
In Progress
Posted
Paid on delivery
Introduction — Project Vision We are building a next-generation FiveM/QBCore roleplay framework based on the L2S base, with a strong focus on immersion, performance, quality, and long-term scalability. This project is not about adding many random scripts. The goal is to create a connected ecosystem where every major system works together through shared logic, consistent UI, realistic rules, and meaningful player interaction. We want the server to feel alive. Players should have something to do everywhere on the map, and every action should feel connected to the world around them. Core Vision The server should move away from classic “menu-based RP” and toward a more physical, realistic, and interactive experience. Instead of players simply opening an inventory and carrying unrealistic amounts of items, we want systems where: items have physical meaning physical prop storage props are visible, interactable vehicles, houses, businesses, and MLOs have purpose player actions create consequences systems connect together naturally gameplay creates chains, dependencies, and opportunities Example: A player should not be able to carry 20 weapons in a backpack. Weapons should require proper storage, cases, vehicle transport, slings, trunks, or physical props. A business owner should not magically spawn dealership stock. They should order vehicles, wait for delivery, pick them up, prepare them, and then sell them. The goal is to build systems that encourage players to interact with the world, with businesses, with criminals, with police, and with each other. Development Direction The developer will start from the L2S base, which already includes a strong UI direction. This UI style should be expanded and reused across all future systems so the server feels like one unified product. The project will include: repairing and cleaning existing scripts rewriting weak or unstable logic creating new custom systems connecting systems together properly improving performance reducing script bloat replacing low-quality standalone resources creating reusable core logic making the world interactive building admin/dev tools for in-game creation Merge scripts We want a high-quality foundation, no shortcuts. System Philosophy All major systems should be treated as core platforms, not isolated scripts. Main core systems: Inventory System Housing System Police / EMS System Vehicle System Criminal System Jobs & Businesses System UI System Core Platform / Admin System Each system should own its proper domain, but they must communicate through clean exports, events, callbacks, and shared metadata. Example: Inventory owns item metadata and physical item logic. Vehicle system owns vehicle state, keys, damage, and persistence. Housing owns properties, access, furniture, and living spaces. Criminal system owns heat, crime chains, black market, and illegal opportunities. Police/EMS owns law enforcement, medical, evidence, and response systems. UI system provides the shared interface language across everything. Interactive World Goal We want the whole map to feel useful and interactive. Houses, MLOs, businesses, streets, vehicles, interiors, warehouses, shops, garages, police stations, hospitals, criminal locations, and public spaces should all have purpose. Examples: houses can require maintenance, cleaning, security, storage, break-in risks, and police warrant access businesses require stock, deliveries, employees, equipment, customers, and maintenance dealerships must order vehicles, receive shipments, prepare stock, and manage sales restaurants need ingredients, storage, production, freshness, and customer demand criminal locations can have heat, raid risk, stash management, suppliers, and dead drops vehicles have ownership, fuel, damage, storage, keys, history, and persistence police and EMS respond to real incidents, evidence, NPC calls, robberies, injuries, and investigations inventory items can be placed, carried, inspected, stored, damaged, repaired, or traced The city should feel like an ecosystem, not a collection of disconnected menus. Realism Without Boring Simulation The server should feel realistic, but it should still be fun. We do not want tedious simulator mechanics that become chores. Realism should create meaningful choices, not frustration. Good realism: realistic storage visible props & interactable business supply chains preparation-based crime vehicle maintenance Item, rarity, condition and metadata housing security and robbery risk police evidence and investigation consequences based on player actions Bad realism: too many repetitive chores excessive waiting overcomplicated UI punishing players for every small action systems that only slow players down without creating gameplay The goal is to make players feel rewarded for planning, building, trading, maintaining, and interacting with the world. In-Game Creation Tools A major requirement is that admins and developers should be able to create and manage content in-game without constantly editing files manually. We want creator tools such as, We dont want to update 10 scripts for small changes etc, important that we build master scripts with source of truth Drug Creator Police Creator Job Creator Business Creator House Creator Elevator Creator Door Creator Garage Creator Shop Creator Crafting Creator NPC Creator Interaction Creator Mission/Contract Creator Stash/Storage Creator Robbery Creator Blip/Zone Creator These tools should allow authorized staff to configure systems directly in-game through the L2S UI style. This will make the server easier to expand, easier to maintain, and faster to develop. Quality Expectations Every system should be built with: clean code strong server-side validation good performance low client/server overhead proper permissions proper logging no duplication exploits clear config structure reusable logic consistent UI clean exports and events database-safe persistence admin/debug tools scalability for future features The developer should avoid quick hacks that only solve one issue but create future problems. We want systems that can grow. Final Vision The goal is to build a premium, immersive, next-generation RP server where the city feels alive and every major system connects. Players should feel that: businesses have real operations crime has planning, risk, and consequences police and EMS have meaningful work vehicles feel like real assets homes feel like living spaces inventory items feel physical the economy has supply chains the world reacts to player behavior admins can create and manage content in-game every script feels like part of the same platform rebuild ressources, reduce ressources and optimized This project should not feel like a normal FiveM server with many scripts installed. It should feel like a custom-built world. We have most scripts, some scripts we might need to buy, other scripts we need to custom develop. [login to view URL] You are required to have GTA and do testing I’ll test everything on a staging server; acceptance depends on a clean console (no errors or warnings) and smooth in-game operation with resource time well below 0.4 ms per script. If this sounds like your kind of project, let’s get started!
Project ID: 40516473
54 proposals
Remote project
Active 5 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs

