Unity Playmaker and Mechanim Blend Tree Integration

Basic job if you understand Playmaker FSMs and mechanim. I have an AI behaviour tree that controls NPCs and need a Playmaker FSM that will get the direction and velocity of the character and input that into a blend tree. Essentially, I just need X and Y floats to be determined and fed into a blend tree.

Beceriler: Unity 3D , Oyun Geliştirme

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İşveren Hakkında:
( 0 değerlendirme ) Surrey, Canada

Proje NO: #20454696



I could feed these 2 floats into mechanim blend tree with C# and/or Playmaker (assuming you already bought Playmaker and have it in your project)

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(1 Yorum)

Bu iş için 5 freelancer ortalamada $24 teklif veriyor


I'm Unity(2D,3D) experienced Developer, I'd do your project as soon as possible, Check my profile for sure that I'll deliver your requirements.

$20 CAD in 7 gün içinde
(11 Değerlendirme)

Hi there... I have already worked on Playmaker and Mechanim. I can deliver this project in a single day. Here is an app of mine made using Playmaker: [login to view URL] Daha Fazla

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(0 Değerlendirme)

Hi. I am a senior software developer. I worked on many things from web, app, software, gps device, etc I have recently taking a unity course (with behavior tree and state machine) and started to play with a Harry Potte Daha Fazla

$10 CAD in 7 gün içinde
(0 Değerlendirme)

Hi , I am a new freelancer with 3 years of experience with Unity and c# programming. I am currently looking to build my profile and will deliver high quality work for a reasonable price. I have lots of experience with Daha Fazla

$30 CAD in 7 gün içinde
(0 Değerlendirme)