a clean Unity project, documentation, and a hand-off session. I’ll ensure reproducibility and accuracy, with tests that verify correctness on each run. Please feel free to contact me so we can discuss more details. I am looking forward to the chance of working together. Best regards, Billy Bryan
€250 EUR 7 gün içinde
2,8
2,8

Hello, and thanks for the clear brief. I can extend your existing Unity project with a robust, mathematics-driven solver engine that ingests parameters, performs rigorous calculations, and renders a fully navigable 3D solution scene. I will evaluate the puzzle’s mathematical core and recommend a hybrid approach that best guarantees provable correctness across runs, likely combining algebraic constraints with geometry-driven checks and, where beneficial, optimization primitives to ensure consistency and performance. The project will deliver well-commented C# code integrated into Unity, a compact technical note detailing the formulae and rationale, and a wire‑frame hand‑off session to empower you to iterate confidently. I’ll align the scene with your assets so the solution visualization is immediately drop-in ready, while keeping visuals optional and high fidelity as needed. The work plan includes: architecture notes, parameter parsing, solver core, 3D scene wiring, interactive navigation, and an end-to-end test suite to verify correctness. Best regards,
€250 EUR 5 gün içinde
1,6
1,6

Stuttgart, Germany
Ödeme yöntemi onaylandı
Şub 7, 2021 tarihinden bu yana üye
€750-1500 EUR
€250-500 EUR
₹750-1250 INR / saat
₹12500-37500 INR
$250-750 USD
€30-250 EUR
€30-250 EUR
$30-250 USD
$750-1500 USD
$250-750 USD
₹12500-37500 INR
€30-250 EUR
₹5000-20000 INR
₹1500-12500 INR
$50-60 USD
$750-1500 USD
₹600-1500 INR
€30-250 EUR
£300-700 GBP
$750-1500 SGD
$250-750 USD
$250-750 USD