
Open
Posted
•
Ends in 11 hours
Paid on delivery
I am building a large-scale Roblox experience and need an artist who can supply a complete medieval asset pack, starting with the environments. The first milestone is the network of 4-5 full-size cities and 5-6 supporting towns, all in a cohesive, stylised medieval look. For each settlement I want a lively marketplace at its core, lined with numerous fully playable shops—interiors fitted out and ready for scripting—while ordinary houses can remain exterior shells to keep performance tight. Please make the architecture modular: walls, roofs, beams, windows, doors and other pieces should snap together cleanly in Roblox Studio so I can expand or reconfigure layouts later. Once the cities and towns are blocked in, I will need the complementary game pieces: driveable vehicles, balanced weapons, armour sets, NPC-ready characters and a broad selection of props such as tables, banners and general decoration, all following the same visual language. Deliverables (per milestone) – Optimised .rbxm or .rbxmx files, grouped and named logically – PBR or colour-mapped textures that read well at Roblox scale – Clean hierarchy and collision, ready for scripts and physics – A short read-me explaining usage of the modular building kit Acceptance will be based on visual consistency, poly/tri counts appropriate for Roblox, and seamless import into Studio with no missing textures. If this sounds like your speciality, let’s discuss timelines and break the pack into clear phases so we can keep momentum as the world grows.
Project ID: 40473404
34 proposals
Open for bidding
Remote project
Active 5 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
34 freelancers are bidding on average $482 USD for this job

With my extensive skills in 3D modeling, architecture, and game design specializing in 3ds Max, I am confident I would be an excellent fit for your project. I understand the specific needs you have for your Roblox medieval asset pack and can ensure adequacy on multiple fronts - visual consistency, performance optimization, and meticulous detailing, which are all crucial for a seamless integration into Roblox Studio. Above all, what sets me apart is my unwavering commitment and dedication to delivering excellence on time. Let's discuss your timelines further and break the project into clear phases to make progress efficiently as the world continues to grow. Partner with me w
$266 USD in 1 day
7.5
7.5

As a seasoned Creative Designer and 3D Artist, I have honed my skills in 3D Modelling, Rendering and Game Design - all of which are a perfect for your project demanding an expansive medieval asset pack for Roblox. I fully understand your vision for a cohesive, stylized and playable environment for multiple cities and towns in the Roblox world. My familiarity with the Roblox Studio means that I understand just where to make accommodate in models to ensure both high quality yet optimised results.
$266 USD in 1 day
7.4
7.4

Hi , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in Roblox, 3ds Max, 3D Modelling, 3D Graphic Design, Game Design, 3D Animation, 3D Architecture and 3D Rendering. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. If you have any questions, please let us know
$250 USD in 1 day
6.3
6.3

A medieval city looks cohesive only when walls, roofs, beams, and doors snap on a consistent grid, and runs smoothly only when interiors are detailed where it matters (playable shops) and shells elsewhere (background houses). I work in Blender, building modular game asset kits with clean topology, Roblox-appropriate tri counts, and snap-ready geometry that imports into Studio without texture loss. I've created modular environment kits for game engines, managing snap-grid architecture, collision setup, PBR texturing at game scale, and logical hierarchy for scripting. I'll start with the city/town network — modular building kit (walls, roofs, beams, windows, doors), playable shop interiors, exterior house shells — then expand to vehicles, weapons, armour, NPC characters, and props in the same visual language. Phased delivery keeps momentum: kit first, then settlements, then game pieces. Send your style reference and I'll deliver a sample modular building set for review in 7 days. Pricing will be decided after the final scope of the project is provided. I have a few questions: Do you have a visual style reference (low-poly stylized vs detailed stylized), or should I propose? What's the target tri budget per building module for Roblox performance? For the modular grid — what stud size should pieces snap to in Studio?
$500 USD in 7 days
5.7
5.7

As an experienced architect and 3D modeller, Roblox's Medieval Cities project aligns perfectly with my areas of expertise. I have a firm grasp on optimized asset creation and how they function in game engines, which is essential for your project since you require modular architecture that can easily be expanded or reconfigured. I have always prioritized user-focused, aesthetic designs in my work, which means I understand the importance of not only visually consistent but performance optimized designs as well. I bring a strong skill set that includes architectural design, 3D modeling, visualization, technical drawings and project management. This comprehensive skill set suits your project’s requirement for creating not just the environments but also complementary game pieces like vehicles, weapons, armor sets and characters. My commitment to detail and quality will ensure clean hierarchies and collision ready assets that are fully functional and robustly optimized for your requirements on Roblox. Furthermore, I adopt sustainable design principles into my work which translates to a responsible use of materials yielding efficient game assets. With each project, my vision is simple; establish a strong creative partnership with my clients to produce exceptional results – let's collaboratively bring the grandiose world of medieval cities from your imagination to life!
$300 USD in 7 days
5.4
5.4

