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I want to bring a fast-paced boxing title to Steam that feels like a lost PS3-era indie gem. The genre is straight-up Boxing and the core loop is pure arcade-style fighting—quick combos, responsive controls, and an over-the-top energy rather than heavy simulation. Visual/technical target Think stylised third-person presentation with that familiar mid-2000s console polish: clean shaders, punchy VFX, and a ringside camera that tracks the action without motion-sickness. I’m open to Unity or Unreal as long as we can hit stable 60 fps on modest PC hardware and roll in the usual SteamWorks hooks (achievements, leaderboards, controller support). Scope I need you to cover • Build the core fighting engine (movement, hit detection, stamina, knock-down system). • Create at least two distinct fighters and one arena so we can test variety early. • Implement basic AI for solo play plus local versus; online multiplayer is a stretch goal once the core is solid. • Hook the project to Steam for publishing: store page assets, rich presence, and achievements. • Supply commented source, exportable builds, and a short technical document so future content drops are painless. Acceptance criteria A playable PC build that installs through Steam’s internal beta branch, runs bug-free for a full three-round match, and showcases the arcade boxing feel described above. If that sounds like a bout you’re ready to enter, let’s talk timeline and milestones.
Project ID: 40502728
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47 freelancers are bidding on average $803 USD for this job

Unity Game Developer | 2D & 3D Games | Cross-Platform Hi, I’m an experienced Unity game developer specializing in 2D and 3D cross-platform games for mobile, desktop, and web. I focus on optimized performance, clean architecture, reusable components, and polished gameplay mechanics, delivering engaging and scalable game experiences. My expertise includes C#, Unity Physics & Animation, UI systems, performance optimization, mobile deployment, and real-time interaction, with proven experience launching production-ready games. ⭐Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. I’m available to start immediately and would be happy to discuss your project in detail. Thanks, Ranjana
$140 USD in 7 days
7.2
7.2

HI, I can deliver an engaging arcade-style boxing game for Steam with responsive combat mechanics, polished gameplay systems, character animations, and a scalable development workflow optimized for PC players and Steam release requirements. Arcade boxing games succeed through fast-paced action, satisfying controls, and strong replayability. 1️⃣ Do you already have game design documents, character concepts, and boxing mechanics defined? 2️⃣ Is the project targeting single-player, local multiplayer, online multiplayer, or all modes? 3️⃣ Do you need full development, including Steam integration, achievements, UI/UX, and publishing support? Warm regards, The Blend Nation.
$33 USD in 1 day
7.6
7.6

As someone with extensive experience in game design, including 3D Animation, 3D Modeling, After Effects, Unity 3D, and Unreal Engine, I can confidently say that I am the ideal person for your arcade boxing game project. I've spent years honing my skills and perfecting my understanding of creating a thrilling and immersive gaming experience. Your need for a core fighting engine, distinct fighters, and creation of at least one arena aligns perfectly with my skill set. In terms of technical proficiency,I am well-versed with Unity and Unreal Engine along with their essential hooks like Achievements, Leaderboards, Controller support - all of which are central to your project. My focus on detail would ensure that the visuals and animations are not just punchy but also clean and polished. Best regards, Sakshi masih
$35 USD in 1 day
6.0
6.0

Hello, As an experienced game developer with a strong background in 3D animation and modelling, I could be the perfect fit for bringing your Arcade Boxing Game to life. Over my 8-year career, I've had the opportunity of turning many unique ideas into digital realities - just what you're looking for. My understanding and knowledge of various development platforms include Unity and Unreal, ensuring that we hit that stable 60 fps mark required for a seamless gaming experience. When it comes to your specific needs, I can provide you with so much more than just pure coding skills; I ensure we craft a visual masterpiece. Think punchy VFX, clean shaders, and a ringside camera that won't cause motion sickness - giving it that lost PS3-era indie gem feel you're after. Moreover, my commitment to thorough testing guarantee a bug-free PC build with exemplary performance. Furthermore, my expertise in game design comes into play when I take up the task of building the core fighting engine for your game. Movement, hit detection, stamina, knock-down system - I have a comprehensive understanding of what it takes to make the gameplay smooth and highly engaging. I'm excited about the stretch-goal of online multiplayer too -- once we've solidified the core experience. Lastly, my eye for detail doesn't stop with the actual development; it extends to taking care of publishing aspects on Steam as well. From store page assets to SteamWork hooks like ac Thanks!
$155 USD in 2 days
5.5
5.5

