Tamamlanmış

Create game UI 2D images painting, and level design.

Requirements:

- Must USE BLENDER for modeling, and use .blend as delivery format

- Must be original work with saved intermediate files of progress.

- I must have exclusive royalty free right to use, copy, modify and sell

the produced 3D models of this job request

- Must be low to medium poly wireframe, discussed per item

- I will see as bonus if items have LODs where needed if it is little amount of work

- Clean model preferably quads

- In real world scale, or agreed scale

- Smart UV is fine but use your own sense for any other use case

- Rig parts that need rigging and apply animation (example blower, cauldron chain)

discussed per item

- model as one object but parts as islands, or extend from one mesh part,

discussed per item

- Deliver intermediate and final items in one blend file each,

include reference images, all in one zip file.

- One material per item, logically named by the item

If I like the output and workflow works, I will need more work

varying in scale. Most important is the originality of the file,

and the communication.

Good written English or Finnish language is preferable.

Beceriler: 3B Tasarım, 3D Modelleme, Unity 3D

Daha fazlasını gör: world of level design, works 3d model, wireframe game design, android, iphone, ipad, ios, wireframe game, wireframe 3d models file, wireframe 3d model, wireframe 3d, where to sell 3d models, where to sell 3d model, uv-design, use case include example, use case include, use case extend, the free 3d model, smart and final, smart 3d model free

İşveren Hakkında:
( 9 değerlendirme ) Tupos, Finland

Proje NO: #8239403

Seçilen:

Dadlord

I am a beginner in Unity3D developer using C# which I use to create games. Also I have some experience in Blender and Unreal Engine. I learn by self-motivation to excel. I have about 6 month of experience in Game Deve Daha Fazla

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easysolutions4u

Hi We do have a great team in terms of gaming apps with Unity 3d or Cocoa's 2d. Graphics and navigation forms the most integral part of game development, so I can blindly vouch for the fact that we have the best gam Daha Fazla

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