Hello! I understand you are building a premium FiveM/QBCore ecosystem on top of the L2S framework where every major system—inventory, housing, vehicles, police/EMS, crime, businesses, economy, and administration—must operate as a unified platform rather than a collection of disconnected resources. I have experience with large-scale FiveM architectures, resource optimization, server-side validation, database-driven systems, and modular framework development, including refactoring legacy resources into reusable core services with clean exports, events, permissions, and shared metadata structures. My technical approach would focus on auditing the existing L2S ecosystem, consolidating overlapping resources, rebuilding unstable systems into centralized "source-of-truth" platforms, implementing in-game creator tools for staff management, and ensuring all gameplay loops—from business logistics and inventory storage to criminal operations and police investigations—are interconnected through consistent data models and UI patterns. Performance, maintainability, and scalability will remain priorities throughout development, with strong attention to server security, exploit prevention, clean logging, and resource optimization targeting stable operation and low resource usage. I understand the objective is to create a living world where player actions drive meaningful interactions, consequences, and economic activity rather than relying on menu-based mechanics or disconnected scripts.
$250 USD in 3 days
2.3
2.3
54 freelancers are bidding on average $653 USD for this job

Hi I can help build and optimize your FiveM/QBCore roleplay framework on the L2S base with custom Lua/JavaScript resources, reusable exports/events, shared metadata, consistent UI, and clean server-side validation. The main technical challenge is turning many separate scripts into one connected ecosystem where inventory, vehicles, housing, jobs, crime, police/EMS, businesses, and admin tools communicate without performance issues or duplicated logic. My solution would be to refactor weak resources, merge overlapping scripts, create central source-of-truth systems, and build scalable creator tools for jobs, houses, doors, shops, garages, crafting, NPCs, robberies, zones, and interactions. I can develop realistic but fun gameplay systems such as physical item storage, vehicle persistence, business supply chains, housing security, evidence logic, crime heat, police workflows, and interactive world props. I will focus on clean code, optimized client/server loops, secure permissions, exploit prevention, database-safe persistence, structured configs, logging, and resource usage well below your performance target. I can also test directly in FiveM/GTA on a staging server, check console errors/warnings, verify smooth in-game behavior, and polish each resource before acceptance. The goal is to help turn your server into a premium custom RP world rather than a collection of disconnected scripts. Thanks, Hercules
$500 USD in 7 days
5.8
5.8

I have extensive experience in building immersive and scalable FiveM/QBCore roleplay servers that focus on realism and player interaction. I specialize in creating interconnected ecosystems where every system works seamlessly together, providing a truly immersive experience. My approach involves enhancing existing scripts, creating custom systems, and optimizing performance to ensure a high-quality foundation for your server. I am committed to clean code, strong validation, and consistent UI design. Let's collaborate to bring your vision to life and create a premium RP server that feels like a custom-built world. Let's discuss further!
$350 USD in 3 days
5.2
5.2

