Unity or UDK Rendering Engine for Flight Sim

We need to build a flight simulator rendering engine based on Unity, UDK or the Cryengine 3. The rendering engine needs to display a somewhat large flying area ( 5km by 5km ) in great detail, and it must support displaying across multiple PC's. The rendering engine will need to output video to 20 projectors arranged to project to the inside of a large dome. Trees, particles, smoke, clouds and leaves must be synchronized between rendering computers. Also, each rendering computer needs to support warping and edge blending.

This software will be used on an in-house flight simulator. Depending on your skill, this project may progress to include its own helicopter aerodynamic flight model, forest fire model and external helicopter slung load modelling. The terrain and graphics can be commercially available assets, such as the mystic forest pack for Unity.

Beceriler: C# Programlama, Oyun Tasarımı, Genetik Mühendisliği

Daha fazlasını gör: unity flight sim, flight sim unity, udk simulator, cryengine flight simulator, udk sim, large terrain flight simulator unity, flight simulator model unity, flight engine , unity flight simulator, udk flight sim, udk flight simulator, video game programming software, video game graphics design software, video game design software, unity c# programming, trees c, programming software for pc, programming computers, programming a computer game, house rendering software, fire by design, design your own house game, design your own house, design rendering software, design a house game

İşveren Hakkında:
( 0 değerlendirme ) Canada

Proje NO: #4433456

Bu iş için 2 freelancer ortalamada $25/saat teklif veriyor


Hi! I'd like to see more examples of graphical level of quality you are targeting, I'm going to use Unity3D and want to be sure that its capable. And what is more important: what target platform specs should I consider Daha Fazla

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I am here. The best Unity3D developer.

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