Game texture provisioning

Piecework opportunity for artist experienced with

creating textures for video games.

* DDS or NetImmerse/NIF format experience very helpful.

* Image manipulation required, including squaring

and shearing, resizing, cropping, etc.

* Experience with multitexturing images using

diffuse, bump, normal, dark, specular and

other relevant maps.

* Initial work done at hourly rates to develop

the provisioning process. Documentation

of provisioning process will be required.

* Textures and images carry associated

metadata, which will be required as a

deliverable for each texture.

* Once process is in place, per texture

piecework rates apply.

* Possibly more opportunity for the right

person with web design or web coding


* Most of this work can be done using

GIMP, would prefer to develop the entire

process using GIMP.

* Prefer SF Bay area person, but will

consider the right person anywhere.

* Payment via Paypal.

Please respond with:

1. Small sample or link to relevant portfolio

2. Experience with game provisioning

3. Hourly and piecework rates.

Beceriler: Grafik Tasarımı

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İşveren Hakkında:
( 0 değerlendirme ) El Cerrito, United States

Proje NO: #197202