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I am building a 3D children's game and need a 3D artist to turn my 2D character (front, side and back PNGs) into a game-ready Unity model. Scope: Exact 3D model from references, every part separate and named (hat, ears, eyes, cape, staff) Rigging and weight painting, auto-mapped to Unity Humanoid Facial blendshapes (10): happy, laugh, sad, angry, surprised, scared, confused, sleepy, wink, blink Animations: idle, walk, run, jump, wave, talk Delivery: FBX, GLB and Unity URP package, plus a 1-minute Unity video showing animations and expressions Requirements: Stylised/cartoon character experience, Unity rigging and animation, relevant portfolio. Budget: ₹1000–1,500 for this first character. More characters to follow, so good work leads to ongoing paid projects. To apply: Share your portfolio, delivery time and software used. Full brief goes to shortlisted freelancers. I’m looking for someone who has already shipped stylised or cartoon characters, understands weight painting for smooth deformations, and can keep topology friendly for mobile. Please send a link to relevant portfolio pieces, let me know the software you’ll use (Maya, Blender, etc.) and your expected turnaround time. Solid work on this first character will lead to additional characters waiting in the pipeline.
Project ID: 40734636
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Active 6 days ago
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hi How are you i am Rajan , Character Rigger with 15 years Experience in Character Rigging, i can Do Rigging In maya And Blender . Please Contact me Portfolio: https://www.freelancer.in/u/thigau77
₹3,500 INR in 5 days
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11 freelancers are bidding on average ₹6,155 INR for this job

Ten blendshapes over six animations works fine in one Unity Humanoid rig, but wink and blink usually need their own corrective shapes so they don't clash with happy or surprised. I'd model and rig in Blender, weight-painted for mobile-friendly topology. Did a 3D character for a major-label artist, portfolio's at petony.artstation.com. Are the three PNGs final art or still placeholders?
₹11,498.66 INR in 3 days
6.1
6.1

Hello sir, Did go through your job description and glad to share that I have enormous experience in 3D Character Model + Rig + Animations for Unity (Kids' Game) I'm a seasoned programmer and Engineer with quality experience in Flutter, React, Node.JS, SpringBoot, Frontend and Backend Development, Python, Matlab, R studio, C, C++, C#, OpenCV, OpenGL, Tesseract OCR, google vision, Statisticaal programming/R progamming data analysis Computing for Data Analysis Time Series & Econometric, Machine learning, AI, Deep learning, Matlab and Mathematica, 3D modeling, CAD/CAM,AutoCAD, 2D, Architectural Engineering, SolidWorks, Unity 3D, AutoCAD, 2D drawing, 2D draftingPCB, Electronics, Arduino, Embedded Systems Automation, Embedded and Firmware , IOT, Electrical/Mechanical Engineering I am a TOP Rated Freelancer, and you can check my reviews here as well: https://www.freelancer.com/u/mzdesmag. Looking forward to potentially working together on this project. Thanks and Best regards, Adekunle.
₹1,500 INR in 1 day
5.3
5.3

Saima Qaisar — I have 5+ years of experience in 3D modeling, character design, rigging, and animation. Dear Client, I can turn your 2D PNG references into a clean, game-ready Unity character with separated parts, proper rigging/weight painting, 10 facial blendshapes, and all required animations. I can deliver FBX, GLB and Unity URP package, plus the 1-minute demo video. I use Blender and Unity and can keep the topology optimized for smooth mobile performance. I’m available for ongoing characters as well.
₹7,000 INR in 2 days
4.2
4.2

To the potential employer, I fully understand that your project requires a specifically skilled 3D artist who can handle stylized and cartoon character designs adeptly. My extensive experience with 3D modeling and rendering, along with my proficiency in software such as Maya, Blender, and Solidworks is perfect for this job. I've dabbled in CAD design and understand the rigors of manufacturing which allows me to make designs viable for production. Furthermore, my adaptability to different manufacturing processes such as FDM printing or 3D scanning-to-CAD conversion gives me insight into working within constraints – a skill that proves invaluable when creating optimized mobile game assets. Besides this, I have an eye for detail and appreciate the importance of topology friendliness for smooth deformations. Given these attributes, I assure you that I am able to not only meet but exceed your project requirements.
₹4,900 INR in 1 day
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Hi, I can create your stylized 3D character from the front, side, and back references and deliver it fully ready for Unity. I can handle the complete workflow: clean mobile-friendly topology, separately named character parts, rigging and weight painting, Unity Humanoid setup, the 10 facial blendshapes, and all required animations including idle, walk, run, jump, wave, and talk. I can deliver FBX, GLB, the Unity URP package, and a Unity preview video showing the animations and facial expressions. I’ll use Blender for modeling, rigging, blendshapes, and animation, with Unity for final testing and integration. I can also make revisions to ensure the model matches your 2D references closely. I’m available to start immediately and would be happy to continue with the additional characters if this first one goes well.
₹3,000 INR in 3 days
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Delhi, India
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