Hi, I am a FiveM/QBCore developer with 8 years of rich experience. I am familiar with Lua, QBCore, SQL, game scripting, and FiveM server optimization. For this project, the most important part is building a connected RP ecosystem instead of adding disconnected scripts. I can clean and optimize the L2S base, rebuild weak resources, connect core systems through shared logic, create in-game admin tools, and improve performance, UI consistency, persistence, and server-side validation. I'm an individual freelancer and can work on any time zone you want. Please contact me with the best time for you to have a quick chat. Looking forward to discussing more details. Thanks. Emile.
$250 USD in 7 days
4.8
4.8

Hi there, I understand you need a senior FiveM/QBCore developer to rebuild and optimize an L2S-based RP framework into a unified immersive ecosystem with connected inventory, housing, vehicle, police/EMS, criminal, jobs/businesses, admin creator tools, consistent UI, clean exports/events, and resource timing below 0.4 ms per script. I have strong experience with FiveM, QBCore, Lua, NUI, MySQL persistence, resource optimization, server-side validation, admin tooling, inventory metadata, vehicle persistence, business systems, police/criminal workflows, staging testing, and debugging clean-console production servers. I will audit existing resources, merge and rewrite weak scripts, define master source-of-truth systems, expand the L2S UI style, build reusable creator tools, connect gameplay logic across systems, and test directly in GTA/FiveM until the staging server runs smoothly without warnings or exploitable duplication paths. Q1: Which existing scripts must be preserved, rebuilt, or replaced first? Q2: Do you already have the L2S base and staging server ready for developer access? Q3: Which core system should be prioritized first: inventory, vehicles, housing, businesses, or police/criminal? Best regards
$500 USD in 7 days
4.7
4.7

I understand you're looking for an advanced FiveM/QBCore roleplay server, and the emphasis on a connected, performant, and scalable ecosystem resonates with my experience building complex game systems. Specifically, the L2S base integration and the goal of a "living" server with interconnected systems are areas where I can deliver significant value, much like the detailed event handling and data synchronization I've implemented in previous multiplayer projects. My technical approach will involve leveraging QBCore's modular architecture, focusing on robust API design for inter-system communication. I'll prioritize a performant Lua codebase, optimizing database queries for QBCore and L2S, and implementing efficient event listeners to ensure seamless player interaction and world responsiveness. This includes developing custom resource managers for better organization and utilizing LuaJIT for critical performance paths. We'll establish clear data models and communication protocols from the outset to ensure scalability and maintainability. How do you envision the initial player onboarding experience to encourage immediate engagement with the connected systems? Additionally, what are your thoughts on implementing a dynamic economy that reacts to player actions and resource availability? I'm keen to discuss these details and how my expertise can contribute to realizing your vision.
$743 USD in 21 days
4.2
4.2

Drawing from over a decade of solid experience as a full-stack developer, with SQL as one of my areas of expertise, I believe I am the ideal candidate for this project. The advanced FiveM/QBCore realistic roleplay server you envision aligns perfectly with my skillset, interests and professional philosophy. Delivering a high-quality foundation without shortcuts is something that I hold dear, and I'm committed to repairing existing scripts, rewriting weak logic, creating new systems, improving performance and reducing bloat. Moreover, using an interactive approach in the game world is something that will require skillful integration and nuanced design choices across several systems. As a developer who understands the value of "shared language", I would ensure the core platforms or systems you require are integrated organically, while still maintaining their individuality making sure that they communicate effectively and in synergy. My ability to merge scripts and create reusable core logic will be greatly advantageous in this task.
$250 USD in 7 days
3.5
3.5