Hi there, This project instantly caught my eye, so I had to reach out. I see you looking for an Arcade Boxing Game for Steam with a focus on a fast-paced, over-the-top fighting experience reminiscent of the PS3 era. I specialize in helping businesses achieve their goals by creating engaging and high-performing games. I have a track record of delivering projects that drive sales and user engagement. Feel free to request samples of successful projects I've completed. Based on what you mentioned, here is how we would approach the project: - Develop a stylized third-person boxing game with responsive controls and punchy VFX. - Create two unique fighters and an arena for early testing. - Implement basic AI for solo and local versus modes. - Integrate SteamWorks features for achievements and leaderboards. Rest assured, I will ensure clear communication and deliver a seamless, user-focused solution optimized for performance. Best Regards, XRProConnect
$150 USD in 7 days
4.6
4.6

With over a decade of experience in the creative field and having catered to the unique needs of above 1450 clients, I am excited to bring my skills to your Arcade Boxing Game project for Steam. Although my skill set has generally revolved around designing and creating digital content, such as logos, illustrations, infographics, etc., my tenacious nature has allowed me to quickly learn different tools and technologies. In fact, in my effort to become more well-rounded, I have just recently completed a course in Unity training which has prepared me to undertake your project with confidence.
$56 USD in 1 day
3.9
3.9

I JUST COMPLETED A SIMILAR PROJECT. I have just developed a stylized third-person arcade boxing game with clean shaders and punchy VFX. The main result you want is a fast-paced, over-the-top boxing experience reminiscent of a lost PS3-era indie gem. From the brief, I see the need for stable 60 fps performance on modest PC hardware and the inclusion of SteamWorks hooks. REACH OUT FOR A FREE CONSULTATION, WORST CASE YOU WALK AWAY WITH FREE ADVICE. Regards, Stefan.
$150 USD in 14 days
3.1
3.1

Hi, The PS3-era arcade boxing direction is a great niche, and I like the focus on responsive gameplay and over-the-top action rather than simulation. I’m a game developer with experience in Unity and Unreal Engine, building gameplay systems, AI, combat mechanics, UI, and Steam-ready PC games. I can help create the core boxing engine, including movement, hit detection, combo systems, stamina management, knockdowns, local versus support, AI opponents, and SteamWorks integration. The exact estimate will depend on the animation requirements, visual polish level, and whether character models and art assets are already available. I’d love to discuss the art direction, reference games, and milestone plan to determine the fastest path to a playable Steam beta build. Best, Bilal
$140 USD in 5 days
3.0
3.0

GIVE 30 SECONDS TO SHOW YOU WHY I AM DIFFERENT. I recently delivered a similar arcade-style game project with engaging gameplay mechanics that received positive player feedback and achieved high user retention rates. Focus on outcomes, not tasks: - Ensure the project is completed before the deadline for refinement, testing, and adjustments. Reference one specific detail from the job post: I understand the need for a stylized third-person presentation with clean shaders and punchy VFX to create an over-the-top arcade boxing experience on Steam. Realistic risks: Potential risks include balancing the AI difficulty levels and optimizing performance for stable 60 fps on modest PC hardware. What constraints or priorities should be considered to ensure the successful delivery of an arcade boxing game that meets your vision? Regards, Joshua Jaime Saunders
$100 USD in 7 days
2.0
2.0

Greetings! I will build a fast paced arcade boxing game for Steam using Unity. I will create core fighting engine with movement, hit detection, stamina, knockdown system, two distinct fighters, one arena, basic AI, local versus mode, SteamWorks integration with achievements and controller support. I will deliver source code and playable PC build. Send your visual references and design doc. Thanks, Revival
$30 USD in 7 days
2.7
2.7

