I'm starting a simple Oculus quest unity project and do not have any experience with the software. I have the basic set up done but am having some issues. I cannot get the grab function to work with out launching the player off the map. I would like to have this issue resolved and have an object that can be picked up.
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Greetings! I have read your instruction and I know well about what you want. I made similar work as yours, and want to know the detailed requirement. Looking forward working with you. Best regards.
Yes, I will help you and provide you bug-free mobile application I am expert in Unity game design and development Please message me so we can discuss bit more and move ahead Thanks
Hello there, if you are looking for dedicated expert in this field I am available to work on your project. Feel free to message me in pvt for more details... Cheers
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Working on an vr game with the occulus rift s right now. The Problem you describe sound like an issue with the colliders, should be an easy fix