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We Are Looking for a 3-Person Development Team for a Playable Vertical Slice Engine: Unity Platform: Android and PC (final target is Android, with PC demo first and potential future expansion) Genre: 2.5D side-scrolling action and rescue game Style Direction: Family-friendly, stylized, arcade-inspired Project Overview We are developing a playable vertical slice for an original indie game concept. The project is a stylized 2.5D side-scrolling experience focused on environmental interaction, character abilities, objective-driven gameplay, and accessible co-op-friendly design suitable for a young audience. At this stage, the goal is not to build a full game. The objective is to create a focused, playable demo that clearly demonstrates the core gameplay loop, visual direction, and technical feasibility of the concept. Team Roles Unity Gameplay Developer Responsible for: - Core prototype development - Player movement and camera systems - Character state switching or transformation mechanics - Context-sensitive interaction system - Basic mission and objective logic - Integration of placeholder UI, animation, and audio - Delivery of a playable build and source project Required experience: - Unity C# development - 2D or 2.5D gameplay systems - Character controllers, triggers, UI prompts, simple state machines, and scene management - Ability to work with placeholder assets and later integrate final assets Character / Environment Artist Responsible for: - Stylized concept and production-ready game assets - Establishing a consistent visual style - Character and environment creation for a 2.5D side-scrolling demo - Preparing assets for Unity or Godot integration - Working from provided references and art direction Required experience: - Stylized game art production - Strong understanding of readability, silhouette, and family-friendly design - Experience with 2D sprites, 2.5D assets, or simple 3D models depending on final direction - Bonus: animation-ready asset design experience Technical Artist / Animator / Level Builder Responsible for: - Animation setup and state management - Simple VFX and gameplay feedback - Level construction and environment dressing - Ensuring visual cohesion inside the engine - Supporting UI clarity and overall game feel - Bridging programming and art implementation Required experience: - Unity integration experience - Animation, VFX, or level building expertise - Strong understanding of readability, scale, and player feedback - Ability to collaborate across art and engineering disciplines Desired Deliverable A playable vertical slice demo including: - One short side-scrolling level - At least one playable character system with room for expansion - Basic environmental interaction - Simple objective tracking - Basic HUD and UI prompts - Win condition or mission completion state - Placeholder or simple sound effects - Full source project files upon delivery Art Style The game should feel colorful, readable, stylized, and family-friendly, with inspiration from classic arcade games and animated action series. Important Notes - This is a collaboration-focused project, not one-off asset delivery - Please include a proposed milestone plan, timeline, and total cost estimate - Strong communication and reliability are essential - Ability to follow direction and iterate quickly is important - Include examples of relevant work such as prototypes, side-scrollers, stylized games, or animation systems Milestones Milestone 1: Technical Prototype - Basic movement system - Camera setup - Placeholder character - One interaction system - One simple objective - Basic test scene Milestone 2: Core Gameplay Demo - Core gameplay loop implementation - Expanded interaction system - Objective flow - Draft UI - Placeholder or early art integration Milestone 3: Visual and Gameplay Polish - Improved character and environment assets - Animation and VFX pass - UI refinement - Bug fixing - Final playable demo build - Source project delivery Application Question Please include: - Estimated cost and timeline for a focused vertical slice demo - Relevant links to previous work or playable prototypes We are aiming to build a small but high-quality playable demo first. If successful, there is potential for further paid work to expand the project.
Project ID: 40523235
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