The job consist in modeling and sculpting a horse using 3dsmax 8 and Zbrush or Mudbox. The model should include bridles and saddle.
Model must be done in subdivision surfaces using meshsmooth (modifiers stack must be intact).
Model must be perfectly UV mapped and shaded/textured.
Hair must be done using alpha strips with opacity maps.
Render and lighting setup should be done for Mental Ray.
The model (including mouth) should be rigged using max standard bones (no IK and no mirrored bones).
The model should be as photorealistic as possible, more realistic than the references provided.
Please send related samples of your work to take your bid in count.
22 freelancers are bidding on average $1018 for this job
Hello! Your offer is very interesting for me. You can see the examples of my work in your inbox. Please feel free to apply to me if you have any questions. Regards, Vladimir
You have a PMB with this type of projects from the portfolio. The graphic designer I'm representing has 13 years of experience in this particular kind of graphic
Hi, I already have a modeled horse. I can send images of the model and any detail necessary on request. Pleas see my PM for more info. Best regards, Gustavo