I am excited to help you create an advanced FiveM/QBCore realistic roleplay server that delivers an immersive and engaging experience for players. With experience in FiveM development, QBCore framework customization, server optimization, and roleplay systems, I can build a high-quality server tailored to your vision. Whether you need custom jobs, economy systems, realistic gameplay mechanics, or unique roleplay features, I can ensure a polished and professional result. My approach focuses on creating a stable, scalable, and realistic server environment. I can develop and integrate custom scripts, vehicles, businesses, housing systems, gang mechanics, emergency services, inventory systems, and advanced UI elements while maintaining performance and compatibility. Security, bug prevention, and server optimization will be prioritized to provide players with a smooth and reliable roleplay experience. I am committed to clear communication, timely delivery, and long-term support throughout the project. I would be happy to discuss your server concept, feature requirements, and customization needs in detail to create a unique FiveM/QBCore roleplay community that stands out from the competition. I look forward to collaborating with you and bringing your vision to life.
$250 USD in 7 days
2.9
2.9

❤️ Hello, This is exactly the type of FiveM/QBCore project I can support: not just adding scripts, but rebuilding the server as a connected, optimized RP ecosystem. I can work from your L2S base, clean and merge existing resources, rewrite unstable logic, reduce script bloat, and build reusable core systems with proper exports, events, callbacks, metadata, permissions, logging, and database persistence. The main focus would be keeping inventory, vehicles, housing, jobs, police/EMS, crime, UI, and admin tools connected instead of isolated. I also understand your realism direction: physical item storage, visible props, vehicle/business supply chains, meaningful crime preparation, housing security, evidence systems, and in-game creator tools for admins so small changes do not require editing many scripts. I have experience with FiveM/QBCore development, Lua, client/server optimization, database-backed persistence, custom UI workflows, and staging/testing. I can test in GTA/FiveM and work toward clean console output, smooth gameplay, and low resource usage below your target. I’d be happy to start by auditing the current L2S base and existing resources, then creating a clear rebuild/merge roadmap before development begins. Best regards.
$500 USD in 7 days
2.6
2.6

༺❖༻ Dear Client ༺❖༻ Thanks for posting this FiveM/QBCore project. Your vision is exactly the kind of RP framework I specialize in. I have strong experience with FiveM development using Lua, QBCore systems, SQL databases, and building scalable RP frameworks with clean server-side logic and optimized performance. I focus on turning fragmented scripts into a unified ecosystem where inventory, vehicles, housing, jobs, crime, and UI all work together through shared core logic, events, and exports. For your L2S base, I would start by auditing and cleaning existing resources, then refactoring core systems into a modular architecture. I will rebuild key systems like inventory, vehicles, housing, police, and businesses so they interact naturally and support physical, realistic gameplay such as item storage, vehicle persistence, and supply chains. I prioritize performance optimization, low resource usage, and clean console output suitable for production servers. Let’s discuss your current setup and roadmap. Best regards, Glenn Bondoc
$500 USD in 7 days
2.6
2.6

Hi, Your vision is exactly what stood out to me. You're not looking for someone to install more FiveM resources you want to turn the L2S base into a unified platform where every system works together and the city feels like a living world. I'd approach this by first auditing the existing resources, removing unnecessary script bloat, stabilizing weak logic, and consolidating shared functionality into reusable core systems. From there, we'd expand the framework with consistent UI, connected gameplay, and in-game creator tools so future content can be managed without constantly editing multiple scripts. Performance, clean architecture, and maintainability would guide every decision. Every system should communicate through shared exports and metadata, keeping the framework scalable as new features are added. I have GTA available for testing and understand the importance of validating every feature on a staging server, maintaining a clean console, and keeping resource usage optimized throughout development. I'd like to review your current L2S setup and existing resources first so I can identify what should be rebuilt, merged, or retained before development begins. Best Regard, Chand
$300 USD in 7 days
2.3
2.3

With 17+ years of comprehensive experience in web, window and Android development, my team and I are well-prepared to meet your needs for an advanced FiveM/QBCore roleplay server. As you layed out your vision, we understand the enormous importance you place on immersion, performance, quality, and scalability. Our extensive skills with ASP.NET C# Development work combined with deep SQL Server Database knowledge put us in a unique position to create the connected ecosystem you envision. One strength we bring is our ability to see the bigger picture and connect different systems seamlessly, which is highly relevant to your project. Our well-thought-out design aligns every major component of the system - Inventory, Housing, Police/EMS system, Vehicle system, Criminal system, Jobs & Businesses System etc into a cohesive whole that encourages player interaction and truly make it feel alive. In fact connecting clean exports, events, callbacks and shared metadata across these systems has been a day-to-day bread and butter for us over the past 15+ years.
$500 USD in 7 days
2.2
2.2

