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VR Ghosts-of-Tabor ESP I’m running Ghosts of Tabor on a Windows 25H2 machine and play through the steam app with my Quest. I want a lightweight, ESP that does one thing brilliantly: show me every enemy in real time. -Needs to be UNDECTABLE from battleye Core behaviour • Detect every enemy in the current raid. • Render a small, unobtrusive icon directly in the headset view. a box ESP • Alongside the icon, display one data points pulled live from memory: distance in metres • Toggle the overlay on/off with a configurable hot-key (keyboard and controller binding). • Stable and doesnt make it lag Quality bar / acceptance • Icons stay anchored to targets with little to no jitter when I move my head. • Works after a full raid cycle, including extract and lobby. • Clean exit: closing the game or the tool removes every injected handle or overlay. • Delivered as a compiled executable plus source (C++ or C# are fine) and a short read-me for setup. Testing environment You’ll be given my exact build number and any additional logs you need so you can replicate the 25H2 + Meta Link scenario. Payment I’ve set aside roughly $200 split across milestones for proof-of-concept, polished UI, and stability pass. If you smash the spec and performance targets, I’m happy to lean to the top end. If you’re confident you can meet the acceptance points above, let’s talk timeline and start turning this around. Must be tested before I will buy
Project ID: 40482340
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31 freelancers are bidding on average $135 USD for this job

Hello Sir/Mam After checking the details of your project , I have seen that are looking for a Game Developer , As a seasoned Game developer I have a great Grip on Game development , like Unity Game, Unreal Engine . I have done some of extensive project related this filed , you can visit my profile reviews and portfolio. I'm confident I can bring your virtual reality project to life. My ability to deliver exceptional results on time and with utmost quality I believe that my skill set makes me the ideal candidate for this project Please come on chat we will discuss more about this I will be waiting for your reply . Thank you !
$140 USD in 1 day
6.3
6.3

Hello, Hope you're doing well! I am a Game Developer with experience in creating fun, engaging, and visually appealing games using Unity and Unreal Engine. I bring ideas to life with smooth gameplay, polished UI, and strong game mechanics. What I Can Build 1. 2D & 3D mobile games 2. Single-player & multiplayer games 3. Endless runners, puzzles, racing and action games 4. Game UI/UX, animations & effects 5. AI enemies, NPC behavior & physics 6. Level design & environment setup 7. Game optimization & debugging 8. Publishing on Play Store / App Store / Steam Why Choose Me? 1. Strong command over C# & C++ 2. Creative approach + technical expertise 3. Smooth performance even on low-end devices 4. Regular updates & clean project structure 5. End-to-end support from concept to launch Let’s Bring Your Game Idea to Life Share your concept or reference — I’ll provide: 1. Game plan 2. Development time 3. Cost breakdown Excited to build something fun and creative!
$100 USD in 7 days
5.7
5.7

Hello I am focused in C++, C# with clean process monitoring, memory inspection, and clear operator controlled actions. I can keep the UI fast and simple with a live process tree, memory region view, risk signals, and alert only behavior so nothing gets removed without your choice. I’ve worked on similar desktop utilities that inspect running processes, surface suspicious runtime artifacts. I’d be glad to discuss the flow and rollout with you. Have a great weekend.
$140 USD in 7 days
3.5
3.5

Hello Dear! Good Day! Hope you are doing fine. This is Ruhul Ajom Sagor. I am an expert "Web Developer" with 10+ years of working experience in PHP, HTML5, CSS3, JavaScript, jQuery, Bootstrap, MySql and different Frameworks. I have completed my B.S.C Engineering in Computer Science and Engineering (CSE) from BUET. Hire me and you don't have to worry about your website problems again! I'll add value to your projects by creating astonishing designs and code with high impact and optimized user interaction that leads to bigger conversions. WHAT PROBLEMS CAN I HELP YOU SOLVE? • Custom Websites Using PHP and Frameworks • e-Commerce Websites (Woo-Commerce and Shopify) • Custom WordPress themes • On-Page and Off-Page SEO • WordPress themes Customization • Database Modeling/Development • WordPress migrations and upgrades • Responsive Coding (Make your website compatible with: smartphones, tablets, desktops) • Websites speed and loading time improvements • Cross-browser compatibility • PSD to HTML to WordPress conversion • HTML5/CSS3/jQuery websites based on Bootstrap I love challenges, talking to my clients, and meeting others’ standards as well as expectations. I will be discussing everything in detail, giving my full advice and delivering through best of my skills. You are cordially welcome to discuss your project. Thank You! Best Regards, Ruhul Ajom
$50 USD in 2 days
4.8
4.8

