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I am finishing a small Terramine project and need four playable minigames added. The plan is simple: the first three are maze-style puzzles, each with its own twist so they don’t feel alike, and the fourth is a classic “match the pairs” challenge. You can pick whichever maze logic suits the idea—classic corridors, teleport tiles, obstacles, or any mix you feel works—as long as each of the three mazes plays differently. I already have the core Terramine world ready; what’s missing are these self-contained games that load cleanly, reset on completion, and register a win state I can hook into my existing event system. I’m happy to handle art tweaks myself, so your focus is the functional design and the Lua / TModLoader scripting that drives the gameplay. Good spoken English is essential because I like to walk through ideas live. I’ll invite you to my Discord, and we’ll hop on voice whenever something needs quick clarification. Deliverables • Three distinct maze puzzles fully integrated and tested • One “match the pairs” minigame with shuffle logic and win detection • Clear setup notes or inline comments so I can adjust parameters later • A short hand-off call to confirm everything works in my build If you’ve scripted custom events or minigames for Terraria / Terramine before, that’s a bonus, but solid game-logic skills and reliable communication matter most. Let’s get these mini-experiences running smoothly for players.
Project ID: 40683654
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29 freelancers are bidding on average $451 AUD for this job

Hello there, Your four-game Terramine scope is clearly defined, and I’m confident I can turn the three distinct maze concepts plus the shuffled matching challenge into reliable, hook-ready gameplay. I’ll implement the Lua/TModLoader systems with differentiated maze mechanics, clean loading and reset flows, deterministic win-state registration, and maintainable setup notes or inline comments. My approach combines disciplined Game Programming with focused Game Testing and Game Optimization, including edge-case checks for resets, shuffled pairs, completion events, and integration with your existing build. I’ll also communicate clearly over Discord and complete the requested hand-off call. I can begin by confirming your event-system interface and preferred maze constraints, then deliver the tested minigames in a structured iteration. How does your existing event system expect a minigame win state to be exposed—through a named callback, a Terramine flag, or a specific TModLoader event hook? Best regards, Sahil
$250 AUD in 1 day
5.6
5.6

Hello, As a result of a detailed review of your project requirements, I fully understand the scope: three genuinely different maze minigames plus a match-the-pairs game, integrated cleanly into your existing Terramine project. I have experience with Lua scripting, event-driven game logic, state management, minigame systems, and gameplay testing, and I'm available to start your project right now. In my opinion, the key challenge is making each minigame self-contained and replayable without interfering with your existing world or event system. I would structure each game with its own initialization, reset, completion and win-state logic, exposing a simple callback/event that your current system can consume. The matching game would include randomized shuffling, pair validation and completion detection. I have a couple of quick questions. • How does your existing event system currently expect a minigame win to be registered? • Are you using any existing TModLoader/Terramine framework that the new Lua scripts need to follow? I’m also comfortable discussing and testing the implementation with you over Discord voice during development. I would be glad to discuss further details and can start immediately. Best regards, Carlos.
$250 AUD in 10 days
4.3
4.3

Hello There! I’m Md Toriqul Islam, an experienced game developer specializing in Lua/Luau, TModLoader, Terraria modding, gameplay systems, custom events, UI, and interactive minigames. I understand you need four self-contained minigames integrated into your existing Terramine world: three distinct maze puzzles with different mechanics and one shuffled match-the-pairs game, all with reset logic, win-state events, testing, and clear configuration notes. I have rich experience developing custom game logic, Lua scripting, event systems, puzzle mechanics, state handling, and player-facing gameplay features. I am skilled in TModLoader scripting, modular game architecture, win/reset detection, configurable parameters, and clean commented code. I have some questions: 1) Which CRM are you currently using, and do you already have the required API/integration credentials? 2) Do you have a preferred WordPress builder such as Elementor, Divi, or Gutenberg? 3) How many landing pages are you planning to build after the pilot page? I’m ready to start immediately and would be happy to discuss the minigame mechanics and your existing event system. Looking forward to hearing from you. Best regards, Md Toriqul Islam
$250 AUD in 4 days
4.0
4.0

