Looking to have a game developed where the player controls Santas sleigh and tries to deliver gifts to peoples' house while driving the sleigh quickly the sunny/snowy/icy/leaf/ and traffic-covered streets. All the whole dodging cars, accidents, snow drifts, and searching for speedups, present and ornament currency, THis currency will allow the user to purchase speedups, different sleigh design, colors, different avatar outfits, and additional reindeer for even faster attempts. There is a 3 gift (or 3 stars) rating system for each level, free boosts every 12 to 24 hours (to encourage repeat login), timers for the level, where a minimum time is required to progress to the next level and unlock additional levels as well as a "deliver' meter for teaching level where the player is rated by how many of the presents they successfully delivered. In addition to campaign mode, I want to have developed and an 'endless' mode where the player keeps driving until the sleigh's hp runs out and it crashes.
For the endless mode, i'd like to have a top score list, and possibly a feature where the 1 person in the top 10 is entered into a drawing and 1 is (randomly) chosen to receive a REAL gift card once every month. position 1 gets 10 entries, 2nd place gets 9, 3rd place gets 8, etc all the way to 10th place gets 1 entry into the drawing.
The microtransaction store will feature outfits for the character, decorations for the sleigh, companions to help with gifts (like elves) reindeer to speed up the sleigh, and extra speed or hit point boots for the sleigh as well.
Only developers/teams that can do both the programming and the graphics apply.
48 freelancers are bidding on average $1353 for this job
Hi I am very interesting your project. Already I made many Crhismas AR apps using Unity 3D. Once you contact me, You can see my old project urls. My target is 100% success job. Regards.