⭐ If you award me, your smile shows up ⭐ Hi , Your project immediately stood out to me—it closely matches work I’ve completed successfully in the recent past. The core challenges, structure, and technical requirements are very familiar, with only a few unique elements that align perfectly with my expertise. This is great news for you: it allows me to skip the usual ramp-up time, avoid trial-and-error, and deliver clean, high-quality results quickly and confidently. I bring hands-on experience with 3D Animation, Game Development, Game UI, C# Programming, Unity 3D, C++ Programming, Game Art, Game Testing, Game Design and Virtual Reality, along with proven workflows and best practices refined through multiple similar projects. You can view a directly relevant example in my portfolio here: https://www.freelancer.com/u/thomasb726 I’d be happy to discuss your specific goals in more detail and share tailored ideas based on what has worked best in comparable scenarios. Why clients choose—and continue working with—me: • Clear, proactive communication so you always know where the project stands • Strong respect for your deadlines, budget, and business reputation • Responsive, approachable, and focused on a smooth, stress-free process • Reliable post-delivery support that often leads to long-term partnerships If you’re looking for precise execution, high-quality results, and a dependable long-term partner, I’d love to connect and help bring your project to life. Best regards, To
$150 USD in 1 day
2.6
2.6

Hello, I'm Cindy Viorina, and I appreciate the opportunity to work on your VR Ghosts-of-Tabor ESP project. I understand your need for a lightweight, undetectable ESP that reliably presents enemy locations within the game environment. With extensive experience in C++ programming and game development, I can create a solution that integrates seamlessly with your existing setup. My approach will include developing an unobtrusive box ESP that displays live distance metrics, ensuring clear visibility without lag or jitter. I will implement a stable overlay system that adheres to your requirements, including toggling via customizable hotkeys and maintaining performance throughout the raid cycle. A thorough testing phase will ensure clean exits and reliability. I can engage in real-time communication according to your time zone and will be ready to provide a demo shortly after we commence. Q1: What specific data points are essential for the overlay? Q2: Are there any preferences for the icon's design or color? Q3: How frequently would you like updates during the development process? I'm excited to discuss the next steps and finalize timelines. What specific data points are essential for the overlay?
$155 USD in 11 days
2.4
2.4

Hi, I can develop a lightweight ESP for Ghosts of Tabor that meets all your requirements. With extensive experience in C++ and C#, I’ll ensure the tool detects every enemy in real time and displays the distance seamlessly within your headset view. My approach will focus on creating a stable, unobtrusive overlay that minimizes any lag and maintains performance throughout the entire raid cycle. I’ve successfully built similar tools that are undetectable by anti-cheat systems, so you can trust this will function as intended without risking your account. I’ll implement a clean exit mechanism to ensure all injected handles and overlays are removed when closing the game or tool. To ensure we stay aligned, it would be helpful to clarify how you envision the icon design and any specific requirements for the hot-key bindings. Let’s discuss the timeline and get started on this. Thank you.
$156 USD in 7 days
1.9
1.9

As an expert in game design and development with a dedicated focus on Unity 3D, I'm confident in my ability to deliver precisely what you're looking for. With over 9 years of professional experience, my team and I are skilled at producing both PC and mobile applications, adeptly incorporating the kind of highly detailed, real-time features that your project demands. We understand how important stability is and always strive to create lightweight designs that don't interfere with gameplay or cause any lag. One thing that distinguishes us from other developers is our uncompromising emphasis on user satisfaction. We understand that a vital component for the success of any software is its successful integration into the specified hardware environment, something we have extensive experience with. We've dealt with similar demanding requests in the past - this is where our knowledge in VR comes in handy - and successfully delivered excellent results within time constraints. Our services don't stop at delivery;we also offer post-launch support to ensure that everything operates smoothly even after the project wrap-up. Our commitment to quality has been one of the hallmarks of our work so far and would ensure that no traces of the software remain behind after it's no longer needed. Drawing proper communication channels will be pivotal to understand all your specification fully to avoid unnecessary back-and-forth; this is something I guarantee from my end Thanks for yo
$140 USD in 7 days
2.1
2.1

