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Create browser based([login to view URL])Educational game Create a simple 3D interactive spoken-English learning game for students aged 8–20. The player controls a student character who moves around locations such as school, home, shop, restaurant, hospital, and city. The core gameplay is interactive conversation. The student approaches NPCs such as teachers, friends, shopkeepers, etc. and communicates by typing or speaking. NPCs respond through speech bubbles and audio. Speech can be converted to text using the Web Speech API or a suitable speech-recognition service. Each day provides a new conversation-based English lesson, with lessons stored in JSON so new topics can easily be added without changing the game code. The system evaluates the student's response for correctness/relevance, calculates a percentage score, and awards XP/points, stars, and rewards based on performance. Daily results are saved so students can track their progress, average score, and improvement over time. The overall experience should be fun, game-like, simple, colorful, and educational, with the primary goal of improving basic spoken English, vocabulary, listening, sentence formation, and conversation confidence.
Project ID: 40671354
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Hi, I've reviewed your spec closely (daily JSON lessons, speak/type conversation, correctness %, XP/rewards, progress tracking). I've already built and tested the core engine — see it . live: [login to view URL] Working now: student movement, NPC conversation via speech bubbles, speak (Web Speech API) + type input, percentage scoring with stars, XP/coins, level-up, and a lesson-complete summary (per-question score, vocabulary/sentence/relevance breakdown). To complete the project per your doc, I'll add: JSON-only lesson architecture (no code changes to add new days) — sec. 11 Meaning/keyword-based evaluation, not exact-match — sec. 4 Correctness-tier scoring (90-100%=20pts etc.) with instant feedback — sec. 5-6 Full daily reward + progress dashboard (streak, avg score, best score) — sec. 9-10 More locations/NPCs (home, shop, restaurant, hospital, park) with sample daily lessons for week 1 Budget: ₹3500 (fixed) — covers finishing scoring logic to spec, JSON lesson system, reward/progress screens, and first week of content on top of the working engine. And as mentioned in pdf and screenshot. Timeline: 6-7 days, first milestone (JSON architecture + scoring) in 2-3 days for your review. Happy to walk you through the live demo before we start.
₹3,000 INR in 7 days
0.0
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14 freelancers are bidding on average ₹4,768 INR for this job

As a seasoned Unity Game and Mobile Application Developer with over nine years of experience, I can assure you that I am the ideal fit for your Interactive Spoken-English Learning Game Development project. Since beginning my career, I have always been driven to create fun, engaging, and educational experiences, something that resonates perfectly with your project's goal. In addition to developing 2D/3D games across numerous platforms, most notably WebGL, PC, Android, and iOS devices, I specialize in building multiplayer gaming solutions. Moreover, my expertise encompasses integrating backend services like Firebase for Push Notifications, Analytics, Authentication & Database. Also social media integration enabling users to share their achievements on platforms such as Facebook. Further optimizing gameplay experience by integrating ad mediation for monetization. Lastly, I pride myself on being adaptable and staying up to date with emerging technologies. Web3 integrations are among my emerging skills and would be beneficial to this project as it enables seamless Speech to-Text conversions using Web-Speech API on android/IOS/Web browsers based on the response calculations provided by the JSON Data enabling maximum scalability.
₹35,000 INR in 15 days
5.2
5.2

We propose to develop a browser-based 3D educational English-learning game. The game will provide an engaging virtual world where students can explore places like school, home, shops, restaurants, hospitals, and the city, interact with NPC characters, and practice real-life English conversations through typing or voice input. Key features will include: * Interactive NPC-based conversations with speech bubbles and audio * Web Speech API-based voice recognition and speech-to-text * Daily conversation lessons stored in flexible JSON format * Evaluation of answers based on correctness and relevance * Score, XP, stars, rewards, and daily progress tracking * Vocabulary, sentence formation, listening, and speaking practice * Colorful, simple, game-like UI suitable for young learners * Progress history with average scores and improvement tracking The architecture will be designed so that new lessons, locations, characters, and conversation topics can be added easily without modifying the core game logic. I’d be happy to discuss the game flow, technology stack, lesson structure, AI/speech evaluation approach, and development phases in detail. Let’s connect in chat to discuss the project requirements and take it forward.
₹1,050 INR in 7 days
0.0
0.0

Hello, I am interested in contributing to your educational 3D English-learning game. I am a creative artist with a strong interest in character design, illustrations, colorful visual assets, and creating simple, engaging visuals that are suitable for younger audiences. Although I am new to professional projects, I am highly motivated, detail-oriented, and willing to learn. I can contribute to the artistic side of the project, including character concepts, NPC designs, locations, backgrounds, icons, and other visual assets that fit the game's fun and educational style. I understand that the game should feel simple, welcoming, colorful, and engaging for students. I will follow your requirements carefully, communicate clearly, and make revisions based on your feedback. I would be glad to discuss the visual requirements and show examples of my artwork if needed. Thank you for considering my proposal.
₹1,050 INR in 10 days
0.0
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