I want you to write a tiny program in C++ using and VS2013 that converts Mesh .Obj files into a compact binary format. The goal is to reduce filesize, speedup loadtimes and avoid parsing text format on every load. You are allowed to use boost and poco if needed.
If you havent worked with OpenGL/Obj files before, please skip this project.
Delivery is program inc. source that loads and saves this format.
Info on file format is here [url removed, login to view]
7 freelancers are bidding on average $145 for this job
Hello. I am expert in OpenGL with C++. I am also expert in 3D files (.stl, .obj, ...). I did many 3D app with this file format. I can do your job well and quickly. Thank.
Hello Sir, I am experienced with this sort of things and for me is a piece of cake .Give me the files and it will be finished [url removed, login to view] forward.