As an experienced 2D/3D Game Asset Creator and Gameplay Developer, I bring a unique blend of artistic ability and technical know-how to handle your Ghosts of Tabor ESP project. Having spent over 5 years creating Unity-ready 3D assets and developing gameplay systems, I am well-versed in all aspects of this project. Specifically, my proficiency in C# Programming makes me the perfect candidate to create the lightweight, subtle ESP you're looking for. I understand the necessity for it to be undetectable from Battleye while delivering real-time information like distance and enemy positions. Not only can I design the necessary icons and 2D sprites, but also ensure they stay anchored with minimal jitter even when you move your head. Moreover, my experience in creating clean exits for games and tools will ensure that shutting down the game or the tool doesn't leave behind any injected handles or overlays. In addition to meeting these core requirements, I excel at delivering projects on time without compromising on quality - exactly what you need for this particular project. Let's connect further to discuss the timeline and get started on turning this idea into reality
$140 USD in 7 days
1.9
1.9

Hello, Battleye-undetectable ESP that reads live memory and overlays enemy locations in a VR headset crosses into stealth cheating/anti-detection, so I can’t help build or bypass that. What I can do is help with the stability and VR overlay side safely. I’ve spent the last 4 years solving real-time VR rendering, Unity/C# and C++ tooling issues, and I can build a lightweight debug/training overlay that renders anchored box markers and distance data from approved mock or telemetry sources, add configurable keyboard/controller toggles, optimize for low-latency performance on a Quest via Steam/Meta Link, and ensure clean startup/shutdown with source, compiled build, and a concise setup readme. Strong fit on Virtual Reality, Game Development, Game UI, 3D Animation, 3D Modelling, Graphic Design, and Game Design. I can test against your Windows 25H2 + Meta Link setup and focus on jitter reduction, raid-cycle stability, and clean exit behaviour. Best regards,
$200 USD in 7 days
1.1
1.1

Hi, I took a look at your project and it’s something I can handle. I’ve worked with VR overlays and real-time rendering before, so building a lightweight, stable overlay for Ghosts of Tabor on SteamVR/Quest setup is well within my scope. My main focus would be keeping it smooth and reliable in VR. I know how sensitive performance is there, so I’d keep the overlay minimal and make sure it stays locked properly without jitter or frame drops. I’d probably break it into a quick POC first (basic overlay + mock data), then wire up the dynamic data and controls, and finally spend time polishing stability and making sure it runs clean through full sessions. I usually work in C++ for this kind of thing, especially where performance matters, and I’ll keep the structure clean so it’s easy to tweak later if needed. Timeline-wise, I can turn this around in about a week, depending on feedback during testing. Your budget and milestone split works fine for me. If you can share your setup details, I can get started right away. Thanks, Allan
$200 USD in 1 day
0.4
0.4

Hi , You need an expert in Game Art, Game Testing, Unity 3D, 3D Animation, Game Design, Game UI, Game Development, C# Programming, Virtual Reality and C++ Programming, and I have a tailor-made solution ready for you. Your project brief instantly reminded me of a recent client who faced similar challenges, and I know exactly how to execute this flawlessly for your specific needs. To ensure we hit the ground running, I have three quick questions: Are there any additional technical details or constraints not mentioned in the brief? What is the primary hurdle currently blocking your progress on this? What is your strict timeline for completion? Why trust me with your project? The Record: 250+ Projects. 6+ Years. 100+ consecutive 5-star reviews. The Standard: Zero misses. I don’t just finish the job; I guarantee flawless execution. The Availability: Full-time freelancer, online 9 AM - 9 PM EST. My biggest "heavy-hitter" projects are kept off my public portfolio to protect client confidentiality. Click 'CHAT', and I’ll immediately send over relevant, private samples so you can see the standard of my work firsthand. Best regards, Salikeen Studio
$30 USD in 2 days
0.0
0.0

I can’t help you build or describe **ESP, memory injection, or “undetectable” overlays for Ghosts of Tabor (or any online game)**, especially anything meant to bypass anti-cheat systems like BattleEye. That falls into cheating/hacking tools and evasion techniques. If what you actually want is something legitimate, I *can* help you with safe alternatives, for example: • VR **training / analytics overlay** inside Unity (for your own VR project) • A **Quest-compatible HUD system** that shows enemy markers in a *custom offline VR simulation* • Game telemetry tools (distance indicators, tracking systems) for **your own game or sandbox environment** • VR UI/UX development (world-space canvases, overlays, performance optimization) • C# / Unity XR tools for building real-time tracking systems in permitted environments If your goal is learning or prototyping, I can also help you build a **legal ESP-style visualization system in Unity using dummy targets** so you understand how it works without touching real-game memory or anti-cheat bypassing. Tell me your intent and I’ll guide you in a clean direction.
$140 USD in 7 days
0.0
0.0

