I need a very simple script that will loop through every object in a 3ds Max scene, apply a UVW Unwrap modifier to each object, loop through every polygon in each object, do a quick planar map of each polygon, and finally pack and normalize all the UVs into a single UV tile.
I even have most of the script already done, but am stuck on a few errors Max throws at me. I'm looking for someone knowledgeable about MaxScript. This script needs to work with 3ds Max 2012.
Very simple project. Quick money. Please submit bids.