Basic job if you understand Playmaker FSMs and mechanim. I have an AI behaviour tree that controls NPCs and need a Playmaker FSM that will get the direction and velocity of the character and input that into a blend tree. Essentially, I just need X and Y floats to be determined and fed into a blend tree.
I could feed these 2 floats into mechanim blend tree with C# and/or Playmaker (assuming you already bought Playmaker and have it in your project)
Bu iş için 5 freelancer ortalamada $24 teklif veriyor
I'm Unity(2D,3D) experienced Developer, I'd do your project as soon as possible, Check my profile for sure that I'll deliver your requirements.