⭐ I handled a similar project ⭐, Happy to show you what works before you commit. I developed a dynamic arcade boxing game matching your vision, focusing on responsive controls and an energetic gameplay loop. Aligned with your project, I bring expertise in crafting polished user experiences with a strong emphasis on performance and security. Understanding the project's core requirements, I am ready to dive into building the stylized third-person boxing game for Steam. Specializing in delivering high-performance gaming experiences, I ensure a secure and engaging environment for players with a keen eye on user satisfaction. Worst case, you walk away with a free consultation and a clearer understanding of your project. Kind regards, Curtley
$150 USD in 7 days
1.6
1.6

Hello there, I hope you are doing well. I have reviewed your project and understand that you are looking to develop a fast-paced, arcade-style boxing game for Steam that captures the feel of a PS3-era indie fighting title, with responsive controls, clean visuals, and a strong core gameplay loop focused on quick, satisfying combat. I understand that the priority is not over-engineered simulation, but a smooth, fun, and stable boxing experience that performs well on modest PC hardware and is ready for Steam integration. For your project, I will: -Develop the core boxing combat system (movement, punches, combos, hit detection, stamina, knockdowns) -Build a responsive arcade-style fighting engine optimized for 60 FPS performance -Create at least two playable fighters with distinct styles and one test arena -Implement basic AI for single-player matches -Add local versus mode for two-player gameplay -Integrate SteamWorks features including achievements, controller support, and basic store hooks -Ensure smooth camera behavior with a ringside cinematic perspective -Provide clean, well-commented source code for future expansion -Deliver exportable builds and a Steam-ready beta version -Include technical documentation for future content updates and scalability Looking forward to hearing from you soon! Best regards, Shameel
$1,000 USD in 15 days
1.3
1.3

Your vision for a fast-paced, PS3-era arcade boxing title sounds incredible. I am a professional game developer specializing in responsive gameplay mechanics, tight character controls, and seamless Steamworks integration. I excel at building highly optimized combat systems that guarantee a locked 60 FPS on modest PC hardware while maintaining that punchy, over-the-top arcade energy. I will fully cover the required scope for this project: The Core Boxing Engine: Delivering frame-accurate hit detection, responsive combo buffering, stamina mechanics, a knockdown system, and a dynamic, sickness-free ringside camera. Gameplay Modes: Developing two distinct fighter archetypes and a stylized arena, complete with an engaging solo AI and a robust local versus mode built on clean logic. Steamworks Integration: Hooking up native controller support, achievements, leaderboards, and rich presence, ensuring a flawless launch on your Steam internal beta branch. Handover: Providing cleanly commented source code and a straightforward technical document so you can easily drop in new characters and content down the line. I write clean, modular code and specialize in balancing mid-2000s visual polish with rock-solid performance. Let's step into the ring and bring this nostalgic indie gem to life! Could you share if you have the 3D character models and animations ready, or should we use placeholder assets to nail the combat feel first?
$100 USD in 7 days
0.7
0.7

Hello, and thanks for sharing the vision for a fast-paced Arcade Boxing Game for Steam. I’ve built and shipped arcade-style real-time gameplay systems focused on responsive controls, reliable hit detection, and readable VFX timing. I can implement the core fighting engine, movement, combos, stamina, and a knock-down flow, along with two distinct fighters and a test arena to validate variety early. For solo play, I’ll create lightweight, behavior-driven AI that reacts to spacing and punch windows, plus local versus support for immediate couch testing. I’ll also integrate SteamWorks features such as achievements, leaderboards, controller support, and rich presence, keeping everything aligned with a stable 60 FPS target on modest PCs. Which engine do you prefer, Unity or Unreal, and what camera constraints matter most for the ringside motion-tracking feel? Additionally, do you already have any reference fighters or hit/animation feel you want matched closely? Best regards!
$250 USD in 2 days
0.0
0.0

I can develop a fast-paced arcade boxing game that captures the nostalgic feel of a PS3-era indie title for Steam. I have experience creating dynamic, retro-inspired games with tight mechanics and engaging player feedback loops. My approach focuses on smooth, responsive controls, stylized visuals, and polished gameplay that keeps players hooked. Are you envisioning primarily single-player, or do you want to include multiplayer modes as well?
$140 USD in 7 days
0.0
0.0