Hi, I can add all four playable minigames to your Terramine project, with three unique maze puzzles and a classic match-the-pairs challenge. I’ll make sure each maze has distinct mechanics, such as different layouts, teleport tiles, obstacles, or other interactive elements, so they feel varied and engaging. With 8+ years of experience in game development and interactive design, I can build clean, reliable gameplay while keeping the mechanics intuitive and aligned with your existing project. I’ll also test each minigame thoroughly to ensure smooth gameplay and proper integration. Portfolio: https://www.freelancer.com/u/mahadhasan012 Important questions for clarity: 1. What engine or version is the Terramine project using? 2. Can you provide the existing project files and assets? 3. Do you have a deadline for completing the four minigames? I’m available to start immediately. Best regards, Mahad Hasan | Game Development Expert
$300 AUD in 1 day
3.6
3.6

Thank you for considering my bid! With over six years of Lua development and extensive experience creating custom minigames in TModLoader, I can deliver the four distinct puzzles you need for Terramine. I’ll design three unique maze mechanics—classic corridors, teleport tiles, and obstacle‑based paths—each fully integrated and resettable. For the match‑pairs challenge, I’ll implement a robust shuffle and win‑detection system, ensuring seamless event hooks for your existing architecture. I’ll provide clear inline comments, setup notes, and a brief hand‑off session on Discord to confirm everything functions as intended. Looking forward to collaborating and bringing these mini‑experiences to life for your players.
$250 AUD in 7 days
3.0
3.0

I can help bring your Terramine minigames to life with clean, self-contained logic and reliable win-state integration. The scope is clear: three maze puzzles that each feel distinct, plus one match-the-pairs game with solid shuffle and completion detection. I’ll focus on functional Lua / TModLoader scripting, clean resets, and easy-to-adjust parameters so you can fine-tune gameplay later without rewrites. Since your core world is already in place, I can structure each minigame to load cleanly and hook into your existing event system without affecting the rest of the build. I also value the live walkthrough approach you prefer. Clear spoken communication will make it easier to confirm behavior, resolve edge cases quickly, and ensure the hand-off is smooth. I’ll keep the implementation organized and commented so future edits remain straightforward. If needed, I can start by mapping the four game states and defining the win/reset flow for each challenge, then build and test them one by one so integration stays stable.
$650 AUD in 8 days
1.9
1.9

Consider this ✔️The key here is designing each maze to bring unique challenges and engagement. A common issue is ensuring each maze feels distinct while integrating with the existing event system. I understand the importance of creating interactive minigames that load cleanly and reset on completion. What usually matters most here is maintaining a clear win state that seamlessly integrates with your existing setup. Your need for distinct maze puzzles, a classic match the pairs game, and precise scripting is clear, ensuring a cohesive player experience. With years of experience in Lua and TModLoader, I've helped bring engaging minigames to life. You can expect fully integrated mazes and a match game that operates smoothly, minimizing your workload. If you want, I could take a look at your existing files and give you some direction? Best, KurtSiebritz.
$300 AUD in 7 days
1.4
1.4

Greetings I understand you're looking for four unique minigames for your Terramine project, including three maze puzzles and a "match the pairs" challenge. With experience in creating engaging minigames, I can develop distinct mazes with varied mechanics and integrate them seamlessly into your existing system. I bring experience in Lua scripting and game logic design, ensuring that each game functions smoothly and meets your specifications. My strong communication skills will facilitate our collaboration, allowing us to refine ideas effectively. I’d love to chat about your project and suggest a follow-up discussion to ensure we align on your vision. Regards, Nabeel Ismail
$350 AUD in 7 days
0.6
0.6

Hi, I noticed you're looking for unique maze mechanics for each of the three puzzles. I can see how incorporating different elements like teleport tiles or obstacles can enhance the gameplay experience. It’s essential to keep players engaged, so I’d suggest ensuring each maze has a distinct challenge to offer. For the development, I would focus on using Lua scripting within TModLoader to create dynamic gameplay. I’ll design the mazes to load seamlessly and integrate them with your existing event system. Each puzzle will be thoroughly tested to ensure they reset correctly and register a win state efficiently. I’ll also provide clear comments in the code for any future adjustments you might want to make. I appreciate the emphasis on communication, and I’m looking forward to collaborating via Discord. What specific themes or mechanics do you envision for each maze? Let’s discuss how to make these minigames stand out.
$300 AUD in 7 days
0.0
0.0

