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Fakelag Prediction (client sided,c++)

Hello Sir,

i want a Fakelag Prediction for the Game Counterstrike Source the Prediction should be done client sided in c++. There is a feature called Fakelag as you can see here [url removed, login to view]

Fakelag will choke ticks and the server interpolation will apply later .

The Prediction should be able to get all the time the current player position no matter of it is a "Fakelagger" or just a normal Player. If try to develop this and it works perfectly i will pay you 200€. If you just gave me tip how we can do it you will receive 100€. 100€? Because one of my mates codes for Counterstrike Source for over 5 years now and he can't figure out how to predict Non and Fakelagger perfectly.

He did not understand the Lagcompensation.

I think this links will help you

[url removed, login to view]

[url removed, login to view]

[url removed, login to view]

regards

Beceriler: C# Programlama

Daha fazlasını görün: it mates, interpolation, game client source, youtube sdk, youtube client, develop game server, game server client, game server developer, android client send receive, android client receive data, receive prefix client a2billing, pay client, game master, develop youtube feature, cpp game, hello client server, sip fax receive client, apache receive xml client, counterstrike server, prediction game, counterstrike server time, player position

İşveren Hakkında:
( 0 değerlendirme ) Germany

Proje NO: #6523133

1 freelancer bu iş için ortalamada 200€ teklif veriyor

himanshugaur07

Hired by the Employer

in 6 gün içinde200€ EUR
(0 Değerlendirme)
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