Panda 3D Game Engine Python

We are building a Virtual Reality system in Python using the "Panda3d" game engine. The system essentially consists of a linear corridor (created in Blender) where one needs to navigate through it. Movement of the player occurs via a feedback loop (arrow keys or external source) which moves the camera of the game. The basic system and controls are working fine however my issue is regarding the projection onto a "spehrical dome" via a "curved mirror". For this one needs to distort the projected image that is created by the VR system on the computer for every point in time. The best way to do this is to view the image (i.e. the camera views the image) through a lens (for example a fisheye lens). However, I am unable to implement the lense in Panda3d and this is where I need help. I would need you to please add a lens functionality to my already exisiting VR code such that the produced image appears disroted on the computer screen (this way it will appear normal when on the projector). Moreover, this angle at which the disortion occurs over the field of view should be "malluable" such that I can adjust it to perfectly fit my curved mirror. For this maybe it is best if we have a file (like a coordinate system/mesh) that denotes the disortion such that I can adjust it for the specific mirror. It is also important that this does not introduce any crashes/frame rate drops to the system (it shouldn't if it is implemented correctly).

Here is a link to describe the problem in more detail and this contains a lot of the potential math: [login to view URL] + [login to view URL]

Here is a link to the Panda3d fisheye documentation that I am unable to implement: [login to view URL] + [login to view URL]

Is it possible to email you my source code later today? I have the arrow key version (that you would need) at home. Apologies for this, I understand that this might delay the delivery of the problem which is absolutely no problem for me.

For now it would be great if you could let me know if this will be possible for you and I will send the source code as soon as possible. Please let me know if there are any more questions or information that is required

Thank you for the help!



Beceriler: Python, C++ Programlama, 3B Modelleme , Yazılım Mimarisi, OpenGL

Daha fazlasını gör: 3d game engine, android 3d game engine, building browser 3d game engine, unity 3d game engine, javascript 3d game engine, html5 3d game engine, virtual reality using kinect, best 3d game engine for mobile, 3d game engine programming pdf, how to make a 3d game engine in c++, panda 2 game engine, 3d game engine programming, c++ opengl 3d game engine, how to make a 3d game engine in java, java 3d game engine, 3d game design with unreal engine 4 and blender pdf, building a 3d game engine in c++ pdf, python 3d game engine

İşveren Hakkında:
( 0 değerlendirme ) Tolaram Colony, India

Proje NO: #31051517

Bu iş için 3 freelancer ortalamada $107 teklif veriyor


Hello, I am a Professional 3D Artist and I mainly work with blender, I do advanced modeling, low poly, hard surface cloth etc would be my pleasure to offer you my service which includes game assets and environments Des Daha Fazla

$150 USD in 7 gün içinde
(14 Değerlendirme)

Hi, I'd be more than happy to take a look at it for you. Do send over the code whenever you are able to, and I'll take a look at the problem and see what fixing it would involve. We can discuss budget and timing aft Daha Fazla

$30 USD in 7 gün içinde
(6 Değerlendirme)

MASTERS IN SOFTWARE ARCHITECTURE HELLO DEAR CLIENT I have gone through your project details and the work is DOABLE since its within my area of EXPERTISE.I will tackle are required guideline to deliver desired goal Plea Daha Fazla

$140 USD in 3 gün içinde
(0 Değerlendirme)