Hi, I will develop a cohesive FiveM/QBCore roleplay framework based on your L2S base, focusing on immersion and interactivity. With extensive experience in building connected ecosystems in gaming, I understand how to transform traditional systems into engaging, interactive experiences. My approach will involve cleaning existing scripts, rewriting unstable logic, and creating new systems that seamlessly integrate into a unified platform. I will ensure each core system, from inventory to policing, communicates effectively through clean exports and events, enhancing both performance and player engagement. To achieve the desired realism without frustrating mechanics, I will focus on meaningful interactions and consequences rather than tedious tasks. This will involve implementing dynamic storage solutions and ensuring that physical props are not just visual but also functional. Are there any specific performance benchmarks or additional features you envision that haven’t been mentioned? I’m ready to start immediately and look forward to bringing your vision to life. Thank you.
$537 USD in 7 days
1.9
1.9

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$500 USD in 7 days
1.7
1.7

Hello Dear! Good Day! Hope you are doing fine. This is Ruhul Ajom Sagor. I am an expert "Web Developer" with 10+ years of working experience in PHP, HTML5, CSS3, JavaScript, jQuery, Bootstrap, MySql and different Frameworks. I have completed my B.S.C Engineering in Computer Science and Engineering (CSE) from BUET. Hire me and you don't have to worry about your website problems again! I'll add value to your projects by creating astonishing designs and code with high impact and optimized user interaction that leads to bigger conversions. WHAT PROBLEMS CAN I HELP YOU SOLVE? • Custom Websites Using PHP and Frameworks • e-Commerce Websites (Woo-Commerce and Shopify) • Custom WordPress themes • On-Page and Off-Page SEO • WordPress themes Customization • Database Modeling/Development • WordPress migrations and upgrades • Responsive Coding (Make your website compatible with: smartphones, tablets, desktops) • Websites speed and loading time improvements • Cross-browser compatibility • PSD to HTML to WordPress conversion • HTML5/CSS3/jQuery websites based on Bootstrap I love challenges, talking to my clients, and meeting others’ standards as well as expectations. I will be discussing everything in detail, giving my full advice and delivering through best of my skills. You are cordially welcome to discuss your project. Thank You! Best Regards, Ruhul Ajom
$250 USD in 2 days
1.4
1.4

⚠️ If you're not happy, you don’t pay. ⚠️ Hi there, I can build your next-generation FiveM/QBCore roleplay framework using the L2S base with a focus on immersion, performance, and scalability. I will deliver: • Strong UI direction expansion • Repairing and cleaning existing scripts • Custom system development • Performance optimization • Interactive world building • Admin/dev tools for in-game creation You will also receive: • Comprehensive documentation • Expert support • Training for seamless operation I am confident I can execute your vision professionally and efficiently. Looking forward to discussing timeline and next steps. Best regards, Chirag
$550 USD in 7 days
0.0
0.0

Having spearheaded numerous projects over the past 20 years, I have accrued a wealth of experience in delivering high-performing, scalable and reliable software solutions. Importantly, I always deeply consider the project's core vision - something that is integral to your quest for a next-generation FiveM/QBCore server. My expertise across custom web application development, using iOS & Android Mobile Apps, API development & system integration, cloud infrastructure & DevOps and ongoing maintenance & optimization puts me in a strong position to not only repair, clean and connect existing scripts, but rewrite unstable logic and create exciting new systems. In conclusion, my long-term technological partnership approach aligns perfectly with the demands of this project; developing systems that encourage player interactions with their virtual world implies creating a platform that is robust, maintainable and scalable - areas that have become synonymous with my brand over time. So let's team up to build a functional yet engaging virtual cosmos that offers players endless possibilities for exploration!
$500 USD in 7 days
0.0
0.0

