project must include all requirements.
Use of Java’s Generic
(a) ArrayList for a graphics application as well as an
(b) an array. 2. Design
(c) class files to build
(d) multiple parent-child hierarchical objects . •
For project, you need to create minimum three hierarchical/inheritance objects (one should look like a human figure, the another two could be an animal, alien creature, or natural object, building, or environment (e.g., car, tree with leaves) with hierarchy).
. Design/apply (e) push and pop stack structure to properly associate hierarchical objects to build gestures for 2D transformation.
. Design a custom (f) function/method blocks to add a unique movement of your parent-child based objects.
Add both (g) mouse interaction and (h) keyboard interactions to transform hierarchy chained objects (e.g., rotating hierarchical objects) expressing different motion.
Document your (h) unique design approach/process and (i) research endeavor.
II. Two files to submit:
(a) one Processing pde file and
(b)2-3 page MS Word file (ACM CHI format) describing approach including related research reference (e.g., a reference image guiding your scene design, a brief summary of a reference and how you implement into your project, and APA style reference).
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