I have an interior scene in 3DS max with vray material and vray lighting set up. The objective is to import this whole scene into Unity 3D with the exact look as possible as the 3ds max + vray scene. Then I want to have Unity to create a very simple real time scene that would enable someone to evolve in this scene (with combo keyboard + mouse)
So I would need someone to bake the scene then import it to Unity game engine with the same lighting and global illumination, then finally create the live scene playable with keyboard and mouse (to simply evolve in it).
Please note that I need:
- someone to perform the actual work as described above
- this person would also drive me through the entire process, explaining me, step by step, how it was done (can be done in several sessions, let's say max 5 hours of your time in total on this task):
x the workflow
x the technical process
I actually expect you to guide me through every step of the process, and explain how / why it was done. Due to my very limited knowledge in Unity, please expect me to ask you very detailed instructions.
So your proposal should include these 2 elements (the actual work + the 5 hour max training).
A good English is critical, especially for the training aspect of this work.
Price to be negotiated depending on your credentials.
13 freelancers are bidding on average €517 for this job
I have been working with Unity for the last 4 years, and with 3ds max since 2009. At the moment I am working as a professor in the university where I graduated, so I am qualified to guide through the entire process.