I need help creating an OpenGL 3D scene composed of an airplane, a tower, a runway, a hanger, and a pilot. This can be done using simple 3D primitives with not a lot of detail being required.
I want an OpenGL 3D scene composed of an airplane, a tower, a runway, a hanger, and a pilot.
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Hello, I am an expert with opengl and c++ from long time ago. I should be a good option for your project. Please more details... can I use glBegin/glEnd or just shaders?
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