New Opportunity is Coming! Your vision for an arcade boxing game on Steam that captures the essence of a PS3-era indie gem is truly exciting. I understand the importance of delivering a fast-paced, arcade-style fighting experience with responsive controls and over-the-top energy to create a memorable gameplay loop. To achieve this, I will focus on building a robust fighting engine that includes movement, hit detection, stamina management, and a dynamic knock-down system. By creating unique fighters, diverse arenas, and implementing basic AI for solo and local multiplayer, we can ensure early testing for variety and engagement. Integrating essential SteamWorks features like achievements, leaderboards, and controller support will enhance the overall player experience. I am committed to delivering a stable 60 fps performance on modest PC hardware to meet your technical requirements. I'd be happy to discuss the details, review your requirements, and recommend the most practical path forward before development begins. Best regards, Sai
$30 USD in 7 days
0.0
0.0

Hello, Your project caught my attention because arcade combat games live or die by game feel. Responsive controls, impactful hit reactions, satisfying combos, and smooth animations are what make players come back—not complex simulation systems. I'm a Unity game developer with experience building gameplay systems, AI behaviors, combat mechanics, animation integration, and Steam-ready PC titles. Please check my portfolio on my profile to see examples of my previous work. For this project, I would recommend Unity due to its mature Steamworks ecosystem, strong controller support, and rapid iteration workflow. I can help with: • Core boxing gameplay • Hit detection and combo systems • Stamina and knockdown mechanics • AI opponents • Local versus mode • Steam achievements and leaderboards • Performance optimization • Documentation and source handoff One thing I'd like to mention is that development time depends heavily on the desired combat depth, animation requirements, and asset availability. Once I understand what assets already exist, I can provide a realistic milestone plan. A few questions: • Do you already have character models and animations? • Will fighters have unique movesets? • Are Steamworks assets and store setup already prepared? • Is online multiplayer planned for a future phase? I'd be happy to discuss the vision and help build a polished arcade boxing experience that captures the fast-paced PS3-era feel you're aiming for.
$80 USD in 4 days
0.0
0.0

With extensive experience in game development and a strong technical background, I'm confident that I have the skills necessary to bring your Arcade Boxing Game for Steam to life. From building core fighting engines to implementing AI and facilitating online multiplayer capabilities, I've got every aspect covered, and beyond. The fact that you're considering both Unity and Unreal engines aligns perfectly with my versatility, as I have significant experience with both. Moreover, my Full Stack Development skills combined with my experience in 3D modeling and digital illustration can ensure that your vision for a clean, stylized game is executed to perfection. Equally important, my proficiency in SteamWorks will allow me to seamlessly integrate your game into the platform, ensuring that your goals of having store page assets, rich presence, achievements among other hooks are accomplished professionally. Lastly, I understand the importance of delivering stable games that perform flawlessly. As such, I am committed to producing a playable PC build for you through Steam's internal beta branch which runs bug-free and adheres heavily to your acceptance criteria. Indeed, collaborating on this project sounds not just delightful but rather like an exciting challenge on which we can make great strides together. Reach out now and let's get started!
$3,200 USD in 7 days
0.0
0.0

BEFORE YOU HIRE ANYONE, GIVE ME 30 SECONDS TO SHOW YOU WHY I'M DIFFERENT. I am a perfect fit for your project. I've recently helped someone achieve a similar goal by developing a gaming application for entertainment purposes. I understand the need for a fast-paced, arcade-style boxing game for Steam, reminiscent of a PS3-era indie gem. I can bring value by creating a stylized third-person presentation with clean shaders, punchy VFX, and responsive controls to ensure an immersive gaming experience. I would love to chat about your project, the worst that can happen is you walk away with a free consultation. Regards, Clinton.
$100 USD in 7 days
0.0
0.0

Hey there, Passionate about taking on the challenge of creating an Arcade Boxing Game for Steam in Perth, Australia. With 25 years of experience in Game Design, Unity 3D, and Unreal Engine, I'm well-equipped to bring this project to life. I understand the vision for the game - a fast-paced, arcade-style boxing title with responsive controls and an over-the-top energy. My approach would be to build a solid core fighting engine, create diverse fighters and arenas, implement basic AI, and integrate SteamWorks features for a polished final product. Ready to discuss the details further? Let's open the chat and collaborate on this exciting project. Cheers, Vishal Maharaj
$250 USD in 5 days
0.0
0.0

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