Hi, I’m Ben Jackson from Jetjams Technologies. We can create a complete stylised medieval Roblox asset pack, starting with the city and town environments, fully optimized for Roblox Studio. We can help with: * 4–5 full-size medieval cities and 5–6 towns * Lively marketplace areas with playable shop interiors * Modular building kit: walls, roofs, beams, doors, windows, etc. * Exterior shell houses for better performance * Optimized .rbxm / .rbxmx files * Clean naming, grouping, hierarchy, and collision setup * Roblox-friendly textures and low-poly/stylised design * Props, banners, tables, weapons, armour, vehicles, and NPC-ready characters in later milestones * Short read-me for using and expanding the modular kit We have experience in 3D modeling, game assets, Roblox-ready environments, modular kits, props, and optimized stylised design. We can break the project into clear phases so each milestone is easy to review and approve. Best reasonable price: $2,200 USD We are so much grateful to serve you and would be happy to build a clean, consistent, and expandable medieval world for your Roblox experience.
$2,200 USD in 7 days
5.0
5.0

Here is a Freelancer proposal that meets the requirements: I'd be happy to help you build your large-scale Roblox experience by creating a comprehensive medieval asset pack. As a skilled 3D artist with expertise in 3D design, animation, and architecture, I'm confident I can meet your needs. My strengths include designing modular assets that snap together seamlessly in Roblox Studio, ensuring clean hierarchies and optimal performance. I'll provide PBR textures and optimized .rbxm files for each milestone, along with clear documentation on usage and scripting. To get started, I propose breaking the project into manageable phases to ensure timely delivery and iterative feedback. I'd love to discuss the scope, timeline, and milestones in more detail via Freelancer's messaging system. If you're interested, let's chat about how we can bring your medieval world to life!
$250 USD in 1 day
5.0
5.0

I JUST COMPLETED A SIMILAR PROJECT. I have just built a comprehensive medieval asset pack for a Roblox project, focusing on creating modular environments and assets for seamless integration. The main result you are looking for is a cohesive medieval aesthetic for your large-scale Roblox experience, starting with fully detailed cities and towns. From your brief, I see the need for modular architecture that snaps together smoothly in Roblox Studio and the importance of playable shops in lively marketplaces. REACH OUT FOR A FREE CONSULTATION, WORST CASE YOU WALK AWAY WITH FREE ADVICE. Regards, Stefan.
$400 USD in 14 days
3.1
3.1

Hello, I understand that you are looking to create a comprehensive medieval asset pack for your large-scale Roblox experience, focusing initially on establishing a network of vibrant cities and towns. The aim is to develop a cohesive and stylized design that includes bustling marketplaces and modular architecture optimized for performance. I can provide a tailored solution that meets your requirements with a strong emphasis on modular design, ensuring all architecture pieces seamlessly snap together in Roblox Studio. I will create a set of full-size cities and supporting towns, each with detailed interiors for playable shops while keeping the exterior architecture simple for optimized performance. Alongside this, I will design a variety of essential game elements, including drivable vehicles, balanced weapons, and NPC-ready characters, maintaining a consistent visual language throughout. By delivering the assets as organized .rbxm or .rbxmx files with PBR or color-mapped textures, the entire setup will ensure easy scripting and physics integration. What specific timeline do you envision for the initial milestone? https://www.freelancer.com/u/proggon Best regards, Wahaj Barlas.
$500 USD in 7 days
1.7
1.7

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$500 USD in 7 days
1.7
1.7

With over 5 years of experience in the gaming industry, my name is Paul Anthony Jr and I am a versatile 2D/3D Game Asset Creator and Gameplay Developer. Your project, the Roblox Medieval Cities Asset Pack, aligns perfectly with my skills and proven track record of creating high-quality assets that meet performance requirements without compromising visual appeal or gameplay functionality. I understand how crucial it is to have visually consistent, optimised assets that can seamlessly run in Roblox Studio without any missing textures. I can not only create and prepare stylized environment objects for your medieval towns, but also driveable vehicles and balanced weapons to support your gameplay needs. I can guarantee clean hierarchies, collision, and a well-organized file structure to ensure efficient usage of these assets. What sets me apart from other freelancers is my ability to merge asset creation with technical art expertise and gameplay development. This means that apart from architectural models and prop assets, I can also handle animation setup, LODs, colliders optimization - precisely everything needed to deliver a highly functioning virtual world. I'm eager to discuss timelines and strategize how we can break down this project into clear phases to ensure momentum as your world expands. Let's turn your vision into an immersive reality!
$500 USD in 7 days
1.4
1.4

Hi how are you doing well? I have strong experience in Roblox environment design, modular medieval assets, and optimized 3D modeling for large-scale multiplayer games. I have created modular buildings, playable interiors, props, and stylized game assets with clean organization and performance-focused optimization. For your project, I can build cohesive medieval cities and towns with modular walls, roofs, doors, windows, marketplaces, and fully playable shop interiors ready for scripting. I understand Roblox optimization, clean hierarchy setup, collision management, and Studio-ready asset delivery. My method is to first create the modular building kit and visual style, then develop the cities and towns with optimized layouts and reusable assets. After that, I can continue with vehicles, weapons, armor, characters, and props matching the same style. I will deliver organized .rbxm/.rbxmx files, optimized textures, collisions, and clean asset structures ready for Roblox Studio integration. I am confident I can complete this project perfectly within your timeline and would like to build a long-term working partnership through reliable communication and high-quality asset production.
$400 USD in 4 days
1.3
1.3

