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I already have a small userscript that adds quality-of-life tweaks to a browser-based game, but I want it rewritten cleanly from the ground up—no copied code and absolutely no AI-generated snippets. The scope is intentionally narrow: • A lightweight event timer that tracks resource-gathering cycles and displays the countdown in-game. • Richer tooltips that pull in and show the full, detailed item descriptions the game already exposes. The script still needs to run under Tampermonkey and work smoothly on popular browsers (mobile variants included, maybe not Chrome). No data should be stored outside the player’s browser, and nothing you deliver may automate gameplay or behave like a bot. If you can deliver a well-commented, plug-and-play .[login to view URL] file within the next 48 hours—with any smart improvements you spot along the way—let’s get started.
Project ID: 40713866
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Hi, The core challenge here is rebuilding a userscript without inheriting technical debt or bloat from the original—which means clean architecture from the start, especially since you're running this under Tampermonkey where every millisecond and every DOM query matters. I'll structure this around two independent modules: one for the event timer that hooks into the game's resource cycle (listening for the right DOM changes or API calls rather than polling), and another for tooltip enrichment that intercepts item hovers and injects the detailed descriptions the game already exposes. Both will use vanilla JavaScript with minimal dependencies, so the script stays lightweight and portable across browsers. The tricky part is timing—resource cycles and DOM updates can fire at different rates, so I'll build in debouncing and validate that the game's data structure is actually available before trying to read from it. That way the script degrades gracefully if the game updates. I'll also make sure the timer respects the player's timezone and doesn't cause layout shift when it renders. Everything gets delivered as a single, well-commented .[login to view URL] file that you can drop straight into Tampermonkey. No external calls, no stored data, no automation—just visibility and convenience. I can have this ready within 48 hours and I'm happy to walk you through any tweaks once you've tested it. Thanks, Felix.
$30 USD in 3 days
3.1
3.1
61 freelancers are bidding on average $35 USD for this job

Hello, I checked your "Tampermonkey Game QoL Script Rebuild" project description, it looks like the focus is on delivering a clean, responsive website that works well across all devices. I prefer understanding the expected layout and user experience first, then building pages that closely match the design while keeping the code organized and easy to maintain. Feel free to share the design or current website, and I'll suggest the best implementation along with a realistic timeline. Final timeline and cost will be confirmed in chat after a complete understanding and documentation of the project expectations in detail.
$18 USD in 1 day
7.4
7.4

Hello I will rebuild your Tampermonkey script from the ground up using clean Best regards, Giáp Văn Hưng
$20 USD in 7 days
7.0
7.0

Hi, I went through your project details and understand what you're looking to achieve. I'd be interested in working with you on this. Based on the requirements you've shared, I can handle the project from start to completion while keeping the work aligned with your expectations, timeline, and desired outcome. My approach is straightforward: first, I'll make sure the requirements and expected deliverables are clear. Then I'll complete the work in structured stages, share progress along the way, incorporate your feedback, and deliver the final work after everything has been reviewed. Before we begin, I have a couple of questions about your requirements that will help me understand the scope more accurately. Feel free to message me so we can discuss the details and determine the best way to move forward. Best regards, Anum
$90 USD in 1 day
6.7
6.7

Hi, Which browsers do you actually need, since Chrome seems optional? Userscripts like this are plain JavaScript, my main work - I'll write it clean from scratch. Lets get in contact first.
$10 USD in 1 day
6.2
6.2

Hi, I see you're looking to rebuild a Tampermonkey userscript for a browser-based game, focusing on a clean rewrite with no copied or AI-generated code. I have extensive experience in JavaScript and Frontend Development, which will be essential for creating a lightweight event timer to track resource-gathering cycles accurately. Additionally, my skills in HTML will ensure the tooltips are enhanced to display full item descriptions seamlessly within the game. Could you share more about the specific game or any existing challenges with your current script that you'd like addressed in this rebuild?
$10 USD in 7 days
5.7
5.7

Hello, I can rebuild your Tampermonkey script with a cleaner architecture that separates the timer logic from the UI updates, avoiding the common pitfall of tightly coupled code. I’ve refactored a similar script for a game modding community—it reduced the script size by 30% while improving maintainability, and it still runs smoothly on mobile browsers. I’d approach this by using MutationObserver to detect game UI changes, then inject the timer and tooltips without modifying the original game files. The biggest improvement will come from structuring the code as reusable modules, so future tweaks are easier. The cleaner code will make the script more reliable and easier to debug if the game updates its UI. Since the script won’t store any data outside the browser, it’ll stay lightweight and compliant with the game’s terms. I’ll include detailed comments and a setup guide, then review the final version with you to confirm everything works as expected. If this approach sounds good, I’d be happy to discuss the project further. Thanks, Lazar.
$10 USD in 1 day
5.2
5.2

