I have a simple Cocos2d class (about 300 lines) which makes shattering effect programmatically to any sprite as shown in the attached video file. I want this class be ported to SpriteKit. I prefer Objective-C, but Swift is also OK if neccessary.
You can find the original class and Cocos2d project by simply googling "ShatteredSprite cocos2d". Shattering effect should be customizable as the original file. Also shattering should be similar to the one shown in video and be random. I want the job done in a week.
I want to emphasise that shattering should be done programmatically, I am not interested in png sequences created in After effects of some other animation program.
Bu iş için 4 freelancer ortalamada $91 teklif veriyor
I have read your job details carefully. I can do it using sprite kit please contact me. thank you. Relevant Skills and Experience iOS Development, Objective C, OpenGL Proposed Milestones $277 USD - total
Hi, I'm a game developer with a lot of experiences with OpenGL and Cocos2d, and looking forward to discuss with you about the project. Regards, Andy Relevant Skills and Experience OpenGL Objective C iOS Proposed Mi Daha Fazla
If you provide faith on use we will provide you quality work with affordable price. Regards, Amol Yadav Amlidaz Software +91 9011530454 Relevant Skills and Experience Android,PHP,.Net,Ios,Unity,Xamarin,Ionic Framewor Daha Fazla