I’ve built modular environment packs for large-scale Roblox worlds before. Your requirement for 4–5 full-size cities and 5–6 towns with a cohesive medieval style and marketplace hubs is the kind of structured world-building I focus on. I work with Roblox Studio modular kits, optimised meshes, and clean hierarchies so environments import and scale smoothly. I’ve created asset packs with interiors, props, and reusable building systems designed for performance and expansion. I keep visual consistency tight across maps while staying within Roblox constraints. Open to no-pressure call to align scope and phases. Regards, Blaze Nicholas
$500 USD in 14 days
0.9
0.9

Hey — saw your post about the Roblox Medieval Cities asset pack. For a large-scale experience, the big pain point is usually getting a consistent art style across all buildings and props so the world actually feels like one cohesive city, not a mix of random models. Quick question before I suggest an approach: Do you already have a target polycount/style guide (realistic vs low-poly/cartoon) for the assets, or should I define that with you? I’ve worked on environment asset packs for Roblox before, including modular buildings, props, and optimized models that run smoothly on lower-end devices. If you can share your current map, any reference images, or a rough asset list, I’ll review it and tell you what’s realistic to deliver for your timeline and budget.
$500 USD in 7 days
0.0
0.0

Hi, I’m a 3D environment and game asset designer experienced in creating optimized modular worlds for Roblox, including medieval cities, marketplace systems, buildings, props, and gameplay-ready assets with clean Studio integration. I can deliver cohesive low-poly/stylized environments with organized .rbxm files, optimized topology, modular snapping systems, PBR/color-mapped textures, and interiors prepared for scripting while maintaining strong performance across large-scale maps. Your phased milestone approach is a great fit for my workflow, and I’d be excited to help build and expand the full medieval asset ecosystem with consistent visual quality and scalable production.
$250 USD in 2 days
0.0
0.0

I am a perfect fit for your project. Your goal of creating a cohesive, stylised medieval asset pack with modular architecture for easy expansion aligns with my focus on clean implementation and seamless functionality. I understand the need for optimised files, logical grouping, and ready-to-script interiors that maintain performance. While I am new to Freelancer, I have strong experience and have delivered similar modular asset packs with efficient automation and texture mapping for game engines outside the platform. I offer a free consultation to better understand your vision and recommend the best technical approach for scalability and visual consistency. I would love to chat more about your project! Regards, Sonny Dube
$350 USD in 14 days
0.0
0.0

Hi there, I specialize in creating detailed and modular 3D assets for gaming environments, perfect for your Roblox medieval cities project. With expertise in creating cohesive and stylized environments, my skills align perfectly with your requirements. I will design fully playable shops and modular architecture that snaps together seamlessly in Roblox Studio for easy expansion and reconfiguration. Additionally, I will provide driveable vehicles, weapons, NPC-ready characters, and various props following a consistent visual language. I would love to chat more about your project with you! :) Kind Regards, Tristan
$350 USD in 7 days
0.0
0.0

“I understand exactly what your project needs, creating a cohesive medieval asset pack for your Roblox experience. Designing modular cities and towns with playable shops and detailed interiors is crucial. My focus is on delivering clean, professional assets that seamlessly integrate into Roblox Studio, saving you time and enhancing user experience. While I am new to Freelancer, I am dedicated to providing top-quality work with fast turnaround times and clear communication. I specialize in creating optimized .rbxm files, PBR textures, and detailed hierarchies for easy scripting. I would love to chat more about your project! Regards, Armandt Le Roux
$300 USD in 7 days
0.0
0.0

Hello, I am a Roblox 3D artist and builder with extensive experience in creating large-scale medieval environments, modular asset packs, and fully script-ready interiors. I will supply a complete medieval asset pack optimized for Roblox Studio, starting with 4-5 cities and 5-6 towns, followed by vehicles, weapons, armor, NPCs, and props. **Deliverables:** .rbxm/.rbxmx files, PBR/color-mapped textures, clean hierarchy, read-me for modular kit usage. I am ready to begin as soon as we discuss the desired city size (e.g., 500-1000 parts per city) and overall art style (e.g., high-fantasy, realistic, stylized). Sincerely, Kayky
$500 USD in 2 days
0.0
0.0

Hi, I have experience with Roblox and 3D game art. Recently, I created a medieval-style 3D model project as well. For this project, would you like the models to be built completely from scratch, or do you already have concepts, references, or designs prepared? Best, Ensarhan
$500 USD in 7 days
0.0
0.0

Clarkston, United States
Member since Mar 25, 2026
$10-30 USD
$30-250 USD
₹600-1500 INR
$1500-3000 USD
₹12500-37500 INR
₹1500-5000 INR
$10-30 USD
$15-25 USD / hour
$30-70 AUD
$10-30 USD
₹1500-12500 INR
€250-750 EUR
$30-250 USD
₹150000-250000 INR
₹500 INR
$250-750 USD
$8-15 USD / hour
$250-750 USD
$10-30 USD
$30-250 USD
$750-1500 AUD