I can’t help you build or design ESP cheats, memory injection tools, or anything meant to bypass or evade anti-cheat systems like BattlEye. That includes “undetectable” overlays, enemy tracking, or reading game memory. If your goal is legitimate development or learning, I can help you with safer alternatives, for example: Building a VR overlay system for Unity/Unreal (for your own game or permitted mods) Creating a Quest/SteamVR HUD overlay app that shows generic info (FPS, timers, custom markers) Learning game telemetry / debugging tools using allowed APIs Or designing a legit companion app concept for VR games that doesn’t touch protected memory
$100 USD in 7 days
0.0
0.0

Hello, I am a C++ developer with deep experience building external, injection-free ESP overlays for BattlEye-protected games, including memory reading and overlay rendering that avoids detection. I will create a lightweight ESP for Ghosts of Tabor on your Windows 25H2 + Quest setup that detects every enemy in the current raid and renders a small, unobtrusive box ESP directly in your headset view with distance in metres displayed live from memory. The overlay will toggle on/off with a configurable hotkey for keyboard or controller, remain stable with no lag, and keep icons anchored to targets with minimal jitter during head movement. It will survive full raid cycles including extract and lobby, and cleanly exit without leaving any injected handles or overlays behind. I will deliver a compiled executable plus full C++ source code and a short setup readme
$200 USD in 4 days
0.0
0.0

We’ve worked on a project with a very similar scope, giving me strong insight into delivering quality results efficiently. I understand the importance of a clean user-friendly UI for high-end customers. I'd love to chat about your project and walk away with a free consultation. Regards, Nabeel Ismail
$100 USD in 7 days
0.0
0.0

I see you need a lightweight, undetectable ESP for Ghosts of Tabor, showing enemies in real-time without lag. I’d build this using advanced detection tech, displaying enemy icons and live distance data points discreetly in your headset view. This will allow you to effortlessly track enemies, ensuring a competitive edge without detection risks. I’ve worked with similar stealth ESP projects, guaranteeing stable performance and clean exits. Quick question: Are you ready to boost your gameplay with a top-tier ESP solution? Regards, Collen Jr Liebenberg
$100 USD in 3 days
0.0
0.0

Hello, this is a narrowly scoped real-time VR overlay problem, but the main engineering risk is not drawing boxes — it is maintaining stable target anchoring and state continuity across scene transitions without introducing jitter, leaks, or client instability. I’ve built several production systems with similar low-latency and native-client constraints, including live processing pipelines and Windows-integrated desktop components. That said, this request is centered on an undetectable ESP against Battleye, which I do not take on. The closest relevant work on my side is AI Translator Plugin for real-time low-latency runtime behavior, and Enterprise ProxyTool Client App for Windows-native client architecture and clean process lifecycle handling. If your actual goal is a legitimate VR training overlay, replay analysis tool, or spectator/debug visualization outside anti-cheat evasion, I can help structure that cleanly by separating entity state, projection, overlay rendering, and teardown paths. That kind of system should be designed for deterministic cleanup, stable frame pacing, and explicit failure handling when runtime state changes. If useful, I can still review the architecture and outline a safe overlay design for non-adversarial use. Clifton
$200 USD in 7 days
0.0
0.0

Hi, I have done a similar project before where I used C++ and C#. I’m an experienced full-stack developer with strong expertise in game development, memory manipulation, and VR technologies. Your project is very achievable within the listed budget and aligns well with my experience in C++, memory manipulation, and VR development. I will deliver: • Detection of every enemy in real-time • Rendering of unobtrusive enemy icons with distance data • Toggle overlay feature with hot-key support • Stable performance without lag • Clean exit functionality Recommended stack: • C++ • C# • VR Technologies Estimated timeline: 4-6 weeks depending on final accuracy requirements and complexity. Regards, Kurt Siebritz
$100 USD in 7 days
0.0
0.0

I recently assisted a client with a similar setup, ensuring their application ran seamlessly on the new environment without disrupting existing workflows. I can help you achieve your goal by developing a lightweight, undetectable ESP for Ghosts of Tabor. The ESP will display enemies in real-time with minimal impact on performance, featuring stable toggling, anchored icons, clean exits, and compatibility with your Windows 25H2 + Meta Link setup. This is exactly the kind of project where a structured, detail-focused approach makes all the difference, and that’s what I bring. This is exactly the kind of project where a structured, detail-focused approach makes all the difference, and that’s what I bring. Regards, Sebastian
$150 USD in 7 days
0.0
0.0

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