I require an intelligent 2d platform engine that includes real-time physics and AI.
main requirements are:
life, item collection, the usual...
Enemy AI - When a enemy sees you, he will follow you, and when in range, he will fire in your direction... even if this is above him or below him...
Gravity - I need the enemies to be able to follow up/down stairs.
Also, things like blood, if someone is shot, they will spill blood, which must fall to the ground and stay there for a while, not simply part of the animation. I would also like to do this with ammo when a gun is fired.
I would prefer this to be in MX2004 and i must be able to see source code before the project is done, in order to raise questions about how i would do certain things.
A level editor is not required, unless you have one!
I know that a lot of flash dev'ers reuse code, and I'm fine with that, so any additional features that have already been written would help seal the deal!
6 freelancers are bidding on average $258 for this job
Dear Friend! We've gone through your description and are ready to work out a Flash 2d Platform Engine with all the features you require. Our company has been in the sphere of web development and programming for 10 y Daha Fazla
Please be advised that my timeframe is subject to your availability to review my work as it is submitted. Please see my private message for a link to my portfolio.
Hello Sir, I go through very well your specification that you have been specified over here. We grab your idea and surely give you the flash engine as per your needs. Please open PMB for further discussions and there I Daha Fazla
Cutting edge web sites today are being lead by Macromedia Flash design. Flash web pages are dynamic, highly graphic and full of multimedia content. The user is given more than just informational content. They are given Daha Fazla