This project is to create a flash game/simulation which will show students how different variables are used to create the perfect baseball bat. The bidder will be responsible for all artwork, animations, and flash development. We would expect to be owners of the finished product, and delivery would include all source files and completed swf. We will be responsible for creating the equations and general script. The overall game can be 2D as there really isnt much animation, movement needed.
There are 2 screens -
1. Manufacturing the bat - User will enter values for height, length, width, and composition of the bat. After completing these steps there will be a button to go to "field testing". A simple animation/image showing the completed bat will be sufficient here (wood grain or metal looking, size dependent on inputs).
2. Field Testing - This will look like a baseball field from the behind home plate view seen in most video games. The field testing will have additional editable parameters for pitch speed and offset from "Sweet spot". Once clicking the "test" button, an animation showing the pitch, swing, and ball trajectory will take place. The speed/distance of the pitch, swing, ball will be determined by the input values (pitch) or an equation (swing speed, ball distance). The end user is then given the distance the ball flew on the screen. The user can either test again or go back to manufacturing at this point.
No database will be needed.
Eventually we will have about 40 additional simulations like this.
The game must be compatible with Flash 9.01 and above.