I want you to write a tiny program in C++ using and VS2013 that converts Mesh .Obj files into a compact binary format. The goal is to reduce filesize, speedup loadtimes and avoid parsing text format on every load. You are allowed to use boost and poco if needed.
If you havent worked with OpenGL/Obj files before, please skip this project.
Delivery is program inc. source that loads and saves this format.
Info on file format is here [url removed, login to view]
Hello. I can write that program. I worked for a some time with different types of reading Wavefront files.
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Hello. I am expert in OpenGL with C++. I am also expert in 3D files (.stl, .obj, ...). I did many 3D app with this file format. I can do your job well and quickly. Thank.
Hello, sir. I have enough experience in OpenGL programming. I can do your project. Thanks. Regards.
hi, it seems coincidental that you have posted this project, as only a week ago a wrote a small c++ program to read .obj files, and so would certainly be able to complete this project for you by re-using some of tha Daha Fazla
Hello Sir, I am experienced with this sort of things and for me is a piece of cake .Give me the files and it will be finished [login to view URL] forward.