Hi there I can rebuild your Tampermonkey script from scratch in clean, well-commented JavaScript with no copied code and no gameplay automation. I’ll keep it lightweight and browser-local, with an in-game resource timer and richer tooltips using the item data already exposed by the game. I’ll also make the script resilient to dynamic page updates and test it across common desktop and supported mobile userscript environments. Budget : $90 timeline : 2 days Q1 : Which browsers and mobile userscript managers must be supported? Q2 : Are resource-cycle timings exposed in the page data, or should they be derived from visible game events?
$90 USD in 2 days
4.2
4.2

Writing a userscript from scratch is the only way to guarantee it stays clean and doesn't break when the game updates. I would start by isolating the game's data feed to build a custom timer that updates the UI without reloading the page. I have built similar tools that track in-game cycles and display them in a way that doesn't interfere with the game's own logic. A common mistake is trying to patch the game's existing UI elements, which often causes visual glitches or script crashes. I will instead inject a lightweight overlay that sits on top of the game canvas. This approach ensures the script works smoothly on mobile browsers and keeps all data local to the user's device. I am ready to start immediately.
$20 USD in 1 day
3.4
3.4

Tampermonkey rebuilds like this usually go sideways when the original script relied on page structure that's since changed. I would start clean with MutationObserver instead of polling, so the QoL tweaks stay stable long term. Can start today, working version in 2 days. These numbers are based on the post as written. We will refine them once we go through the full feature list together. Want me to send a quick scope doc so we can get moving?
$30 USD in 3 days
3.0
3.0

As an experienced Full Stack Web Developer, I have a deep understanding of JavaScript and Web Development which are essential skills for your project. Over the years, I've built numerous custom scripts, plugins, and applications that help to enhance user experience just like what you're looking for. Hence, I'm confident that I can rebuild your Tampermonkey game script keeping it well-commented, lightweight, and performant as required. One of the major strengths I bring to the table is my focus on clean and scalable code. This would ensure that our final product not only solves your immediate needs but also allows for future flexibility and expansion. In addition to this, my expertise in HTML, CSS, React.js & Node.js further reinforces my ability to deliver highly functional and responsive solutions.
$10 USD in 1 day
1.9
1.9

Hi I’ve reviewed “Tampermonkey Game QoL Script Rebuild” and your requirements match my experience with JavaScript, HTML, Scripting, Web Development, Frontend Development, Web Application. I can help you build this properly and deliver a reliable solution based on your requirements. I’d be happy to discuss the details and suggest the best approach. Could you share a little more about your current setup and the main goal of the project? Best regards, Khadija Tul Kubra
$15 USD in 7 days
2.0
2.0

Hi Your project needs a complete rebuild of a userscript for your browser game, focusing on event timers and enriched tooltips. The key technical challenge is managing real-time updates without storing data externally or automating gameplay. I'll handle this with vanilla JavaScript and the MutationObserver API to dynamically update elements like timers and tooltips directly in the DOM. My experience in web development and scripting includes rebuilding a Chrome extension that used real-time data integration, boosting its functionality. I appreciate your insistence on genuine hand-written code. It's refreshing to focus on clean, manually crafted solutions. I can deliver a robust script compatible across browsers, and I'm ready to guide you through the approach to align with your expectations. Thanks, Jonathan
$20 USD in 7 days
0.0
0.0

Hi This project sounds like you've got a script for Tampermonkey that needs some freshening up, which is a straightforward way to improve game quality of life. The real technical task here is refactoring the existing JavaScript code to ensure it's streamlined and possibly enhancing its interaction with HTML elements for better functionality. We could utilize modern JavaScript techniques and efficient DOM manipulation to achieve this. I've worked extensively with JavaScript in building and optimizing web applications, using technologies like React and FastAPI, to deliver smooth user experiences. One similar project I completed involved enhancing a browser-based tool that significantly improved the user interface and usability. Your choice to focus on the Tampermonkey platform is a smart move because of its flexibility and ease of updating scripts. I'd be glad to help rebuild your script and walk you through the specific changes to ensure it's exactly what you need. Let's get your game experience to the next level. Thanks, Shammi
$20 USD in 7 days
0.0
0.0

Hey — saw your post about rebuilding your Tampermonkey QoL script for the browser game. A common snag with these scripts is maintaining compatibility after game updates disrupt key functions. Are you looking to improve just stability, or add new features to the script as well? I’ve rebuilt and optimized several game userscripts, keeping them resilient through frequent updates. If you send over your current script or a list of desired tweaks, I’ll take a look and let you know the best path forward.
$20 USD in 7 days
0.0
0.0

Hi, a clean rewrite of your userscript: a countdown for the gathering cycles plus tooltips that show the item detail the game already hands out. Written fresh, no lifted code. How we would do it: one state module for the cycle timings, a lightweight overlay that redraws on one interval, then a hover handler that reads the existing payload. Nothing is stored outside the browser. Which game is it? We've built Tampermonkey overlays before. Happy to have it with you inside 48 hours. Regards, Digitalizers
$15 USD in 7 days
0.0
0.0

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