Wow! This is ideal fit for me Hello, I would like to grab this opportunity and will work till you get 100% satisfied with our work. I'm familiar with this kind of task and have many years of experience on Game Design, SQL, Game Development, Lua, Scripting, Documentation, Database Design, Game Testing, Game UI, Game Art Please come over chat and discuss your requirement in a detailed way. Thank You
$250 USD in 7 days
0.0
0.0

Hi, I am available now to assist you. I understand the project goals and expected outcome. I will meet deadlines, keep you updated, and deliver high quality work. I am a reliable freelancer with 8+ years of experience in Database Design, Game Development, Scripting, SQL, working with clients on a range of projects. Visit my profile to check my latest work and read what clients say. I look forward to our chat to explore how I can help your project. Looking forward, Sai
$250 USD in 7 days
0.0
0.0

Hi! I enjoy turning ideas into smooth, practical solutions that look great and work reliably. Your project reminded me of a recent work I did on a custom FiveM/QBCore RP server where I rebuilt core systems to ensure seamless integration and realistic gameplay mechanics. While your project focuses heavily on physical item logic and interconnected systems, I have a clear approach to handle it: building modular, reusable core platforms that communicate cleanly and maintain high performance without bloating. Approach...... • First, audit and clean the existing L2S base scripts to remove inefficiencies and unstable logic. • Then, develop core systems (inventory, vehicles, housing, police, criminal) with shared metadata and consistent UI following your vision. • Also, build robust in-game admin tools for content creation using the L2S UI style to enable easy, real-time management. • Finally, optimize performance with server-side validation, low overhead, and thorough testing to ensure smooth gameplay and clean console logs. Question...... Do you prefer a phased rollout of core systems or a full simultaneous launch for better integration testing? Will you require ongoing support and updates after initial delivery to expand or tweak systems? Budget can be released after full project completion and confirmation. Best regard,
$250 USD in 7 days
0.0
0.0

The bid amount and timeline above are rough placeholders. We'll firm those up once we've had a quick chat about priorities and scope. Reading through this carefully, you're not looking for a typical "add scripts" job. You want a coherent, physically grounded world where every system feeds into the next one. The L2S UI base gives you a strong visual direction, and the goal is to extend that same design language across every new system so nothing feels bolted on. Success here means players interacting with the world naturally, not opening menus to bypass reality. Here's how we'd approach it: - Script audit and cleanup: go through the L2S base and existing scripts, identify broken or unstable logic, and repair or rewrite what's needed before adding anything new. A clean foundation matters more than speed here. - Physical inventory and storage: rewrite item handling so quantities are weight and container-bound, weapons need cases or slings or vehicle trunks, and props are visible in the world using entity attachments rather than invisible database entries. - Business and economy systems: build proper supply chains in Lua with SQL-backed state, so a dealership owner actually orders stock, tracks delivery, and prepares vehicles before a sale. No magic spawning. - Unified UI layer: extend the L2S visual style across all new interfaces using the same component patterns, so menus, notifications, and interactions feel like they belong to one product. - Performance and QBCore integration: optimize resource event usage, trim unnecessary loops, and make sure shared logic is centralized so systems talk to each other without redundant DB calls. Once we know which systems are highest priority and what's already in decent shape on the L2S base, we'll put together a proper written proposal with milestones, clear deliverables, and a firm price. Want to jump on a quick call this week to walk through the existing base and figure out where to start? Best, 96 Studio
$525 USD in 21 days
0.0
0.0

Oslo, Norway
Payment method verified
Member since Nov 10, 2016
$250-750 USD
$35-70 USD
$250-750 USD
$250-750 USD
$30-250 USD
$30-250 USD
₹12500-37500 INR
$10-50 USD
$25-50 USD / hour
$250-750 CAD
$250-750 USD
₹600-1500 INR
$250-750 USD
$15-25 USD / hour
$10-30 USD
€30-250 EUR
min $50 USD / hour
₹1500-12500 INR
€250-750 EUR
$5000-10000 USD
$15-25 USD / hour
£5-10 GBP / hour
$15-25 USD / hour
₹400-750 INR / hour
min ₹2500 INR / hour