- Model and texture the dress in the reference image, for the male character which provided.
- Make the top, gloves, scarf, the pants with belt and dagger and flat shoe models from reference image attached. Each one on separate UV Map.
- Polygon count cannot exceed 20k for each model. Each model will be on separate uv map.
- Drape on the female model provided
- Textures must be (light/colour/material/shadow baked game purpose diffuse map)
- Other textures AO Map, Normals Map, Specular Map
- Make None Overlapping Logical UV map
- Models format will be obj and all quads, Texture maps will be png format at 2048 pixel size.
- if you know Marvelous designer software this is a very easy job.
Bu iş için 9 freelancer ortalamada $92 teklif veriyor
Hello If you are looking for a committed person and the quality of your work is important to you, please contact me. Please check my work: Cloth : [login to view URL]
Hi, I'm a civil engineer & AutoCAD designer, 3d max designer, 3d modelling designer, Blender designer, Cinema 4d, I have experienced 3+ year in this field, If you give me a chance, I will give you best support until Daha Fazla
Hello! I offer my candidature for this job. Please check the portfolios https://www.freelancer.com/u/paveldema.html [login to view URL] Best regards, Pavel Demchenko