I got a script made already (browser-based applet) that I'd like to see re-created in AE.
To control shape movespeed based on curvature (K); curvature can be thought of as the deviation from a straight line—so circles have the most curvature, and straight lines the least. Smaller circles have more curvature than larger ones.
Hoping for fast render time and ease of use for the AE plugin.
Mathematical accuracy would be desired.
Attributes to average the curvature (over nearby points) and to set sample density would be good.
I think you already have the base movespeed attribute in the work done so far.