Hi there, I understand that you're looking to enhance your Terramine project by adding four engaging minigames, specifically three unique maze puzzles and a classic "match the pairs" game. My goal is to ensure these minigames not only integrate seamlessly into your existing framework but also provide an enjoyable experience for players, emphasizing distinct gameplay for each maze. With my expertise in game design and Lua scripting, I can craft three maze puzzles that each incorporate different mechanics—like teleport tiles and obstacles—while ensuring they are fully functional and easy to reset post-completion. Additionally, the "match the pairs" minigame will feature shuffle logic and win detection that ties into your event system. I'm committed to providing clear setup notes and inline comments for your convenience, and I'm more than happy to communicate regularly via Discord to discuss ideas and address any queries you may have during the development process. What specific gameplay elements do you envision for the maze puzzles? https://www.freelancer.com/u/proggon Best regards, Wahaj Barlas.
$700 AUD in 10 days
0.0
0.0

Hi, I’d be happy to help complete your Terramine project. I have strong experience with game logic, Lua scripting, event systems, and modular minigame development. I can build three distinct maze challenges plus the match-the-pairs game with shuffle logic, reset handling, and clean win-state hooks for your existing event system. I’ll also keep the code well commented so you can easily adjust parameters later. I’m comfortable communicating over Discord voice and can provide a clear hand-off once everything is tested and working smoothly. Happy to discuss the current project structure and get started.
$500 AUD in 7 days
0.0
0.0

With a passion for solving problems through technology and more than proficient game development skills, I am the perfect fit for crafting your Terramine minigames. I understand you want not only different mazes but distinct functionalities for each one. Drawing from my experience in creating intricate and unique gaming experiences, I am confident in providing you with three maze-style puzzles that are diverse in both gameplay and design to keep players engaged. Although I haven't specifically created events or minigames for Terraria/Terramine before, my game-logic skills are strong and adaptable. My technical expertise encompasses not only scripting but also essential aspects like setup notes and parameter planning, ensuring your easy integration of the games into your existing world. Moreover, I emphasize collaboration and communication throughout the development process, so we'll have no problem walking through ideas live on Discord calls. I assure you my work will be fastidious and meticulously tested to ensure optimal functionality. Let's bring these high-quality mini-experiences to life together!
$500 AUD in 7 days
0.0
0.0

As a seasoned game director with over a decade of experience in the field, I'm well-prepared to transform your core Terramine world into the exciting and dynamic space you envision. My expertise in all phases of game development - from initial conception to production, testing and live operations - will ensure that the four unique minigames I create for you integrate seamlessly into your project. In regards to your project, I have extensive skills in game design and development, specializing in building immersive terrains, crafting captivating puzzles, and creating engaging gameplay mechanics that retain players. My versatility extends to different scripting languages, including Lua and TModLoader scripting, ensuring these minigames load cleanly and reset effortlessly on completion. Moreover, my team shares my goal-oriented mindset in delivering high-quality gaming experiences. I give high regard to clear communication and am proficiently fluent in English, allowing me to effectively comprehend your requirements and present my work promptly. From previous projects involving event systems or minigames for Terraria/Terramine, we have successfully consolidated our game-logic skills with meticulous attention to detail. Let me bring this wealth of experience and passion for innovation to your project so we can create an unforgettable player experience together.
$500 AUD in 7 days
0.0
0.0

I’m highly experienced in projects like this, so it’s a great fit. Your request for three distinct maze-style puzzles, each with unique mechanics, aligns perfectly with my background in game design and Lua scripting. I understand the importance of integrating these minigames seamlessly into your existing Terramine world while ensuring smooth gameplay and win state detection. While I am new to Freelancer, I have tons of experience and have done other projects off site. I’ve developed various mini-games with engaging mechanics that keep players coming back, and I’m comfortable collaborating on Discord for live feedback and adjustments. I'm happy to provide clear setup notes to ensure you can tweak parameters easily later on. I would love to chat more about your project! Regards, Bester Devenier
$350 AUD in 7 days
0.0
0.0

I recently helped a client enhance their gaming project by integrating engaging and unique minigames, which elevated the overall experience for their players. I can help you achieve a seamless integration of four distinctive minigames into your Terramine project, ensuring each game is not only functional but also enjoyable. I understand the importance of clean and professional game design, especially with the need for distinct maze puzzles and a match-the-pairs challenge that registers a win state efficiently. With expertise in Lua and TModLoader scripting, along with a solid grasp of game logic, I will ensure your minigames are fully integrated, tested, and ready for your event system. Worst case, you walk away with a free consultation about your project. Regards, Maanie
$400 AUD in 7 days
0.0
0.0

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