- Knowledge of how to implement Asset Bundles
- Experience with NGUI
- Experience with building iOS and Android applications within Unity3d
- Preferably in C#
No design knowledge required. Design will be posted to you to follow.
I am looking for some assistance with creating a news stand-like application for iOS and Android.
This job requires that a GUI mockup (made in NGUI) be created, and support for downloadable Asset Bundles
included in the app. No custom assets will be required, as this is merely framework.
The app will consist of 3 scenes:
1. Main Menu
2. Information Page
3. An Empty Content Page
Scene 1 (Main Menu)
The first scene will be the 'Magazine select' GUI of sorts. This is where the user will
pick a magazine. Before entering the next scene, the asset bundle associated with the magazine
will be downloaded.
Scene 2 (Magazine A,B,C,D, ...)
The second scene will be an information page of sorts where they can read about the magazine before
opening the content page (Scene 3). This scene should be repeatable for each magazine, but will follow the same
Scene 3 (Magazine Content)
This is just an empty shell.
No design knowledge necessary. UI design will be provided by me.
Project is on freelance basis. Project is expected to be completed within a week.
8 freelancers are bidding on average $539 for this job
Hi, I have read your requirement carefully. I am an iPhone | Android software expert with rich experience. I have done many successful iPhone | android apps and games: single, multi-player, cocos2d, unity3d. And Daha Fazla
Hello We are interested in doing this project for you. We do most of our Unity3d work in C# and we also use NGUI for most of our GUI needs. I have a couple questions. Please do not accept my bid until answering Daha Fazla
Hi, I'm very interested to hear more about your project. I have plenty of Unity3D experience and love using NGUI and include it on any project I can. My preferred language is C# so that works perfectly and I have no Daha Fazla
Hi, I've made a project like this ( using downloadable assetbundle), but I've not worked with NGUI, but I assure you, I'll be able to manage it.
I have experience with NGUI in unity 3d,actually i'm working on a project based on this,something like candy crush made just with NGUi.
Especially,very good experience with NGUI(and C#). Good experience with creating iOS,Android application out of Unity. Also ,some minor experience with asset bundle.
Hi, Greetings... Anil is the developer you are searching for! Anil is expert in NGUI. Few links for your reference.. [url removed, login to view] [url removed, login to view] Daha Fazla
Hi, We are a small Unity3D specialist team in London. We frequently use NGUI ourselves and have implemented many asset bundles so the requirements of this project sounds well within our capabilities. We do all ou Daha Fazla